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Posted: Fri Mar 18, 2005 2:00 pm
by Fjoggs
mmm, spotlights with no source

Posted: Fri Mar 18, 2005 2:51 pm
by voodoochopstiks
Look in the ceiling mate!
Posted: Fri Mar 18, 2005 3:03 pm
by Fjoggs
Lights that high up wouldn't create such an effect. He said he'd upped the gamma, but still.
It needs to be more pale and more smooth. The light spots should be much bigger too.
Posted: Fri Mar 18, 2005 3:11 pm
by voodoochopstiks
Albeit a surreal and nonrealistic source, but still a source. Egdsson.
Posted: Fri Mar 18, 2005 4:04 pm
by Pext
i would add one of these transparent shaders that usually are used for spotligt effects
[edit] but not a white one - something orange, something more subtle
Posted: Fri Mar 18, 2005 4:16 pm
by Fjoggs
voodoochopstiks wrote:Albeit a surreal and nonrealistic source, but still a source. Egdsson.
Uh, you'r an idiot.

Posted: Sat Mar 19, 2005 2:41 pm
by Zombie13
This is a little area I made for my current D3 SP map, although it's not in the map anymore, so I figured might as well show someone :P
http://www.planetdoom.com/zombie/shots/ ... ple_10.jpg
Z
Posted: Sat Mar 19, 2005 5:00 pm
by Bacon
Shit zombie, that looks nice!
Great to see you back here too!

Posted: Mon Mar 21, 2005 4:14 pm
by StormShadow
beta probably within a week
and yes, i got the textures from badmeat..
http://www.badmeat.com
Posted: Thu Mar 24, 2005 9:28 am
by TR!N!X
wish i had somthing to post

i have not done any mapping in ages. looks like i need to start it up agine, i think i miight do some quake 2 stuff been playing through it recently and it got me all fired up

Posted: Thu Mar 24, 2005 11:27 am
by voodoochopstiks
do it.
Posted: Fri Mar 25, 2005 6:25 am
by urgrund777
EDIT - sorry, felt I should remove the screens. I don't think I'm meant to be showing screens off that aren't officially on our website yet
I'll post once we've released some more.
Posted: Fri Mar 25, 2005 7:53 am
by +JuggerNaut+
beautiful
Posted: Fri Mar 25, 2005 10:03 am
by Fjoggs
+JuggerNaut+ wrote:beautiful++
Posted: Fri Mar 25, 2005 11:02 am
by voodoochopstiks
TRU DAT
Posted: Fri Mar 25, 2005 3:54 pm
by Kat
Does that still use the normal bumpmap artwork to produce that effect? You don't need to do anything special other than normal, height etc??
Posted: Fri Mar 25, 2005 5:04 pm
by voodoochopstiks
Posted: Sat Mar 26, 2005 2:51 am
by Pext
omg³
Posted: Sun Mar 27, 2005 7:49 pm
by unitool
I don't know what this thing is. It just a shape I wanted to make, but it might be cool for carrying massive pipes or something. I'm sure I'll use it someday.

Posted: Mon Mar 28, 2005 12:53 am
by Pext
unitool - the textures could use some contrast is think.
kaz - awesome! :>
Posted: Mon Mar 28, 2005 1:39 am
by voodoochopstiks
Kaz, very nice, but you need some less steep and more sandy beaches, right now its just rock :/ More sand and turquoise water, with a nice blue sky. Looks too grungy now imo.
Posted: Mon Mar 28, 2005 2:24 am
by urgrund777
thats looking pretty cool Kaz. maybe add a 3rd texture blend into the terrain? (white sand?)
kat - yeh, the shader requires normal and height information and the process to create these are no different to standard normalmaps and displacement maps.
Posted: Mon Mar 28, 2005 2:54 am
by Pext
[lvlshot]http://www.infosprite.com/members/Pext/pext3dm1_01.jpg[/lvlshot]
lighting is not really defined yet; brushwork is what is currently done.
Posted: Mon Mar 28, 2005 5:01 am
by Kat
urgrund777 wrote:..kat - yeh, the shader requires normal and height information and the process to create these are no different to standard normalmaps and displacement maps.
You guys appear to be making the game with fan content creation in mind, a good '+' in my book.
@ Kaziganthe : yeah get rid of the autoclipping, you don't really need it for that map as most of the content looks pretty 'formal' and grid aligned. I thought it was an RtCW/ET map at 1st. :icon26:
Posted: Mon Mar 28, 2005 5:58 am
by Lenard
I really like the lighting. It is very realistic to the setting. I wish it were bigger though. It sort of reminds me of those wooden castle things they have at parks that you can play lava monster on. It makes me so nastalgic.