Started playing in Competitive Mode.
A much more enjoyable experience IMO. I don't personally care about wins and points and ranks; however other people do and are therefore much more determined to play the game as intended.
Quickplay is people charging into the objective one by one most of the time, in Competitive there are actual coordinated attacks.
I wonder how long it will be until I get into the Salty Ranks though..
In my experience that happens somewhere around 45. You still get salty people in higher ranks but not as much. Although the rankings are all different now from what I understand so who knows.
Yeah it's not even from some never-heard-of-before Chinese knockoff developer. It's from Hi-Rez Studios, who made games like Tribes Ascend and Global Agenda, which both are respected titles.
The boss of the studio said it's all just coincidence as Paladins was in pre-production well before Overwatch was announced, and then continued to say how Overwatch ripped off game modes from other games as well (specifically referring to Payload).
He seems to be forgetting about the 1-on-1 Torbjorn, Roadhog, Mei, Hanzo, Junkrat, Reaper, Reinhardt and Soldier 76 rip-offs.
The videos he points to in his defense are a far cry from where the game ended up, and at any time in the creation process, he could have adjusted the design in response to Overwatch's similarities.
Last edited by Transient on Thu Sep 22, 2016 7:08 pm, edited 2 times in total.
[quote="YourGrandpa"]I'm satisfied with voicing my opinion and moving on.[/quote]