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Posted: Sat Apr 30, 2005 8:27 pm
by reyalp
Nice work obsidian :icon14:
Another thing I found useful, is to have two different hint shaders, one with surfaceparam hint, and one without.
This gives you finer control of how far your hints split (brushes with surfaceparam hint split before normal brushes). I call the one without surfaceparam hint 'subtlehint'. That, along with hintskip is included with the common shaders for ET in radiant 1.4
Posted: Sun May 01, 2005 2:02 am
by ydnar
<pedant>Potentially Visible Set</pedant>
Posted: Fri May 06, 2005 9:46 am
by H.Reaper
Thanks for the precision Ydnar =)
Posted: Sat May 07, 2005 7:56 am
by reyalp
Here's a quick example of the hint/subtlehint thing I mentioned:
http://www.worldwidegaming.org/modules. ... topic&t=30
The common shaders distributed with radiant have gone back and forth between including 'surfaceparam hint' in the common/hint shader. It is desireable to have both, so check how 'hint' is defined for your particular game before you go making another one.
Re: Advanced Portal and Hinting Optimization Tutorial
Posted: Wed Mar 23, 2011 10:36 pm
by JanineWickline
Hey
Thanks for the precision. They are very helpful.
The whole tutorial is absolutely wonderful. I am looking forward to some more nice interesting discussions.
Re: Advanced Portal and Hinting Optimization Tutorial
Posted: Wed Mar 23, 2011 10:38 pm
by Silicone_Milk
wait...
Six year bump? Crazy.
Re: Advanced Portal and Hinting Optimization Tutorial
Posted: Thu Mar 24, 2011 12:00 am
by Dark Metal
I'm not saying that's a bot, but it's pretty likely a bot.
Re: Advanced Portal and Hinting Optimization Tutorial
Posted: Thu Mar 24, 2011 2:15 am
by Rav3n
Not necessarily, a good hinting tutorial is hard to find.
Obsidian you mind if i add it to my site?
Re: Advanced Portal and Hinting Optimization Tutorial
Posted: Thu Mar 24, 2011 2:17 am
by obsidian
Why? It's right here if anyone needs it.

Re: Advanced Portal and Hinting Optimization Tutorial
Posted: Thu Mar 24, 2011 2:19 am
by Rav3n
I like to collect info that is of some use, but if you don't want it to be redistributed in that way it's cool.
Re: Advanced Portal and Hinting Optimization Tutorial
Posted: Tue Dec 06, 2011 11:00 am
by Mateos
Hello,
First, thanks for your tutorial
I'm replying to ask if you could replace the dead links of the tutorial with the Internet Archive ones? They're all on it
Thanks again, and sorry to bump just for this.
Edit: Maybe a PM would have been more accurate, sorry... Though I can ask which editor/version you used, I'm mapping under Gtk 1.4, and I find the 2D portal view with too big blue borders, since on you screenshots they're fine?
Re: Advanced Portal and Hinting Optimization Tutorial
Posted: Tue Dec 06, 2011 4:48 pm
by obsidian
I'm using GtkRadiant 1.5.0.
I'll see if I can fix the links.