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Re: Minecraft - Anyone into it?

Posted: Mon Oct 18, 2010 6:58 am
by Silicone_Milk
well, managed to crash the server again.

I think I'll just not use cuboids until you're on the server mjrpes.

I've been keeping the cuboids in small strips and they're normally fine but occasionally it crashes the server (last two crashes)

Re: Minecraft - Anyone into it?

Posted: Mon Oct 18, 2010 7:03 am
by Grandpa Stu
aww nuts. :( was wondering what happened.

Re: Minecraft - Anyone into it?

Posted: Mon Oct 18, 2010 7:22 am
by Eraser
What are cuboids?

Re: Minecraft - Anyone into it?

Posted: Mon Oct 18, 2010 7:27 am
by Eraser
oh, if someone sees a 1 block wide array of dirt blocks suspended over some water, connected to a 1 block wide channel in the ground, don't remove it. It's a building project I've started :)

Re: Minecraft - Anyone into it?

Posted: Mon Oct 18, 2010 8:15 am
by mjrpes
try it out...

/letmefly + hold white feather + look up

Re: Minecraft - Anyone into it?

Posted: Mon Oct 18, 2010 8:15 am
by mjrpes
Eraser wrote:oh, if someone sees a 1 block wide array of dirt blocks suspended over some water, connected to a 1 block wide channel in the ground, don't remove it. It's a building project I've started :)
might want to put a sign there

Re: Minecraft - Anyone into it?

Posted: Mon Oct 18, 2010 8:45 am
by Grandpa Stu
/letmefly + feather + up appears to do nothing.

Re: Minecraft - Anyone into it?

Posted: Mon Oct 18, 2010 10:45 am
by fKd
2 houses and a shop added to the city :D time for sleep. gg

Re: Minecraft - Anyone into it?

Posted: Mon Oct 18, 2010 4:25 pm
by mjrpes
Grandpa Stu wrote:/letmefly + feather + up appears to do nothing.
Sorry I left a part out. Did the /letmefly command work? After hold the feather and looking up then press the left/right mouse buttons to move.

Re: Minecraft - Anyone into it?

Posted: Mon Oct 18, 2010 4:26 pm
by mjrpes
fKd wrote:2 houses and a shop added to the city :D time for sleep. gg
Coolio

Re: Minecraft - Anyone into it?

Posted: Mon Oct 18, 2010 7:14 pm
by Silicone_Milk
Would be awesome if this game had some sort of currency and friendly npc system so shops could actually function.

Re: Minecraft - Anyone into it?

Posted: Mon Oct 18, 2010 11:51 pm
by mjrpes
Map now shows location of currently connected players....

http://mc.quake3world.com/mcmap/

LOL

Re: Minecraft - Anyone into it?

Posted: Tue Oct 19, 2010 12:18 am
by Giraffe }{unter
mjrpes wrote:Map now shows location of currently connected players....

http://mc.quake3world.com/mcmap/

LOL
NICE! Did you use a guide of some soft to figure out how to get that to work? I was tinkering last week and had some issues.

Re: Minecraft - Anyone into it?

Posted: Tue Oct 19, 2010 12:21 am
by mjrpes
See my post here:

http://forum.hey0.net/viewtopic.php?pid=3954

This is all very current stuff... the MapMarker plugin was just released this morning LOL.

Re: Minecraft - Anyone into it?

Posted: Tue Oct 19, 2010 12:30 am
by Giraffe }{unter
mjrpes wrote:See my post here:

http://forum.hey0.net/viewtopic.php?pid=3954

This is all very current stuff... the MapMarker plugin was just released this morning LOL.
Sorry I was talking about the actual Mapping of the server, with the google maps interface The map Markers is phase 2.

Re: Minecraft - Anyone into it?

Posted: Tue Oct 19, 2010 12:44 am
by mjrpes
Giraffe }{unter wrote:
mjrpes wrote:See my post here:

http://forum.hey0.net/viewtopic.php?pid=3954

This is all very current stuff... the MapMarker plugin was just released this morning LOL.
Sorry I was talking about the actual Mapping of the server, with the google maps interface The map Markers is phase 2.
It's fairly straight forward following the instructions in the README.rst file. Using ubuntu server, I was able to apt-get the PIL dependency. I did have to compile numpy from source (used version 1.5.0).

The one area I did get confused was with the zoom parameter. The description led me to believe this could be used to disable the most zoomed in levels of the map, saving space and time at the expense of a less detailed map. However, this option does not do this at all-- it only sets the area of the map that will be rendered. When I ran it with this option it only showed a small area of my map near the spawn point. It is best to not use this option.

Re: Minecraft - Anyone into it?

Posted: Tue Oct 19, 2010 7:37 am
by Eraser
the mcmaps thing is hideously slow here :(
What the fuck is that huge circle in the middle of the ocean? :eek:
Oh and the dinosaur owns :D

edit:
why doesn't the map show warps anymore?

Re: Minecraft - Anyone into it?

Posted: Tue Oct 19, 2010 7:47 am
by Eraser
Minecraft article on Eurogamer:
http://www.eurogamer.net/articles/2010- ... ne-article

Re: Minecraft - Anyone into it?

Posted: Tue Oct 19, 2010 9:12 am
by Eraser
Not sure if this was posted before, but this is easily the most awesome Minecraft video ever made:


Re: Minecraft - Anyone into it?

Posted: Tue Oct 19, 2010 10:26 am
by fKd
page 1, and it was posted by you :D

Re: Minecraft - Anyone into it?

Posted: Tue Oct 19, 2010 11:05 am
by Eraser
rofl, fuck me. I thought it looked familiar.

Re: Minecraft - Anyone into it?

Posted: Tue Oct 19, 2010 4:24 pm
by mjrpes
Eraser wrote:edit:
why doesn't the map show warps anymore?
oops

Re: Minecraft - Anyone into it?

Posted: Wed Oct 20, 2010 5:35 am
by mjrpes
Fix for socket error crashes:

http://www.minecraftforum.net/viewtopic ... 25&t=60704

Re: Minecraft - Anyone into it?

Posted: Wed Oct 20, 2010 8:37 am
by mjrpes
sm you are hereby made prisoner until you can become a constructive member of our community again that does not scorch the earth with 1000 blocks of TNT and cause the server to get stuck at 100% CPU load.

Re: Minecraft - Anyone into it?

Posted: Wed Oct 20, 2010 8:39 am
by Eraser
rofl :olo: