Page 2 of 2

Re: QuakeCon is go

Posted: Fri Aug 13, 2010 3:58 pm
by Turbanator
that's definately cg :)

Re: QuakeCon is go

Posted: Fri Aug 13, 2010 4:02 pm
by Turbanator
wow.... (after watching the demo)

Re: QuakeCon is go

Posted: Fri Aug 13, 2010 4:17 pm
by obsidian
Eraser wrote:I'm afraid that this means that id Software's history of releasing game engine code to the public domain has ended right there.
I don't think so. They typically release the game engine code at the end-of-life of the engine so I don't see why they wouldn't be able to release the id Tech 5 code when they eventually have id Tech 6 around the corner. They did the same with id Tech 3 when id Tech 4 was introduced. Just because they are limiting engine licensing to Bethesda published games doesn't mean they can't release the source code when they are done with it.

They are still "licensing" their engines, you just have to sign a contract to have Bethesda publish your game. I guess it's a good package deal if you are an unattached game development studio, but not good if you are already part of Activision or Ubisoft, etc. (though unlikely that anyone already under contract with those publishers would be able to license the engine from id Software anyway).

Eraser wrote:rofl, Carmack's wife bought him a Tesla Roadster for his birthday. Awesome wife.
Sweet! It's probably mostly his money anyway. I wonder if he's going to tinker with it like he did with his Ferrari. Maybe borrow a few things from Armadillo Aerospace. :paranoid:

Re: QuakeCon is go

Posted: Fri Aug 13, 2010 5:05 pm
by Don Carlos
Turbanator wrote:wow.... (after watching the demo)
We need to talk fuck stick >:E

Re: QuakeCon is go

Posted: Sun Aug 15, 2010 5:18 am
by DRuM
Well well, Rapha dethroned.

The most epic grand final ever. Hub Aero was absolutely incredible, really fast all the way and some unbelievable rails. Cooller was down a lot of frags and brought it back to 6-6.

He'd already won two maps and was now at championship point and 7-6 would have given him the title, but somehow, Cypher, in the second lot of overtime, turned it around and won it by a massive margin taking it to the 5th and final map which Cooller started off well in with the first frag, but eventually lost. So unlucky. I was rooting for him, yet he still has never won a quakecon in over 10 years of playing quake :(

And battleforge (which Cooller ragequit on less than half way through) is a bit shit, hopefully they'll drop it next year.

Re: QuakeCon is go

Posted: Sun Aug 15, 2010 2:26 pm
by +JuggerNaut+
DRuM wrote:
And battleforge (which Cooller ragequit on less than half way through) is a bit shit, hopefully they'll drop it next year.
This.

Re: QuakeCon is go

Posted: Sun Aug 15, 2010 2:40 pm
by losCHUNK
Memphis wrote:why the smeg does steam have a week long quakecon sale, yet we can't play quake live on steam? /huff



edit: tbh if i could hop in and out of quake games via my steam friends list, i'd probably actually play it
:up:

Re: QuakeCon is go

Posted: Mon Aug 16, 2010 1:03 pm
by prince1000
+JuggerNaut+ wrote:
DRuM wrote:
And battleforge (which Cooller ragequit on less than half way through) is a bit shit, hopefully they'll drop it next year.
This.
have you even dueled on it more than once or twice and learned the layout? it's not shit but does need to be re-worked some. just because cooller is shit at the map (probably played it a handful of times prior) doesn't make the map shit. if czm was still playing w/practice, he would have made everyone look silly on hub, like he had for the previous decade.

Re: QuakeCon is go

Posted: Mon Aug 16, 2010 1:38 pm
by axbaby
AmIdYfReAk wrote:
xer0s wrote:Yeah, it's something I'll always regret, considering it's only a 3.5 hour drive for me...
25 hours from here...

Wasnt it something silly like 3 days for AX?
5 day's to get to Quakecon .. Yellowknife to Texas
Wish you could have come with us AmoodyFreak.
If i ever find myself across the ocean with time to spare i will go again in a minute.

Re: QuakeCon is go

Posted: Mon Aug 16, 2010 1:52 pm
by Don Carlos
I think we should have a Q3W meet up next year. I'm trying to get turn to go back and I think I will defiantly be up for it :)

Re: QuakeCon is go

Posted: Mon Aug 16, 2010 2:09 pm
by Eraser
defiantly eh?

Re: QuakeCon is go

Posted: Mon Aug 16, 2010 2:46 pm
by axbaby
too bad we may not get Rage till after Quakecon next year but who knows id may surprise the Quakecon visitors.

Re: QuakeCon is go

Posted: Mon Aug 16, 2010 3:24 pm
by Don Carlos
They will have it playable next year...or at least a multiplayer demo out for us to have a of :)

Re: QuakeCon is go

Posted: Mon Aug 16, 2010 4:11 pm
by DRuM
prince1000 wrote:
have you even dueled on it more than once or twice and learned the layout? it's not shit but does need to be re-worked some. just because cooller is shit at the map (probably played it a handful of times prior) doesn't make the map shit.
To be fair I haven't even played on it once, but it just didn't look very interesting to spectate. I suppose I'd appreciate the map more if I learned it, yea.

Re: QuakeCon is go

Posted: Mon Aug 16, 2010 4:25 pm
by prince1000
DRuM wrote:
prince1000 wrote:
have you even dueled on it more than once or twice and learned the layout? it's not shit but does need to be re-worked some. just because cooller is shit at the map (probably played it a handful of times prior) doesn't make the map shit.
To be fair I haven't even played on it once, but it just didn't look very interesting to spectate. I suppose I'd appreciate the map more if I learned it, yea.
most @ qcon with the exception of dahang and stermy had barely even practiced it. from what i've heard, their match on it was much more interesting than the other 2 matches that were played in their entirety on it. i haven't seen the match but i have played it about a dozen times myself and do like it, though agree with most of the complaints about it's current state and the changes that need to be made.

Re: QuakeCon is go

Posted: Mon Aug 16, 2010 5:56 pm
by +JuggerNaut+
prince1000 wrote: have you even dueled on it more than once or twice and learned the layout? it's not shit but does need to be re-worked some. just because cooller is shit at the map (probably played it a handful of times prior) doesn't make the map shit. if czm was still playing w/practice, he would have made everyone look silly on hub, like he had for the previous decade.
I have dueled on it several times because I was trying to figure it out and I don't care for it because it does need to be reworked, which probably won't happen, so my previous statement still stands.

Re: QuakeCon is go

Posted: Mon Aug 16, 2010 10:23 pm
by Geebs
Lol at the massive amount of nerd rage that Carmack dared to showcase his tech on an iPhone.

Re: QuakeCon is go

Posted: Tue Aug 17, 2010 12:15 am
by Dark Metal
Excuse me, but are we talking about Quake?