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Re: More Rage
Posted: Sat Oct 08, 2011 2:21 pm
by seremtan
really? so you don't think the fps genre has become stale, and that games like Rage just exemplify that staleness?
Re: More Rage
Posted: Sat Oct 08, 2011 2:31 pm
by xer0s
r3t wrote:
Also, setting the difficulty to hard helps: it's so much more fun if the bad guys are really trying :-)
Yep. I always start a game on Hard. Leaving one more playthrough for Hardcore...
Re: More Rage
Posted: Sat Oct 08, 2011 2:36 pm
by Infernis
I want to enjoy it too, I really do! I don't like nit picking every little thing but after a lot of messing around trying to get it to run properly, I still get very blurry textures here and there and from what I've played, I wanted to explore more only to walk against invisible walls. I'm not saying the game is per definition bad but the first impression however, is fucked.
Re: More Rage
Posted: Sat Oct 08, 2011 2:40 pm
by xer0s
seremtan wrote:really? so you don't think the fps genre has become stale, and that games like Rage just exemplify that staleness?
I agree this game has some things I would have liked to see differently. Such as less area restrictions and more moveable objects. But it's not stale in my opinion. There are other aspects of it that move fpshooters forward, such as level design and creating a hybrid FPS/RPG/Racing game. Developers aren't able to give you every little thing you want. Not yet. But I don't think it's a step backwards.
Re: More Rage
Posted: Sat Oct 08, 2011 3:12 pm
by scared?
bunch if whiny nitpicking nerds....
Re: More Rage
Posted: Sat Oct 08, 2011 3:21 pm
by brisk
if you're playing on a console, where you're 15 feet away from the screen, then you're not going to worry about shitty textures, mainly cos you can't really see macro detail anyway. Shit, even my ex-gf looks reasonably hot from a distance.
same with 60 degree fovs, input accel etc.. These are pc-specific issues, which don't affect you, but certainly are a serious concern for pc gamers, especially when we spend thousands on hardware to get a better experience.
the fact the game is also incredibly linear and restrictive doesn't help either.
Re: More Rage
Posted: Sat Oct 08, 2011 4:09 pm
by scared?
fuck u brisk...
Re: More Rage
Posted: Sat Oct 08, 2011 4:20 pm
by Eraser
xer0s wrote:I really feel blessed that I'm able to play through a game and enjoy it for what it is, instead of nit picking every little thing. The game is a lot of fun for me. I can't imagine ruining my experience just because of a few things aren't what I wanted. The game is done. It's released. There's no changing it. So I just play what's there and really enjoy it...
Fuck me, xer0s hitting the nail on the head for once.
Glad you're enjoying this game man, so am I.
Re: More Rage
Posted: Sat Oct 08, 2011 4:34 pm
by Eraser
brisk wrote:if you're playing on a console, where you're 15 feet away from the screen, then you're not going to worry about shitty textures, mainly cos you can't really see macro detail anyway. Shit, even my ex-gf looks reasonably hot from a distance.
same with 60 degree fovs, input accel etc.. These are pc-specific issues, which don't affect you, but certainly are a serious concern for pc gamers, especially when we spend thousands on hardware to get a better experience.
the fact the game is also incredibly linear and restrictive doesn't help either.
No, its clear you're just whining. I can see low res rextures on xbox, lower res than what you get on a properly configured pc. And you know what? It's not really that distracting at all.
And I think Rage is far from bland. It offers great variety in shooting, driving, trading, racing, mini games, mutant bash tv, conversation, crafting, using engineering items,etc. It's a good game brisk. You've just bashed it so hard from the start that you don't want to lose face value by admitting that.
Re: More Rage
Posted: Sat Oct 08, 2011 4:40 pm
by brisk
And you've been such a rage fanboy since the start, that you don't want to lose face value by admitting it's shit.
Face value on Q3W matters.
See what I did there? We can do this forever. You enjoy it. I didn't. The world goes on.
Re: More Rage
Posted: Sat Oct 08, 2011 4:44 pm
by xer0s
Anyways, back to the actual game...Question: Can I trust the $ symbol below an item? In that I mean is it really only good for cash and it won't be a crafting item or used for anything else? I'm afraid to sell shit in fear of needing it later...

Re: More Rage
Posted: Sat Oct 08, 2011 4:52 pm
by GONNAFISTYA
lol...xer0s just pointed out the meta-game: hoarding.
I'm sure a TLC reality show is already in the works.
Re: More Rage
Posted: Sat Oct 08, 2011 5:21 pm
by seremtan
it's been made (twice): antiques roadshow, cash in the attic
Re: More Rage
Posted: Sat Oct 08, 2011 5:30 pm
by Eraser
brisk wrote:And you've been such a rage fanboy since the start, that you don't want to lose face value by admitting it's shit.
Face value on Q3W matters.
See what I did there? We can do this forever. You enjoy it. I didn't. The world goes on.
Sure. But the getting all worked up and angry over a videogame was you, not me.
Re: More Rage
Posted: Sat Oct 08, 2011 5:38 pm
by GONNAFISTYA
I've just purchased and queued up my Rage download on Steam.

Re: More Rage
Posted: Sat Oct 08, 2011 5:42 pm
by Mat Linnett
I've been really looking forward to it, had it delivered yesterday, applied some of the tweaks, and fuck; it looks like hammered shit with unreadable text on environmental textures, awful blurriness on everything up close, and even modifying FOV in the config for some reason still leaves me feeling claustrophobic.
I mean for fuck's sake, the textures in Q3 look better.
REALLY not impressed, and even less impressed with the lack of official response from id. All I've seen are them blaming graphics card manufacturers for the poor quality of drivers, but honestly, I'm not sure that what I'm seeing can be fixed with just a driver update.
Then again, this IS a Bethesda release, and I can't name a single one of their games in the past 6 years that has been released without major problems.
This game needs patching yesterday. And no, community fixes are NOT acceptable.
Re: More Rage
Posted: Sat Oct 08, 2011 6:17 pm
by IveGotPenisEnvy
It's not an error, they lower ressed the textures because the textures were 150 GB's and they were compressed to 20 GB's. Yeah, textures in Quake 3, Doom 3 and Quake 4 all looked better.
Re: More Rage
Posted: Sat Oct 08, 2011 6:18 pm
by brisk
Please stop getting worked up and angry over a video game you just paid money for Mat

Re: More Rage
Posted: Sat Oct 08, 2011 6:48 pm
by Mat Linnett
You know what is a fucking error though? Low res LoD textures still being used when you zoom in with a scope. Did Carmack all of a sudden lose 20 years of programming ability? And how the fuck did this shit get past QA? What's that you say? id are part of Bethesda now?
Suddenly everything becomes clear.
Re: More Rage
Posted: Sat Oct 08, 2011 6:57 pm
by GONNAFISTYA
I don't understand why people are shitting on Bethesda. They are simply the distributor and marketer for this game.
Normally a publisher would have a huge swinging dick in how it controls a 3rd party developer, but we're talking about id fucking software. There isn't a publisher on this planet that could dictate anything to them, including overall quality. You people make it sound like Bethesda forced a bunch of their own devs and programmers down id's throat to work on the game.
I'm still waiting for my download, but if this game sucks I'll blame id Software, not Bethesda.
Re: More Rage
Posted: Sat Oct 08, 2011 7:08 pm
by Eraser
Mat Linnett wrote:REALLY not impressed, and even less impressed with the lack of official response from id. All I've seen are them blaming graphics card manufacturers for the poor quality of drivers, but honestly, I'm not sure that what I'm seeing can be fixed with just a driver update.
Then why have both nVidia and AMD released new, Rage specific drivers?
Re: More Rage
Posted: Sat Oct 08, 2011 7:17 pm
by bitWISE
versus
[lvlshot]http://cloud.steampowered.com/ugc/558669913741478478/61C7FFD572C225D5E190794CB60A989E753B7229/[/lvlshot]
And you think they were lazy because you can't kick rocks around? You're comparing chucking a couple randomly placed cardboard boxes around a square room to rummaging through the hand painted debris field of a city. I agree that it would have been amazing to have more interaction but I think the technology of the new engine prevents that. The point of the engine is to bake nearly unlimited detail into the world map. Baking it in would necessitate making it static.
Re: More Rage
Posted: Sat Oct 08, 2011 7:45 pm
by Deathshroud
GONNAFISTYA wrote:I don't understand why people are shitting on Bethesda. They are simply the distributor and marketer for this game.
Normally a publisher would have a huge swinging dick in how it controls a 3rd party developer, but we're talking about id fucking software. There isn't a publisher on this planet that could dictate anything to them, including overall quality. You people make it sound like Bethesda forced a bunch of their own devs and programmers down id's throat to work on the game.
I'm still waiting for my download, but if this game sucks I'll blame id Software, not Bethesda.
In addition to what he said, is it really a surprise that this is another hacked up console influenced game? Kinda sad that even legendary PC developers like id are giving in, but they don't have much of a choice when developing a completely new graphics engine along with the game itself.
Re: More Rage
Posted: Sat Oct 08, 2011 7:48 pm
by GONNAFISTYA
Carmack pissed about RAGE issues
“We knew that all older AMD drivers, and some Nvidia drivers would have problems with the game, but we were running well in-house on all of our test systems. When launch day came around and the wrong driver got released, half of our PC customers got a product that basically didn’t work. The fact that the working driver has incompatibilities with other titles doesn’t help either.”
He also explains why id isn't PC-centric...it's basically about audience/cash-pile size.
Ultimately, though, Carmack doesn’t believe the incident justifies a return to PC-first game development. He’s nothing if not a realist, and he believes times have changed.
“We do not see the PC as the leading platform for games,” he explained. “That statement will enrage some people, but it is hard to characterize it otherwise; both console versions will have larger audiences than the PC version. A high end PC is nearly 10 times as powerful as a console, and we could unquestionably provide a better experience if we chose that as our design point and we were able to expend the same amount of resources on it.”
“Nowadays most of the quality of a game comes from the development effort put into it, not the technology it runs on. A game built with a tenth the resources on a platform 10 times as powerful would be an inferior product in almost all cases.”
Re: More Rage
Posted: Sat Oct 08, 2011 7:54 pm
by MKJ
Deathshroud wrote:Kinda sad that even legendary PC developers like id are giving in
newsflash. gamedevelopers don't make games for you out of the kindness of their hearts. gamedevelopers are businesses. while the greats started out of love of the medium, that love and passion won't pay their mortgages.
they're not "giving in", they're making money so that they can not only keep on living the lives they live, but also keep doing what they like most; developing games.
if they did it purely out of love, they'd all be making niche games that only three people other than them like and distributing them for free. how long do you think such a corporation would exist?