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Re: CTF'ing q3tourney1

Posted: Mon Dec 19, 2016 5:28 am
by sst13
Here comes Beta #2 for both maps...

Download Q3A FFA version Beta2: (2 MB)
PK3: map-13power_b2.pk3
ZIP: map-13power_b2.zip

Download Q3A CTF version Beta2: (3.5 MB)
PK3: map-13power_ctf_b2.pk3
ZIP: map-13power_ctf_b2.zip


New stuff:
- some minor details
- additional 5er health bubbles in CTF (center area + flagroom)
- RL is now in the "spikes hallway". I made this to draw some of the action from the busy intersection. Seems to work well in the FFA version, but I'm not sure if it slows down the gameplay in CTF? Tell me what you prefer. (RL @ intersection or hallway)


@CZghost: There is already a hurt trigger on the generator, so you won't stay a long time there.
@Ferrao10: When we play CTF, returning the flag is #1 priority - death or alive. :D Except the base is not clear.

Re: CTF'ing q3tourney1

Posted: Mon Jan 16, 2017 9:57 pm
by sst13
Q3A Final Version for both maps...

Download DM version: (2.1 MB)
PK3: map-13power.pk3
ZIP: map-13power.zip

Download CTF version: (3.6 MB)
PK3: map-13power_ctf.pk3
ZIP: map-13power_ctf.zip

Have fun!

Re: CTF'ing q3tourney1

Posted: Mon Jan 16, 2017 11:49 pm
by CZghost
Looking forward to lvlworld.com submission :) Probably will write a review for it :) Unless somebody gets faster :D I won't be home until start of next semester, I think. And I have not copy of Q3A on my laptop (and I can't as it doesn't work with newer version of OpenGL I have installed)...

Re: CTF'ing q3tourney1

Posted: Fri Jan 27, 2017 3:09 pm
by monaster
@sst13: Congrats, looks impressive and on top of that within such a short amount of time. Mapping beast.

Re: CTF'ing q3tourney1

Posted: Sat Feb 25, 2017 5:54 pm
by coltonquake3
It's done already... Man, I should come around here more often... Great work sst13! QL has this map too now BTW.

Re: CTF'ing q3tourney1

Posted: Sat Feb 25, 2017 6:06 pm
by CZghost
I've written a brief review about both maps (FFA and CTF) :) Should appear on lvl soon :)

Re: CTF'ing q3tourney1

Posted: Sat Feb 25, 2017 9:21 pm
by coltonquake3
I noticed that while I was on. It's a great way to make a tourney-centered map a good FFA/CTF map. There are a few things which I think would've helped the gameplay but overall, it seems like a good choice for a map.