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Re: Screenshots

Posted: Mon Mar 30, 2009 4:52 am
by Silicone_Milk
odium, have a couple springs poking through the fabric on that mattress and it'll totally kick ass. :up:

Re: Screenshots

Posted: Mon Mar 30, 2009 9:58 pm
by fKd
its all so....brown. im sure its been said before.

Re: Screenshots

Posted: Tue Mar 31, 2009 7:03 am
by o'dium
Yeah ok, I'll get right onto the Quake 3 themed space levels and purple backgrounds, that will fit right at home in this universe... Just after I finish the Mushroom Kingdom level.

Re: Screenshots

Posted: Tue Mar 31, 2009 5:16 pm
by Silicone_Milk
I wish Q3W would stop deleting my text if I'm not logged in. It's annoying as fuck.

As for the color thing, o'dium, there is quite a bit you could do to get some non-brown colors in to the environment.

Examples:
- Chemical reactions. You mentioned CoD 4 level physics. Have containers of chemicals that you can shoot and a particle effect to create different colored gases. Greens, reds, etc...

- Electricity Arcing. http://www.scienceclarified.com/images/ ... mg0215.jpg

- Plants. Have some areas that are in disrepair start to be overtaken by ivy type plants. This would give you room to add in vivid brightly colored flowers to break up the brown in the scene.

- Boxes. I noticed that in your previous shots the boxes are just cardboard. Cover them in some nice, different colored labels to also help break up the scene.

Those are just a few things off the top of my head.

Re: Screenshots

Posted: Wed Apr 01, 2009 1:01 am
by fKd
a mushroom kingdom level would make my day :)

Re: Screenshots

Posted: Wed Apr 01, 2009 1:19 am
by Silicone_Milk
Seriously. That would make for an awesome easter egg.

Like a Q2 secret level or Duke Nukem 3D secret level.

Re: Screenshots

Posted: Wed Apr 01, 2009 1:40 pm
by surgeon62
^^ :up:

Re: Screenshots

Posted: Thu Apr 02, 2009 11:57 pm
by seremtan
BJA wrote:A little scene for UT3. Everything, except for the water shader and fire particles is custom content.
Image

Bigger screen:
http://www.bja-design.de/intothesun/bja_scene_big.jpg

And some of the props:
http://www.bja-design.de/intothesun/intothesun_03.jpg
http://www.bja-design.de/intothesun/intothesun_05.jpg
nice :up: tasty looking props too. however i'd question the choice of game engine for that visual style, even if you're just learning the SDK. looks more SP than MP, more orange box than UT3

Re: Screenshots

Posted: Fri Apr 03, 2009 12:00 am
by seremtan
o'dium wrote:Small update on the Beach Invasion update:

Image
broken floor tiles make puppy sad :(

Image

Re: Screenshots

Posted: Fri Apr 03, 2009 12:03 am
by seremtan
Fjoggs wrote:That shelve doesn't look too safe considering the bunker is going to get bombed by grenades, rocket launchers etc. One wallhit and it'll fall over. :p
please tell me you're joking

it's like every time o'dium posts a screen, everyone starts channelling their mother

Re: Screenshots

Posted: Fri Apr 03, 2009 12:08 am
by seremtan
[acid] wrote:[lvlshot]http://brushhour.org/flveg/09/flveg_090330_28.jpg[/lvlshot]
MY EYES

every time someone maps their school i think of columbine... :miffed:

Re: Screenshots

Posted: Fri Apr 03, 2009 8:12 am
by o'dium
seremtan wrote:
o'dium wrote:Small update on the Beach Invasion update:

Image
broken floor tiles make puppy sad :(

Image
Image

Old shot makes puppy confused?

Re: Screenshots

Posted: Sun Apr 05, 2009 11:08 am
by o'dium
Image

Re: Screenshots

Posted: Sun Apr 05, 2009 4:56 pm
by Fjoggs
seremtan wrote:
Fjoggs wrote:That shelve doesn't look too safe considering the bunker is going to get bombed by grenades, rocket launchers etc. One wallhit and it'll fall over. :p
please tell me you're joking

it's like every time o'dium posts a screen, everyone starts channelling their mother
I don't get it. Not like there's much to comment on the screens anyway.

Re: Screenshots

Posted: Tue Apr 07, 2009 9:11 pm
by g0th-
wip stuff for a new project I'm working on



[lvlshot]http://www.g0th.se/pics/temple_wip01.png[/lvlshot]

Re: Screenshots

Posted: Wed Apr 08, 2009 12:03 am
by jal_
Looking great. What engine is it? UT3?

Re: Screenshots

Posted: Wed Apr 08, 2009 8:37 am
by g0th-
Thanks Jal. It's a modo render right now, but we'll see if I bring it into UT3 later

Re: Screenshots

Posted: Fri Apr 10, 2009 9:59 am
by jal_
Odium, in this shot:

http://www.teamblurgames.com/overdose/m ... _large.jpg

The crackle at the top of the hole (the biggest one) somehow gets to piss me off. It's just a minor detail, but each time I look at it I see the photoshop brush shape in that crackle. I insist, it's minor stuff, but when the rest looks so perfect you might want to spend a few minutes on it making the crackle look less perfectly shaped.

Re: Screenshots

Posted: Fri Apr 10, 2009 1:51 pm
by o'dium
Seeing as I don't use Photoshop, and that the crack was made from photosource, I can't see that. ;)

But its a crack... If I'm gonna go back to re-do a crack so small you wont even see, I should go back and do the REALLY big errors in these pics ;) :p

Re: Screenshots

Posted: Sat Apr 11, 2009 9:07 am
by jal_
All programs have the same brushes.

TBH, I don't know why I try to help.

Re: Screenshots

Posted: Sat Apr 11, 2009 10:54 am
by Grenader
He's a lost cause wondering in his own overconfidence.

old news

Re: Screenshots

Posted: Sat Apr 11, 2009 11:59 am
by o'dium
Excuse me? Maybe I just have more important things to be worrying about than a tiny crack in a wall people just don't see, and to be fair only one person has thought was bad enough to comment on? I love the fact I'm a "lost cause" because I wont change an 8 inch crack on a single wall, yet you ignore the fact I changed everything else people have told me to change.

Some of you guys really need to just relax a little and stop with the flame wars, because its getting old.

Re: Screenshots

Posted: Sat Apr 11, 2009 4:59 pm
by obsidian
The point of this thread is to post stuff and then critique each others work. But ultimately it's up to the person with the creative control to choose whether to follow those opinions or not. There's the right to open opinions in this thread and there is the right of the designer to do what he feels is best.

Re: Screenshots

Posted: Sat Apr 11, 2009 7:24 pm
by jal_
obsidian, of course. And if you read my post you'll see it's written with that in mind.

That doesn't stop me from feeling it's useless to try to do any comment on a guy's work when all I ever see from him are arrogant responses. And that's all I said. Nothing else.

Re: Screenshots

Posted: Sat Apr 11, 2009 9:50 pm
by epicgoo
ignore obsidian he is an odium fan