Re: QuakeCon is go
Posted: Fri Aug 13, 2010 3:58 pm
that's definately cg 

I don't think so. They typically release the game engine code at the end-of-life of the engine so I don't see why they wouldn't be able to release the id Tech 5 code when they eventually have id Tech 6 around the corner. They did the same with id Tech 3 when id Tech 4 was introduced. Just because they are limiting engine licensing to Bethesda published games doesn't mean they can't release the source code when they are done with it.Eraser wrote:I'm afraid that this means that id Software's history of releasing game engine code to the public domain has ended right there.
Sweet! It's probably mostly his money anyway. I wonder if he's going to tinker with it like he did with his Ferrari. Maybe borrow a few things from Armadillo Aerospace.Eraser wrote:rofl, Carmack's wife bought him a Tesla Roadster for his birthday. Awesome wife.
We need to talk fuck stickTurbanator wrote:wow.... (after watching the demo)
This.DRuM wrote:
And battleforge (which Cooller ragequit on less than half way through) is a bit shit, hopefully they'll drop it next year.
Memphis wrote:why the smeg does steam have a week long quakecon sale, yet we can't play quake live on steam? /huff
edit: tbh if i could hop in and out of quake games via my steam friends list, i'd probably actually play it
have you even dueled on it more than once or twice and learned the layout? it's not shit but does need to be re-worked some. just because cooller is shit at the map (probably played it a handful of times prior) doesn't make the map shit. if czm was still playing w/practice, he would have made everyone look silly on hub, like he had for the previous decade.+JuggerNaut+ wrote:This.DRuM wrote:
And battleforge (which Cooller ragequit on less than half way through) is a bit shit, hopefully they'll drop it next year.
5 day's to get to Quakecon .. Yellowknife to TexasAmIdYfReAk wrote:25 hours from here...xer0s wrote:Yeah, it's something I'll always regret, considering it's only a 3.5 hour drive for me...
Wasnt it something silly like 3 days for AX?
To be fair I haven't even played on it once, but it just didn't look very interesting to spectate. I suppose I'd appreciate the map more if I learned it, yea.prince1000 wrote:
have you even dueled on it more than once or twice and learned the layout? it's not shit but does need to be re-worked some. just because cooller is shit at the map (probably played it a handful of times prior) doesn't make the map shit.
most @ qcon with the exception of dahang and stermy had barely even practiced it. from what i've heard, their match on it was much more interesting than the other 2 matches that were played in their entirety on it. i haven't seen the match but i have played it about a dozen times myself and do like it, though agree with most of the complaints about it's current state and the changes that need to be made.DRuM wrote:To be fair I haven't even played on it once, but it just didn't look very interesting to spectate. I suppose I'd appreciate the map more if I learned it, yea.prince1000 wrote:
have you even dueled on it more than once or twice and learned the layout? it's not shit but does need to be re-worked some. just because cooller is shit at the map (probably played it a handful of times prior) doesn't make the map shit.
I have dueled on it several times because I was trying to figure it out and I don't care for it because it does need to be reworked, which probably won't happen, so my previous statement still stands.prince1000 wrote: have you even dueled on it more than once or twice and learned the layout? it's not shit but does need to be re-worked some. just because cooller is shit at the map (probably played it a handful of times prior) doesn't make the map shit. if czm was still playing w/practice, he would have made everyone look silly on hub, like he had for the previous decade.