Page 2 of 8

Re: Fallout: New Vegas

Posted: Wed Oct 20, 2010 8:54 pm
by xer0s
Ohhh, I thought you meant bad as in good. Ya know, "That shit is bad!" (That shit is good!)

Re: Fallout: New Vegas

Posted: Wed Oct 20, 2010 9:00 pm
by obsidian
o'dium wrote:
SoM wrote:move to a real country
No thanks, I'm fine with the healthcare I have. Cheers.
FYI, SoM is Canadian - best of both worlds.

Re: Fallout: New Vegas

Posted: Thu Oct 21, 2010 4:36 am
by Foo
MKJ wrote:http://www.youtube.com/watch?v=la3RqY38rAM
You posted this to reenforce my point, right?

Re: Fallout: New Vegas

Posted: Thu Oct 21, 2010 4:41 am
by fKd
in 2010 gfx look like this? wow, ugly as fuck

Image

Re: Fallout: New Vegas

Posted: Thu Oct 21, 2010 5:21 am
by shaft
aren't they still using the same engine as Oblivion? (2006)

Re: Fallout: New Vegas

Posted: Thu Oct 21, 2010 5:47 am
by Mat Linnett
Yup.

Re: Fallout: New Vegas

Posted: Thu Oct 21, 2010 1:18 pm
by shitfacedstoned
Two Problems:
Xbox 360 Version.

1: - I keep getting stuck in Walls.

2: - About 1 in 20 times I enter a Building, I will Autosave but I will be stuck in a wall. Which means if I haven't Manually Saved recently, I have to go back and replay potentially hours worth of stuff that I have already done.

Buggy as Hell.

Re: Fallout: New Vegas

Posted: Thu Oct 21, 2010 1:39 pm
by AmIdYfReAk

Re: Fallout: New Vegas

Posted: Thu Oct 21, 2010 2:15 pm
by MKJ
what the hell :olo:
creepy as fuck

Re: Fallout: New Vegas

Posted: Thu Oct 21, 2010 2:26 pm
by Eraser
I have the distinct feeling that bkb's post is being ignored here by a select few posters.

Re: Fallout: New Vegas

Posted: Thu Oct 21, 2010 2:42 pm
by feedback
MKJ wrote:what the hell :olo:
creepy as fuck
I had that all the time in F3, I think it was an ATI driver version thing because that and the ice skating stopped after I rolled back / updated.

Re: Fallout: New Vegas

Posted: Thu Oct 21, 2010 3:14 pm
by xer0s
Are the bugs limited to a certain platform, or is it buggy all across the board?

And are these bugs something the developers are likely to fix with a patch, or more likely to say fuck it?

Re: Fallout: New Vegas

Posted: Thu Oct 21, 2010 3:15 pm
by MKJ
Eraser wrote:I have the distinct feeling that bkb's post is being ignored here by a select few posters.
who?

Re: Fallout: New Vegas

Posted: Thu Oct 21, 2010 3:22 pm
by Dessicated corpse
Is Fallout good? I might think of getting it.

Re: Fallout: New Vegas

Posted: Thu Oct 21, 2010 5:12 pm
by brisk
It's brilliant. I'm even playing as a woman this time, with the hope of seducing some men and then slitting their throats as they sleep.

Re: Fallout: New Vegas

Posted: Thu Oct 21, 2010 5:28 pm
by xer0s
You're talking about Fallout 3 though, right?

Re: Fallout: New Vegas

Posted: Thu Oct 21, 2010 7:34 pm
by Dr_Watson
Memphis wrote:i did want to play this after dabbling with fallout3, hoping it'd be a tighter game.
ah, well. a nice character focused rpg is something i'd like to delve into atm. everything out and on steam atm though looks to be bugged, broken or just shit. may just have to play chrono trigger again

never got around to that when I had a SNES but I've been playing that on my phone lately. Pretty fun game.

Re: Fallout: New Vegas

Posted: Thu Oct 21, 2010 7:39 pm
by Dr_Watson
xer0s wrote:Are the bugs limited to a certain platform, or is it buggy all across the board?

And are these bugs something the developers are likely to fix with a patch, or more likely to say fuck it?
It's broken on all platforms but the PC already has a patch to address some of the more serious game ending issues.

The recent rash of games coming out this year with unacceptable quality levels makes me wonder if the global recession is finally hitting the game industry. At least it seems that game testers are the first batch of expendables to get the axe when payroll needs to be trimmed.

Re: Fallout: New Vegas

Posted: Thu Oct 21, 2010 8:01 pm
by bam!
why pay testers when the public at large are willing and stupid enough to pony up for the chance to beta an unfinished product?

Re: Fallout: New Vegas

Posted: Thu Oct 21, 2010 8:03 pm
by MKJ
this is not a new trend yknow. especially westwood used to be guilty of piddla's tactic. later on EA knew how to play this game as well.

does that make it ok tho? fuck no >:E

Re: Fallout: New Vegas

Posted: Thu Oct 21, 2010 8:57 pm
by Dr_Watson
So why do game consumers accept an unfinished product when we'd be outraged if we payed for a wobbly table?

Re: Fallout: New Vegas

Posted: Thu Oct 21, 2010 9:08 pm
by MKJ
because gaming hasnt been mainstream long enough, and is still viewed as arcane trickery by most.

Re: Fallout: New Vegas

Posted: Thu Oct 21, 2010 9:11 pm
by Dr_Watson
so maybe we should all grow a pair now that games are big business.

Re: Fallout: New Vegas

Posted: Thu Oct 21, 2010 9:23 pm
by GONNAFISTYA
Dr_Watson wrote:The recent rash of games coming out this year with unacceptable quality levels makes me wonder if the global recession is finally hitting the game industry.
Yes, but it has nothing to do with the industry releasing unfinished games.
Dr_Watson wrote:So why do game consumers accept an unfinished product when we'd be outraged if we payed for a wobbly table?
Because consumers are fucking idiots and have allowed this trend to continue/get worse.

Re: Fallout: New Vegas

Posted: Fri Oct 22, 2010 9:25 am
by Eraser
Dr_Watson wrote:
xer0s wrote:makes me wonder if the global recession is finally hitting the game industry.
Finally? Have you got any idea how many studios were closed and/or or had to sack massive amounts of people the past 1,5 year? That's the recession for ya.