Page 11 of 295

Posted: Wed Apr 13, 2005 9:48 am
by SOAPboy
Bacon wrote:
SOAPboy wrote:
Bacon wrote:haha i remember a video for the q3w tower, classic
http://planetquake3.net/download.php?op ... r_Q3_Tower
haha , awesome :icon14:
Yep, almost everyone gets shown on the tower too..

:icon26:

Posted: Wed Apr 13, 2005 11:47 am
by Survivor
SOAPboy wrote:
Bacon wrote:
haha , awesome :icon14:
Yep, almost everyone gets shown on the tower too..

:icon26:
A part of the bottom was missed. Damn there were some nice moments then.

Posted: Wed Apr 13, 2005 7:00 pm
by bork[e]
[lvlshot]http://www.members.cox.net/borke/gtK.JPG[/lvlshot]

[lvlshot]http://www.members.cox.net/borke/screens/gtkGame.jpg[/lvlshot]

Posted: Wed Apr 13, 2005 11:37 pm
by SonicClang
Need some trim work bork[e]. :)

Posted: Thu Apr 14, 2005 4:08 am
by Lenard
Agreed. Around pretty much all the platforms. Sort of looks like a mix 'twixt q3dm6 and warehouse for q2...

Posted: Thu Apr 14, 2005 4:19 am
by bork[e]
I'll start working on trying to make it look a little more like q3 in a few days or so. but those are Evil Lair's Quake 2 Texture set...but I know what ya'll are saying. :)

Posted: Thu Apr 14, 2005 4:20 am
by Lenard
Make the ramp stairs. It would look cool with the same tex's.

Posted: Thu Apr 14, 2005 4:34 am
by bork[e]
I'm confused...do what?

Posted: Thu Apr 14, 2005 4:40 am
by Lenard
Make the ramps into stairs.

Posted: Thu Apr 14, 2005 4:43 am
by Scourge
I don't see any ramps.

Posted: Thu Apr 14, 2005 5:13 am
by Lenard
Look in the second shot! The little ramps that lead down to the pit thing. You guys seriousley don't see?

Posted: Thu Apr 14, 2005 5:46 pm
by bork[e]
This what you are talking about?

[lvlshot]http://www.members.cox.net/borke/screens/beta1-5.jpg[/lvlshot]

Posted: Thu Apr 14, 2005 5:53 pm
by sumatra
Heh, as i was thinking, definitely no ramps there...

Looks nice bork[e], I'm still waiting for a new beta of this....

sumatra

Posted: Fri Apr 15, 2005 4:54 am
by Lenard
From that angle they totally look like ramps.

Posted: Tue Apr 19, 2005 11:59 pm
by bork[e]
I've been owned...formated the pc last night and put some mp3s, videos, maps, etc into a few cds and rar files. Put them on the new hdd and wouldn't you know it...the only corrupt file was the cd with my maps on it. :lol:

Posted: Thu Apr 21, 2005 2:08 pm
by Survivor

Posted: Thu Apr 21, 2005 2:59 pm
by obsidian
Survivor, those are a lot of screenshots. Either resize them in your photo editor program and link to larger ones or select 2 of your favorites and add text links to the rest.

Thanks.

Posted: Fri Apr 22, 2005 11:34 pm
by axbaby
Survivor's map looks familiar :)

Posted: Sat Apr 23, 2005 12:42 pm
by Survivor
axbaby wrote:Survivor's map looks familiar :)
I'll send it to you for approval, my master :p

Posted: Sun Apr 24, 2005 5:57 am
by axbaby
Survivor wrote:
axbaby wrote:Survivor's map looks familiar :)
I'll send it to you for approval, my master :p
better do it soon i'm leaving for 40 days monday :(

Posted: Sun Apr 24, 2005 10:33 am
by Survivor
axbaby wrote:
Survivor wrote:
axbaby wrote:Survivor's map looks familiar :)
I'll send it to you for approval, my master :p
better do it soon i'm leaving for 40 days monday :(
Check your mail, since your in canada you should still have a day.

Posted: Sun May 01, 2005 2:42 am
by bork[e]
[lvlshot]http://www.members.cox.net/borke/1.jpg[/lvlshot]


:icon14:
ps. Farcry.

Posted: Sun May 01, 2005 8:48 pm
by Fjoggs
Always wanted to create a slightly different base map for quake3, so here's a little test. :)
The lighting is a bit bright atm.

Image
Image

Posted: Sun May 01, 2005 8:56 pm
by Psyche911
bork[e] wrote: my hosted pic

:icon14:
ps. Farcry.
:dork:
What the hell. I post a pic of FarCry in your FarCry topic in GD, and you for some reason post it in the WIP LE thread? With my hosting, no less...

And more on-topic.
That's cool, Fjoggs. It looks a little bit tight though...

Posted: Sun May 01, 2005 10:32 pm
by Pext
fuck off fjoggs. you just created an entire new style :icon14: wanna sex?

this fluid usage of textures is awesome!