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Posted: Fri Oct 27, 2006 10:39 am
by MKJ
cant you straighten them out yourself? noob
Posted: Fri Oct 27, 2006 10:46 am
by brisk
MKJ wrote:cant you straighten them out yourself? noob
Of course I can, i'm the master. But i'd rather not do it, since converting the actual JPG's to TTF's is more thank enough work thank you very much!
Posted: Fri Oct 27, 2006 12:34 pm
by Doombrain
hold on. an a4 sheet at 300ppi is going to be a big old fime to host/email
Posted: Fri Oct 27, 2006 3:02 pm
by brisk
Nah, it wont. Not if the paper is white, and the pen is black. Keep it greyscale, and the file should be about 1-2mb. Survivor sent a 2400dpi document and that was only 5.4mb.
Posted: Fri Oct 27, 2006 3:15 pm
by Survivor
Mine wasn't an entire A4 though. I cut it down to reasonable size before sending.

Posted: Fri Oct 27, 2006 4:51 pm
by brisk
It doesn't matter really. If the paper is white, then there isn't much actual data to be scanned. I scan text a lot at uni, and they all fit nicely on my crappy 128mb pen drive

Posted: Fri Oct 27, 2006 7:01 pm
by Scourge
Sent you one.
quick question
Posted: Fri Oct 27, 2006 8:29 pm
by Grandpa Stu
do you want smart quotes too?
Posted: Fri Oct 27, 2006 8:38 pm
by dzjepp
Sorry but this is all you're getting until I see a cheque in the mail.

Posted: Fri Oct 27, 2006 10:18 pm
by brisk
Grandpa: just what I listed above is fine, thx.
Posted: Fri Oct 27, 2006 10:19 pm
by dzjepp
i kid i kid, but alas no scanner access atm
slow day at work here...
Posted: Fri Oct 27, 2006 11:17 pm
by Grandpa Stu
i got samples with three different pens. i'll scan the sheet when i get home later.
Posted: Sat Oct 28, 2006 10:46 am
by brisk
Excellent. Keep em coming guys, much appreciated!
Posted: Mon Oct 30, 2006 8:51 pm
by brisk
Thanks to all who helped. I've started work on my typeface first, and this shit takes absolutely ages. Admitably, this took a few days to draw, but since my eyes aren't what they used to be, they needed a bit of work in photoshop to align everything properly on the bassline etc....
Heres the first font, before its actually vectorised and compiled:
http://www.thepuzl.pwp.blueyonder.co.uk ... font01.gif
and inverted:
http://www.thepuzl.pwp.blueyonder.co.uk ... invert.gif
Opinions very much welcome at this stage, as I might change a few things before I start the vector process proper.
Posted: Mon Oct 30, 2006 8:53 pm
by brisk
Oh, and ignore kerning/leading at this stage - its just all thrown together in photoshop, so not spacing rules actually exist yet.
Posted: Mon Oct 30, 2006 8:54 pm
by CitizenKane
brisk wrote:Thanks to all who helped. I've started work on my typeface first, and this shit takes absolutely ages. Admitably, this took a few days to draw, but since my eyes aren't what they used to be, they needed a bit of work in photoshop to align everything properly on the bassline etc....
Heres the first font, before its actually vectorised and compiled:
http://www.thepuzl.pwp.blueyonder.co.uk ... font01.gif
and inverted:
http://www.thepuzl.pwp.blueyonder.co.uk ... invert.gif
Opinions very much welcome at this stage, as I might change a few things before I start the vector process proper.
gota say that looks pretty fuckin cool mate :icon14:
Posted: Mon Oct 30, 2006 9:02 pm
by brisk
Thanks. I think it'll look neat when its all done and properly compiled. I am exhausted.
Posted: Mon Oct 30, 2006 9:05 pm
by Captain
Looking good so far

Posted: Wed Nov 01, 2006 4:05 pm
by brisk
Rough Cut.ttf is now complete! It's incredible how long something like this takes to do (though the next ones will be shorter as I had to learn this from scratch) but i'm pleased with the results.
Let me know what you all think!
Posted: Wed Nov 01, 2006 4:37 pm
by bag0shite
Haha, nice.
I've got a whole font designed in Illustrator somehwre. How'd you convert it?
Posted: Wed Nov 01, 2006 4:37 pm
by Survivor
Looks nice. Any chance of you posting a short tutorial on it?
Posted: Wed Nov 01, 2006 4:42 pm
by brisk
bag0shite wrote:Haha, nice.
I've got a whole font designed in Illustrator somehwre. How'd you convert it?
Heres what I did:
1. Draw the type onto my pad and scan it in.
2. Live trace within Illustrator CS2
3. Fix the live trace mistakes in Illustrator
4. Copy and paste each character into FontLab.
5. Final tweaks and fixes within Fontlab.
6. Export.
I think in future, I will just skip the post-live trace in Illustrator and just do everything in FontLab. It is a superb program, and much better than Illustrator for type vectors.
Posted: Wed Nov 01, 2006 4:43 pm
by brisk
Posted: Wed Nov 01, 2006 4:44 pm
by brisk
Oh, and the above examples are set at -75 standard kerning within Photoshop. The actual 0 spacing is less tight, obviously.
Posted: Wed Nov 01, 2006 4:56 pm
by PhoeniX
I'll PM you the 300DPI version.
