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Posted: Tue Jun 20, 2006 11:52 am
by seremtan
Dark Metal wrote:
seremtan wrote: you need to play onslaught though because DM is faggy
How dare you call me faggy just because I fucked your ass.
good one

Posted: Tue Jun 20, 2006 11:53 am
by seremtan
Memphis wrote:It's all about the weapons

Counterstrike is Paintball. Might sting a bit.
UT is Nerf. Slight threat to poorly constructed sand castles on a windy day.
Quake is an Abrams M1A2. With you behind the turret, armed with a splendid assortment of things that go BOOM. Weapons have meat to them. Sounds have bass and kick to them. Unlike UT, which feels about as empowering as shooting flies with a water pistol. Yeah, it's pretty. But all that glowy balls and fizzly bolts of light are Spice Girls compared to Quake 3's Tiesto with thundering bass and rail trail lasershow.
Despite having the power of a Tank, you move like a ricocheting bullet. Wall to wall. ledge to bridge to teleporter. You can lap an entire map in seconds at speeds that even the vehicles in UT2K4 can't match, pinballing off ledges in an arcade, high octane fashion that would make Sonic the Hedgehog moist.
Quake 3 is accuracy. 2ft, 40ft, doesn't matter. If you're good, that rail will hit. And damn does it feel good to nail an opponant in one hit. In mid air. After bouncing them up with a well timed rocket. UT is blind luck. Like Spy vs Spy, but instead of setting traps, you dump goop all over the floor, or fire a rocket at (it's top speed of) 5mph down a corridor and hope some dumbass runs into it. Then there's CS. Which is chasing a fly round a room with a newspaper, wondering why you can't hit the bastard.

Still, UT is a laugh. If you like that kind of thing.
i can tell you got wood typing this. you're talking rubbish, though, sorry. apart from the bit about CS

Posted: Tue Jun 20, 2006 6:51 pm
by Foo
Memphis wrote:
Foo wrote:
Memphis wrote:UT is blind luck.
Bullshit, you're simply a nub at the game.

I'd hammer you 1v1 any day of the week in '04.
I'll bet you would

I have a copy round here somewhere if you fancy a blast one night.
And yes, I was just going off on one for the sake of it :icon32:
I'd be well up for it.

I'm struggling to find people to play Q3 lately too.

Posted: Tue Jun 20, 2006 10:39 pm
by 7zark7
Memphis wrote:It's all about the weapons

Counterstrike is Paintball. Might sting a bit.
UT is Nerf. Slight threat to poorly constructed sand castles on a windy day.
Quake is an Abrams M1A2. With you behind the turret, armed with a splendid assortment of things that go BOOM. Weapons have meat to them. Sounds have bass and kick to them. Unlike UT, which feels about as empowering as shooting flies with a water pistol. Yeah, it's pretty. But all that glowy balls and fizzly bolts of light are Spice Girls compared to Quake 3's Tiesto with thundering bass and rail trail lasershow.
Despite having the power of a Tank, you move like a ricocheting bullet. Wall to wall. ledge to bridge to teleporter. You can lap an entire map in seconds at speeds that even the vehicles in UT2K4 can't match, pinballing off ledges in an arcade, high octane fashion that would make Sonic the Hedgehog moist.
Quake 3 is accuracy. 2ft, 40ft, doesn't matter. If you're good, that rail will hit. And damn does it feel good to nail an opponant in one hit. In mid air. After bouncing them up with a well timed rocket. UT is blind luck. Like Spy vs Spy, but instead of setting traps, you dump goop all over the floor, or fire a rocket at (it's top speed of) 5mph down a corridor and hope some dumbass runs into it. Then there's CS. Which is chasing a fly round a room with a newspaper, wondering why you can't hit the bastard.

Still, UT is a laugh. If you like that kind of thing.
U R smrt.

Posted: Tue Jun 20, 2006 10:53 pm
by Ganemi
Memphis wrote:It's all about the weapons

Counterstrike is Paintball. Might sting a bit.
UT is Nerf. Slight threat to poorly constructed sand castles on a windy day.
Quake is an Abrams M1A2. With you behind the turret, armed with a splendid assortment of things that go BOOM. Weapons have meat to them. Sounds have bass and kick to them. Unlike UT, which feels about as empowering as shooting flies with a water pistol. Yeah, it's pretty. But all that glowy balls and fizzly bolts of light are Spice Girls compared to Quake 3's Tiesto with thundering bass and rail trail lasershow.
Despite having the power of a Tank, you move like a ricocheting bullet. Wall to wall. ledge to bridge to teleporter. You can lap an entire map in seconds at speeds that even the vehicles in UT2K4 can't match, pinballing off ledges in an arcade, high octane fashion that would make Sonic the Hedgehog moist.
Quake 3 is accuracy. 2ft, 40ft, doesn't matter. If you're good, that rail will hit. And damn does it feel good to nail an opponant in one hit. In mid air. After bouncing them up with a well timed rocket. UT is blind luck. Like Spy vs Spy, but instead of setting traps, you dump goop all over the floor, or fire a rocket at (it's top speed of) 5mph down a corridor and hope some dumbass runs into it. Then there's CS. Which is chasing a fly round a room with a newspaper, wondering why you can't hit the bastard.

Still, UT is a laugh. If you like that kind of thing.
Despite the inaccuracies of that, I found it very entertaining. : D

Posted: Wed Jun 21, 2006 3:29 am
by Caffeine
Meh. I tried really hard to like UT2004, even reinstalling it several times. Sadly, every mod except for Red Orchestra died for lack of players. As well, the stock game attracts a bunch of unimaginative idiots who want nothing more than to play really shitty maps -- over, and over, and over again. I deem UT2004 a horrible failure, much as UT2003 was (both of which I paid full price for right after release, being a sucker who loved Epic for Unreal and UT. Never again).

Posted: Tue Jul 04, 2006 1:01 am
by I cant spell u
This game would be okay if
a) I didn't play the same fucking maps that I could play in the demo
b)I didn't have to download an abundance of utter useless horse fuck such as dumbshit like south park cartman sounds mutator
c) I already have gigs worth of fucking maps, I don't need anymore.
d)fag admins would allow me to use dmcoloredskins, hoes.

Now, anyone up for 1v1?

EDIT: anyone know how I can turn rocket trails/ flak trails off? They're really annoying.

Posted: Tue Jul 04, 2006 1:37 am
by seremtan
there are quite a few decent DM/CTF maps for UT2K4 out there. try mapraider. unfortunately the same effort hasn't gone into making good ONS maps. i've played probably 95% of all the ONS maps ever released and all but a handful are pants

Posted: Tue Jul 04, 2006 3:06 am
by I cant spell u
I found some good tdm servers running utcomp, all is well. :icon31:

Posted: Tue Jul 04, 2006 4:08 am
by Hannibal
seremtan wrote: i've played probably 95% of all the ONS maps ever released and all but a handful are pants.
Yuppers. Nalicity has most of the decent ONS maps currently available, and Planetunreal's mapping/review links are usually kept up to date.

http://nalicity.beyondunreal.com/

Maps and Mutators n' Shit Forum

Posted: Tue Jul 04, 2006 10:25 am
by seremtan
what no rss feed? :icon28:

btw mapraider is better. nalicity's archive seems a bit thin

Posted: Tue Jul 04, 2006 10:26 am
by Foo
How can you claim to have played 95% of maps but didn't know about nalicity?

Anyways, 95% of Q3 maps are complete shit unless you go through LvL...

Posted: Tue Jul 04, 2006 10:30 am
by seremtan
Foo wrote:How can you claim to have played 95% of maps but didn't know about nalicity?
i said 95% of ONS maps, bobo

nalicity doesn't appear to have many of those. it has ONS-Coldsteel listed in recent reviews (the map is a year old). i think that speaks for itself

Posted: Tue Jul 04, 2006 4:44 pm
by Hannibal
I haven't downloaded any ONS maps in awhile, so you may be right.

Posted: Tue Jul 04, 2006 10:51 pm
by MidnightQ4
I played 2k4 for a couple of the top tdm teams. It's a good game but does have some balance issues which have killed the tdm community. The weapons are not bad, just maybe not as hardcore and fast as quake guns tend to be. In one way it takes more skill to use them effectively.