Re: Battlefield 4
Posted: Tue Mar 26, 2013 8:07 pm
Cod is great...it plays very much like quake...unless ur a moron...
i was being sarcastic but you knew thatseremtan wrote:you'd hate Arma 2 thenandyman wrote:and why can't you just 'fly' a helicopter? what's all this yaw and roll shit??
dunno who set the default keybindings for choppers in that game but they need to be molested in the face with bullets
lol wut?scared? wrote:Cod is great...it plays very much like quake...unless ur a moron...
That ones guys voice sounds like Omar from The Wire.andyman wrote:
'd at the combat lifesaver bit
DICE (whom we must remember are NOT a Battlefield factory) introduce things by explaining that there will be no introduction, and promise us no rendered footage. And then begins a video, “Fishing in Baku”, accompanied by, er, Bonnie Tyler’s Total Eclipse OF The Heart. There’s nervous laughter. “Oh, man, I don’t want to die to this song,” says a voice in a car sinking into the water. There’s relieved laughter. That peters out into the realisation that this is single-player, and our time is about to be wasted at length.
“It’s a new era in entertainment.”
Says the DICE man on the stage, after the video of the same things happening that have happened in every FPS game ever. A sequence of events that could have come from any reveal of any war-based FPS single player campaign in the last two hundred years, not least the Battlefield 3 announcement footage....
...“The technology has enabled us to become better storytellers.”
If you mean better at telling the same story that gaming has been telling for all of time, then yeah, possibly.
It’s impossible to think anything other than: it’s a multiplayer game! Why aren’t you showing us that? What is this for?
If it was intended to be a demonstration of Frostbite 3, then as you’ll see in the trailer below, I’ve never seen a game looking anywhere near this good. But beyond that, I have nothing useful to report about the game.
ratio of parents:kidsscared? wrote:and my constantly rising ratio?...
i have never prone dived...shaft wrote:no one cares about your ratio or the prone diving doorway campfest tactics you use to acquire it.
So you're saying hardcore Battlefield players will understand a multiplayer-focused reveal, but others won't?
Patrick Bach: I'm hoping no-one will doubt us, that we will build a decent to great multiplayer. I understand why you might be interested in seeing more about the details and nitty gritty of multiplayer. But to show something to the world for the first time, it needs to be graspable. Showing something that has a narrative and a coherent flow, that then includes on multiple levels different features, down to the very detailed features, is a must when you reveal. Otherwise we would only catch the attention of the people who are extremely avid multiplayer fans.