QuakeLive CTF
Re: QuakeLive CTF
Yea, the missing flag sound has kinda caught me by surprise a couple of times.
I'm sure the bug's already been reported, but maybe we should put it out on the QL forums just in case.
I'm sure the bug's already been reported, but maybe we should put it out on the QL forums just in case.
Re: QuakeLive CTF
QuakeLive reminds me of the good ol' days, when there were just a few good players on each team. The other day I had most caps, most kills and no deaths. Felt like the year 2000 ffs.
Sad thing is, the gaps in skill are way too enormous to overcome for anyone new to this game. In the OSP scene, it took years of playing for newcomers to hang with the average player even in 2004, let alone now.
Sad thing is, the gaps in skill are way too enormous to overcome for anyone new to this game. In the OSP scene, it took years of playing for newcomers to hang with the average player even in 2004, let alone now.
Re: QuakeLive CTF
I'm a fairly mediocre player, but always thought it was strangely awesome to log in to an OSP game and have my ass handed to me, knowing how amazingly good the other players were. It would be like a fan at a professional soccer game being able to step down into the field and play alongside the professionals. You look like a fool but every once in a while you get a frag and you think you're the fucking shit.
I am hoping lots of people join quake live and I'll finally be able to play against people at my mediocre skill level again.
I am hoping lots of people join quake live and I'll finally be able to play against people at my mediocre skill level again.
Re: QuakeLive CTF
Yea, and the skill rankings are supposed to help with that - allowing newer players to be on servers with other less experienced ones.
I've heard several newcomers say how awesome they thought the game was, so it must be helping some.
I've heard several newcomers say how awesome they thought the game was, so it must be helping some.
Re: QuakeLive CTF
Hmmm, looks like I have a section in a frag video. http://www.youtube.com/watch?v=Q1yaeucT_ok
They should have asked me for some demos, it's pretty weak sauce.
They should have asked me for some demos, it's pretty weak sauce.
Re: QuakeLive CTF
You haxored, I saw that, DooMer... don't you think I didn't.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
Re: QuakeLive CTF
bind g say_team "Need Weap, leave me a pickup!"Eraser wrote:I see. I never knew TDM was played that way. It's just annoying that when you're in a firefight and your team mate comes barging in he'll shoot both your opponent and yourself with the RL.
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Re: QuakeLive CTF
coolbeans on the video doomer...they capitalized your name wrong though.
Re: QuakeLive CTF
But that's sort of the problem: you don't get better by playing with newbies, you get better by repeatedly playing the pros. The skill ranking will only widen the gap between good players and novice players.R00k wrote:Yea, and the skill rankings are supposed to help with that - allowing newer players to be on servers with other less experienced ones.
BTW, shameless plug for a video of me done a few years back: http://www.own-age.com/vids/video.aspx?id=7584
Re: QuakeLive CTF
Yea I saw you top some of those just the other night.DooMer wrote:Hmmm, looks like I have a section in a frag video. http://www.youtube.com/watch?v=Q1yaeucT_ok
They should have asked me for some demos, it's pretty weak sauce.
Still, n1 getting in one of the first QL frag vids.

Re: QuakeLive CTF
Not sure if everybody knew, but you can use custom huds as well.
[lvlshot]http://www.quake3world.com/dmr/qlhud.jpg[/lvlshot]
Link if anybody wants it: http://www.quake3world.com/dmr/ui.zip
The ui folder goes into C:\Documents and Settings\Administrator\Application Data\id Software\quakelive\home\baseq3
Then /cg_hudfiles ui/doomer.cfg
Then /vid_restart
I didn't make it from scratch, I used some dude's named injxs as a base last year.
[lvlshot]http://www.quake3world.com/dmr/qlhud.jpg[/lvlshot]
Link if anybody wants it: http://www.quake3world.com/dmr/ui.zip
The ui folder goes into C:\Documents and Settings\Administrator\Application Data\id Software\quakelive\home\baseq3
Then /cg_hudfiles ui/doomer.cfg
Then /vid_restart
I didn't make it from scratch, I used some dude's named injxs as a base last year.
Re: QuakeLive CTF
Are picmip and other commands the same as in q3? What about enemymodel and color?
I haven't done any customizing to mine at all yet.
I haven't done any customizing to mine at all yet.
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Re: QuakeLive CTF
yep. i'm using picmip 10 and forcemodel keel/bright for enemies and crash for teammates.R00k wrote:Are picmip and other commands the same as in q3? What about enemymodel and color?
I haven't done any customizing to mine at all yet.
Re: QuakeLive CTF
Where are screenshots stored by the way?
Re: QuakeLive CTF
C:\Documents and Settings\Administrator\Application Data\id Software\quakelive\home\baseq3\screenshots
Everything is set up like q3.
Everything is set up like q3.
Re: QuakeLive CTF
Thanks. 
I lost my old configs but I'm working up a new one.
I just logged in and got this:
Might try it again Memph.

I lost my old configs but I'm working up a new one.
I just logged in and got this:
But after a minute or so it refreshed and loaded everything.Unable to load the server list
Internal data error
Please try again in a few minutes…
Might try it again Memph.
Re: QuakeLive CTF
Why haven't some of you fags returned my (CoachHines) friend invites? I will hunt you down IRL.
Might help if I actually logged some play time but I'm still too busy with etqw.

Might help if I actually logged some play time but I'm still too busy with etqw.
Re: QuakeLive CTF
For some reason, every time I log in it says I have 3 pending friend invites, but my invite inbox sure as hell is empty.
Re: QuakeLive CTF
Mine does that too.
And I don't think I've seen any invites from CoachHines.
And I don't think I've seen any invites from CoachHines.
Re: QuakeLive CTF
Rook I think at one time I saw two accounts for you...so I'll re-invite both versions.
[url=http://www.qw-sigs.com/statsdisplay.php?playername=CoachHines][img]http://www.qw-sigs.com/sig/sig_single.php?signumber=1197&imgnumber=10_01[/img][/url]
Re: QuakeLive CTF
Mine has zeros in it.Hannibal wrote:Rook I think at one time I saw two accounts for you...so I'll re-invite both versions.
Re: QuakeLive CTF
Does anybody else miss two of the TA terrain maps, or am I alone in this? I remember some epic CTF battles on those maps.
Re: QuakeLive CTF
Well, I only remember 2 of them that I thought were good maps -- I thought there were 3 originally, and one of them I didn't really care for.
Re: QuakeLive CTF
does QL support the same number of players per server as Q3? used to love the terrain maps, but they're better with a decent sized crowd (24 > 64).
biggest number of slots i've seen in QL so far was 16 (maybe 18) for an FFA game.
biggest number of slots i've seen in QL so far was 16 (maybe 18) for an FFA game.