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Re: lol...looks like 2k is in trouble...
Posted: Fri Aug 24, 2007 1:08 pm
by Nightshade
No maron, CoH had Securom protection that wouldn't allow you to run your legally purchased copy if you had any drive emulation software installed.
Re: lol...looks like 2k is in trouble...
Posted: Fri Aug 24, 2007 1:13 pm
by scared?
really? i thought i downloaded that and it had none...well anyways some popular game had none and sold well...can't remember...u see, i'm a recovering reeferhead...
Re: lol...looks like 2k is in trouble...
Posted: Fri Aug 24, 2007 1:51 pm
by MKJ
oblivion. read up
Re: lol...looks like 2k is in trouble...
Posted: Fri Aug 24, 2007 2:29 pm
by Nightshade
scared? wrote:really? i thought i downloaded that and it had none...well anyways some popular game had none and sold well...can't remember...u see, i'm a recovering reeferhead...
Fuck, nm, I read your post as "CoD", not CoH. I ar a maron...SELF CRUSHED.
Re: lol...looks like 2k is in trouble...
Posted: Fri Aug 24, 2007 2:32 pm
by scared?
ah yes...it was coh...i win...
Re: lol...looks like 2k is in trouble...
Posted: Fri Aug 24, 2007 3:03 pm
by R00k
Dave wrote:I think calling the DRM client this thing installs a "rootkit" is a bit sensationalist. No matter how retarded the notion, the licensor of the software should have the right to ensure their license is being properly adhered to through a manner other than good faith trust as long as it's disclosed in an EULA. I guess all of those SMS clients I deploy to unknowing/unsuspecting users are rootkits too.
If consumers don't agree with the license, they should avoid the software and maybe the publisher will get a clue next time...
I don't know the details of this particular copy protection (whether it's really a rootkit or not), and that seems to be the important question here.
Because you're right - game companies should have the ability to make sure their stuff isn't getting pirated, if they choose to try that. But a rootkit is a different beast. Even if you buried something in the EULA saying that you agree to install a copy protection feature, a rootkit does (or at least can do) irreversible action on a normal user's PC, requiring them to pay somebody to get it back to its original state.
So if this thing really is a rootkit, then I'd say it's a real issue; otherwise, probably not so much.
BTW tho -- surely you realize your SMS software deployments are just a touch different than this situation, right?

Re: lol...looks like 2k is in trouble...
Posted: Fri Aug 24, 2007 3:14 pm
by scared?
lol...game companies can't stop their stuff from getting pirated...u sum kind of moron?...
Re: lol...looks like 2k is in trouble...
Posted: Fri Aug 24, 2007 3:20 pm
by Fender
R00k wrote:BTW tho -- surely you realize your SMS software deployments are just a touch different than this situation, right?


Re: lol...looks like 2k is in trouble...
Posted: Fri Aug 24, 2007 6:27 pm
by R00k
tooshay
Re: lol...looks like 2k is in trouble...
Posted: Sat Aug 25, 2007 3:18 pm
by Doombrain
Re: lol...looks like 2k is in trouble...
Posted: Sat Aug 25, 2007 3:43 pm
by +JuggerNaut+
*REFERENCES TO ROOTKIT HAVE BEEN REMOVED, FURTHER INVESTIGATION HAS REVEALED A MISUNDERSTANDING IN THE THE SECUROM SERVICE
lol, bloggers
Re: lol...looks like 2k is in trouble...
Posted: Sat Aug 25, 2007 4:17 pm
by seremtan
scared? wrote:well anyways some popular game had none and sold well...can't remember...
doom 3 didn't like virtual drives
Re: lol...looks like 2k is in trouble...
Posted: Sat Aug 25, 2007 4:41 pm
by mojon
seremtan wrote:scared? wrote:well anyways some popular game had none and sold well...can't remember...
doom 3 didn't like virtual drives
He said "popular" game

Re: lol...looks like 2k is in trouble...
Posted: Sat Aug 25, 2007 4:42 pm
by Captain
Oh dear.
Re: lol...looks like 2k is in trouble...
Posted: Sat Aug 25, 2007 7:47 pm
by seremtan
mojon wrote:seremtan wrote:doom 3 didn't like virtual drives
He said "popular" game

good point