Page 12 of 12

Posted: Mon Aug 15, 2005 11:27 am
by Nightshade
blood.angel wrote:Quake4 is going to suck.
Going to be a glorified Painkiller with extra shaders.
Oh shit, The Prophet has spoken.
*puts wallet away*

Posted: Mon Aug 15, 2005 11:33 am
by o'dium
r3t wrote:By the way, where did you find a movie of a guy playing CTF?
T'other thread, there are 3 movies in it, but you can only download one at once from the server, and its slow :icon33:

Posted: Mon Aug 15, 2005 11:36 am
by MKJ
just watched some q4 DM footage.
this really is just another skin over Q3 isnt it? I mean, Q3 lacked some HUD detail, and they really didnt bother to do anything about it here. and the same announcer? fuck, that was another low point of Q3.. random id employee's voice pitched down. great for a test build, but very cheap for a retail game.

best shape up >:E

Posted: Mon Aug 15, 2005 11:39 am
by Dysgenic
DooMer wrote:Everything is as fast as q3. you can climb with the hyperblaster too. The nailgun is way more effective at climbing, you can like climb forever because theres more splash. The hyperblaster kind of arcs off after a certain height like the q3 plasma.
But the strafing isn't that fast when looking the CTF demo.
That's kinda sucky :/

Posted: Mon Aug 15, 2005 11:39 am
by DooMer
Also the difference between the hyperblaster and nailgun is way different in combat. You would think the nailgun is just another machine gun at first glance, but the most effective way to use it is to aim at the feet like the rocket launcher. The nailguns rate of fire, and nail speed is a bit too slow to hit a quick moving opponent, but it's splash damage is pretty massive. you can kind of juggle people with it. the hyperblaster is the one that you want to track opponents with and hit them dead on because of it's rate of fire and quick moving bullets.

Posted: Mon Aug 15, 2005 12:12 pm
by Duhard
netrex wrote:No, it doesn't.
Don't argue with me, I'm always right.

Posted: Mon Aug 15, 2005 12:34 pm
by DRuM
MKJ wrote:just watched some q4 DM footage.
this really is just another skin over Q3 isnt it? I mean, Q3 lacked some HUD detail, and they really didnt bother to do anything about it here. and the same announcer? fuck, that was another low point of Q3.. random id employee's voice pitched down. great for a test build, but very cheap for a retail game.

best shape up >:E

All you do is moan about games, I rarely ever see you say anything positive. And what was wrong with the Q3 announcer? Nothing at all. You're just a born moaner! :icon25:

Posted: Mon Aug 15, 2005 12:36 pm
by DRuM
DooMer wrote:Also the difference between the hyperblaster and nailgun is way different in combat. You would think the nailgun is just another machine gun at first glance, but the most effective way to use it is to aim at the feet like the rocket launcher. The nailguns rate of fire, and nail speed is a bit too slow to hit a quick moving opponent, but it's splash damage is pretty massive. you can kind of juggle people with it. the hyperblaster is the one that you want to track opponents with and hit them dead on because of it's rate of fire and quick moving bullets.

Have you got a copy of quake 4? You seem to know it rather well. :icon6:

Posted: Mon Aug 15, 2005 12:40 pm
by DooMer
Haven't you seen any footage? it's obvious :icon6:

Posted: Mon Aug 15, 2005 12:43 pm
by DRuM
DooMer wrote:Haven't you seen any footage? it's obvious :icon6:

Yes, but your detailed descriptions of things in the game sound as though you've actually had first hand experience playing it. :icon6:
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I guess not then :icon25:

Posted: Mon Aug 15, 2005 12:46 pm
by MKJ
DRuM wrote:
MKJ wrote:just watched some q4 DM footage.
this really is just another skin over Q3 isnt it? I mean, Q3 lacked some HUD detail, and they really didnt bother to do anything about it here. and the same announcer? fuck, that was another low point of Q3.. random id employee's voice pitched down. great for a test build, but very cheap for a retail game.

best shape up >:E

All you do is moan about games, I rarely ever see you say anything positive. And what was wrong with the Q3 announcer? Nothing at all. You're just a born moaner! :icon25:
you mustve got me confused with odium :p
im not one of those peeps who worships every single aspect of anything ever done by id. im being real here :D

Posted: Mon Aug 15, 2005 12:48 pm
by DooMer
How can anybody not like a minimalistic hud and the sweet announcer?

Posted: Mon Aug 15, 2005 1:06 pm
by prince1000
anyone have any footage of decent strafing? that first ctf vid is a joke...

Posted: Mon Aug 15, 2005 1:07 pm
by o'dium
DooMer wrote:How can anybody not like a minimalistic hud and the sweet announcer?
Yeah, but where is the radar!? And where is the onscreen frags counter for every player?! And where are the flashing icons telling you arocket is gonna hit you?!

Come on doomer, theres more to be added yet!

Posted: Mon Aug 15, 2005 1:10 pm
by R00k
Mods.

Posted: Mon Aug 15, 2005 1:11 pm
by hemostick
Nails look like very small rockets, they may be explosive flechettes or something, which would explain the splash damage.

The moves are not slow. The players you can see in most videos are. They're from the big batch of noobs at the event who only run straight and jump once in a while because everyone does it so it must be a good idea.

More proper moving around and nail climbing :
http://www.nofrag.com/fichiers/quake4/v ... umping.MOV

From that video you can tell you don't cast a stencil shadow like all the other players, you even have a tiny blob shadow under your feet :)

Posted: Mon Aug 15, 2005 1:16 pm
by prince1000
DooMer wrote:How can anybody not like a minimalistic hud and the sweet announcer?
the 3 things about q3 that i despise, bob and roll (easily removed), the stupid blood splatter and screen shake (gone in osp) and the GIGANTIC 'you fragged' message that stays up for 5 million seconds (again sorted in osp). hope this is as moddable in q4.

Posted: Mon Aug 15, 2005 1:40 pm
by netrex
r3t wrote:By the way, where did you find a movie of a guy playing CTF?
http://www.esreality.com/?a=post&id=864097
MKJ wrote:just watched some q4 DM footage.
this really is just another skin over Q3 isnt it? I mean, Q3 lacked some HUD detail, and they really didnt bother to do anything about it here. and the same announcer? fuck, that was another low point of Q3.. random id employee's voice pitched down. great for a test build, but very cheap for a retail game.

best shape up >:E
Noo. The announcer is the coolest voice ever. Better than any other game I've played. Even G-Man (not that he's an announcer, but it's cool). I'm glad I'll be hearing it more. There is no annoncer quite like the one in Q3, and now it seems, Q4 too.

Posted: Mon Aug 15, 2005 3:59 pm
by ^misantropia^
o'dium wrote:Yeah, but where is the radar!? <snip> And where are the flashing icons telling you arocket is gonna hit you?!
*SMACK*

And don't let me hear you talking trash like that!