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Re: Killzone 2 (9.4)

Posted: Sat Feb 07, 2009 10:29 pm
by Grudge
wow, there are some seriously retarded fanboys out there

Re: Killzone 2 (9.4)

Posted: Sat Feb 07, 2009 10:32 pm
by Doombrain
yep

Re: Killzone 2 (9.4)

Posted: Sat Feb 07, 2009 10:35 pm
by Doombrain
Weirdly, I've just watched an advert for Resistance 2 on prime time TV.

Re: Killzone 2 (9.4)

Posted: Sat Feb 07, 2009 10:36 pm
by Mr.Sparkle!
KZ2 demo is for those who preordered it, correct?

Re: Killzone 2 (9.4)

Posted: Sat Feb 07, 2009 10:38 pm
by Doombrain
in the US. Free to all in Europe.

Re: Killzone 2 (9.4)

Posted: Sun Feb 08, 2009 11:44 am
by saturn
Doombrain wrote:Weirdly, I've just watched an advert for Resistance 2 on prime time TV.
Playing it atm. The 2nd level was a bit meh, but once you get outside in San Francisco it just gets epic. Can't stop playing now :)

Re: Killzone 2 (9.4)

Posted: Sun Feb 08, 2009 11:49 am
by Doombrain
really?? might pick a copy up then today.

Re: Killzone 2 (9.4)

Posted: Sun Feb 08, 2009 11:52 am
by saturn
I wasn't expecting much tbh. But the level design is varied, the action is hot, sometimes you get scared bejezed. Every level has something epic happening.

Get it.

Re: Killzone 2 (9.4)

Posted: Sun Feb 08, 2009 12:00 pm
by Doombrain
Sold.

Re: Killzone 2 (9.4)

Posted: Sun Feb 08, 2009 1:38 pm
by LawL
Doombrain wrote:just fuck off you little prick.
Flames in The Void thanks Duumbrain.

Re: Killzone 2 (9.4)

Posted: Sun Feb 08, 2009 1:39 pm
by Don Carlos
I might invest...

Re: Killzone 2 (9.4)

Posted: Fri Feb 27, 2009 7:40 am
by Don Carlos
Can't get on with the controls...It is just sluggish. I hope they have tweeked it...

Re: Killzone 2 (9.4)

Posted: Fri Feb 27, 2009 10:51 am
by Doombrain
me too. Going to finish resistance 2 before getting this.

Re: Killzone 2 (9.4)

Posted: Fri Feb 27, 2009 2:09 pm
by o'dium
Got it today, and while the demo didn't lag, this does. Badly. Strange thing is, the movement is fine. But trying to aim is impossible as it lags too much.

Not to mention the PS3 controller is a POS for FPS games...

Are they still trying to tell us its "our TV's" to blame for this lag and not the game...? As it stands, I don't know how much of this game I can play :(

EDIT: I Agree about the controls too. Its like they said "Right, this is what everybody else does. Lets do it different" just for the hell of it. Not one control scheme is ok, with any options set. Theres always a catch... Shame they didn't just let us map the damn controller ourselves :(

Re: Killzone 2 (9.4)

Posted: Fri Feb 27, 2009 2:14 pm
by Doombrain
My new TV (did i brag about my new TV yet?) has 0.0001ms pixel response and =< 13ms from PS3 to display and it still lags.
The control in Resistance 2 is great for the PS3 pad.

They better sort this shit out or KZ2 can get fucked.

Re: Killzone 2 (9.4)

Posted: Fri Feb 27, 2009 2:18 pm
by o'dium
Yeah its not my TV. Fair enough its a decent Sammy, not the greatest and best thing ever, but this is the first game to do so. The XMB doesnt lag at all, and no other games regardless of console do.

Shame... This is really driving my balls as its making the game quite hard to play. That, and the waaaaay over done motion blur make this hurt my head :(

Re: Killzone 2 (9.4)

Posted: Fri Feb 27, 2009 4:11 pm
by tnf
Why is a game that is flawed in such a crucial way get such high ratings? And I agree with controls. With all the playtesting that goes on before a game is released, how do control schemes like these get slapped on to the final game?

Re: Killzone 2 (9.4)

Posted: Fri Feb 27, 2009 4:14 pm
by o'dium
Its called hype. Some people buy into it more than others.

Halo 3 was the same. The only difference was Halo 3, like it or hate it, actually did a LOT of new things... How people are scoring KZ2 a 10 on originality I've never know, its about as basic as Quake 4...

EDIT: Oh and as for controls, the devs have sworn black and blue its our fault, even going as far as to say that its our TV's to blame and that we should lower settings and turn off certain features from our TV's... Really shows they have no clue eh?

Re: Killzone 2 (9.4)

Posted: Fri Feb 27, 2009 4:24 pm
by Doombrain
It doesn't matter what the devs say. if 70% of the people complain about the poor control they'll be forced to make amendments. Only a moron would make a statement like "Really shows they have no clue eh?".

Re: Killzone 2 (9.4)

Posted: Fri Feb 27, 2009 4:25 pm
by o'dium
Well a fix isn't coming. So, I must be a moran?

Re: Killzone 2 (9.4)

Posted: Fri Feb 27, 2009 4:31 pm
by Doombrain
we'll see. also yes, you can be. you also demonstrate you know nothing about the world of CRM which conflicts with your claims on working at a high level in the games industry.

Re: Killzone 2 (9.4)

Posted: Fri Feb 27, 2009 4:45 pm
by o'dium
Well seeing as I don't work for GG or an involved with them at all, I can't see how i would know anything other than what they have said in public, which was... "There isn't a fix coming because there isnt a problem".

But nice try.

Re: Killzone 2 (9.4)

Posted: Fri Feb 27, 2009 4:51 pm
by Doombrain
thanks for proving me right.

Re: Killzone 2 (9.4)

Posted: Fri Feb 27, 2009 4:53 pm
by o'dium
I don't work in customer relations. I sit behind a desk drawing. Its slightly different.

Either way, this guy DOES work in customer relations. And thats his response.

Re: Killzone 2 (9.4)

Posted: Fri Feb 27, 2009 5:00 pm
by Doombrain
lol