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				Re: MSG Q3/QL Mapping Competition #5
				Posted: Sun Jun 09, 2013 10:40 am
				by Bliccer
				Okay okay. Nice gameplay kaustic, but I would add 90degree patches in each corner of the room for the design points. Beat that!
			 
			
					
				Re: MSG Q3/QL Mapping Competition #5
				Posted: Sun Jun 09, 2013 10:46 am
				by CZghost
				Posting a square room with a jumppad to hanging platform with a Railgun and pair of Slugs 

 
			
					
				Re: MSG Q3/QL Mapping Competition #5
				Posted: Mon Jun 10, 2013 12:16 am
				by obsidian
				You guys are going to get dejected and not finish your ever more complicated maps in time for the contest deadline and I'll still win with my square block.
			 
			
					
				Re: MSG Q3/QL Mapping Competition #5
				Posted: Mon Jun 10, 2013 9:58 am
				by Bliccer
				IIRC you have never mentioned a light in your room, so think about that so-coolsidian!
			 
			
					
				Re: MSG Q3/QL Mapping Competition #5
				Posted: Mon Jun 10, 2013 11:55 am
				by Eraser
				Why, what's wrong with fullbright vertex lit rooms? Breaks the monotony of perfectly well lit maps, doesn't it?
			 
			
					
				Re: MSG Q3/QL Mapping Competition #5
				Posted: Mon Jun 10, 2013 1:25 pm
				by kaustic
				I could add a teleporter just above the jp with a tp destination of the jp so that you get stuck in an endless
loop of jumping and teleporting 

  . Then send it to Obsidian for play testing and he will be so enthralled
with its complexity that he will never finish his map  

  .
 
			
					
				Re: MSG Q3/QL Mapping Competition #5
				Posted: Mon Jun 10, 2013 1:54 pm
				by CZghost
				kaustic wrote:I could add a teleporter just above the jp with a tp destination of the jp so that you get stuck in an endless
loop of jumping and teleporting 

  . Then send it to Obsidian for play testing and he will be so enthralled
with its complexity that he will never finish his map  

  .
 

 
			
					
				Re: MSG Q3/QL Mapping Competition #5
				Posted: Thu Jun 13, 2013 9:49 pm
				by Noruen
				@Bliccer: i can send it to you, hm? 

 
			
					
				Re: MSG Q3/QL Mapping Competition #5
				Posted: Fri Jun 14, 2013 10:37 am
				by Bliccer
				@Noruen: \o/ You know where you can find me *ka-ching*
			 
			
					
				Re: MSG Q3/QL Mapping Competition #5
				Posted: Thu Jun 26, 2014 8:34 am
				by Infernis
				No competition this year?
			 
			
					
				Re: MSG Q3/QL Mapping Competition #5
				Posted: Thu Jun 26, 2014 12:04 pm
				by cityy
				Maverick said on IRC that he plans on hosting another competition. It is apparently going to be later this year.
			 
			
					
				Re: MSG Q3/QL Mapping Competition #5
				Posted: Mon Sep 15, 2014 7:47 am
				by Infernis
				cityy wrote:Maverick said on IRC that he plans on hosting another competition. It is apparently going to be later this year.
Site is down now so I guess it's over?