Page 2 of 2

Posted: Wed Oct 19, 2005 8:37 pm
by Rogue
thnx for the config dzjepp :)

Posted: Thu Oct 20, 2005 1:21 am
by dzjepp
Can we have this stickied? :paranoid:

Posted: Thu Oct 20, 2005 1:34 am
by duffman91
Has anybody made a good timedemo I can use to test these configs?

Posted: Thu Oct 20, 2005 2:11 am
by spookmineer
You can make one yourself... As long as that variable (being the demo) stays constant for all tests, you can timedemo a demo you made yourself.

Posted: Thu Oct 20, 2005 4:16 am
by cK-r1r
Shouldn't take me too long and I'll have mine up somewhere. ;)

Posted: Thu Oct 20, 2005 5:09 am
by Bueller
I got bind "END" "toggleconsole;quit" to work but can't seem to get a bind for "kill" to work. Any ideas?

Posted: Thu Oct 20, 2005 5:34 am
by Method
Here's my Q4 config:

http://methodonline.com/temp/method.cfg

Bueller: Try "kill 0" for suicide.

-Method

Posted: Thu Oct 20, 2005 5:55 am
by Bueller
Method wrote:Here's my Q4 config:

http://methodonline.com/temp/method.cfg

Bueller: Try "kill 0" for suicide.

-Method
works perfectly. ty

Posted: Thu Oct 20, 2005 12:02 pm
by PieceMaker
Hey dzjepp, looks like UpsetChaps have a Quake4 Guide up as of today.

I'm in here early @ work and thought I'd do some browsing.

Thought I'd share my findings ;)

:edit: They just got the guide in place and it looks like they copied
the Doom3 guide and are editing as they go with the commands
for Quake4. But it's a damn good start.

Posted: Thu Oct 20, 2005 1:02 pm
by R00k
Nice, thanks Piece. :icon14:

Posted: Thu Oct 20, 2005 3:32 pm
by rgoer
kill 0 just kills client 0, which might not always be yourself

kill -1 is guaranteed suicide

Posted: Thu Oct 20, 2005 8:55 pm
by Bueller
rgoer wrote:kill 0 just kills client 0, which might not always be yourself

kill -1 is guaranteed suicide
Yeh I was wondering about that, was gonna put it to the test next time I was on a MP game. Makes sense. Thx.

Posted: Thu Oct 20, 2005 9:17 pm
by Oeloe
rgoer wrote:kill 0 just kills client 0, which might not always be yourself

kill -1 is guaranteed suicide
Can an admin kill any client with "rcon kill <clientnum>"? :icon28:

Posted: Thu Oct 20, 2005 10:24 pm
by Method
Sorry if I didn't clarify what that number was, but since I use kill to test my maps, I'm always client 0.

-Method

Posted: Thu Oct 20, 2005 11:18 pm
by rgoer
Oeloe wrote:Can an admin kill any client with "rcon kill <clientnum>"? :icon28:
yep >:E

that admin would be a mean person