Screenshots
Re: Screenshots
You can cheat and add 8u steps with clip. Still looks a bit wonky though.
-
Pat Howard
- Posts: 494
- Joined: Tue Mar 31, 2009 11:14 am
Re: Screenshots
I also don't like 16u steps. They look too large and blocky. Lookin' good otherwise, Shadow.
Re: Screenshots
Thanks, as I mentioned earlier, it's an old map, from times when I still did such big stairs
. And I don't really want to change it now.
[url]http://shadowsdomain.wordpress.com/[/url]
-
Silicone_Milk
- Posts: 2237
- Joined: Sat Mar 12, 2005 10:49 pm
Re: Screenshots
I've always liked 10-12u stairs.
Re: Screenshots
Here's something I'm working on for Weaver:
(still seeking artists btw)
[lvlshot]http://i231.photobucket.com/albums/ee138/2xG/xreal-20100225-094035-000small.jpg[/lvlshot]
(still seeking artists btw)
[lvlshot]http://i231.photobucket.com/albums/ee138/2xG/xreal-20100225-094035-000small.jpg[/lvlshot]
Last edited by AEon on Sat Feb 27, 2010 10:21 am, edited 1 time in total.
Reason: lvlshot'ed that image.
Reason: lvlshot'ed that image.
[url=http://trak.mercenariesguild.net/]Website[/url]
Re: Screenshots
new defrag map i started workin on today
[lvlshot]http://img291.imageshack.us/img291/9011/shot0028e.jpg[/lvlshot]
[lvlshot]http://img514.imageshack.us/img514/4898/shot0029f.jpg[/lvlshot]
ill prob end up detailing this area more
[lvlshot]http://img98.imageshack.us/img98/25/shot0030.jpg[/lvlshot]
it should snow more often, i get more accomplished when i got nothing to do lol
[lvlshot]http://img291.imageshack.us/img291/9011/shot0028e.jpg[/lvlshot]
[lvlshot]http://img514.imageshack.us/img514/4898/shot0029f.jpg[/lvlshot]
ill prob end up detailing this area more
[lvlshot]http://img98.imageshack.us/img98/25/shot0030.jpg[/lvlshot]
it should snow more often, i get more accomplished when i got nothing to do lol
[url=https://github.com/Garux/netradiant-custom]NRC[/url]
[url=https://defrag.racing/]Defrag[/url]
[url=http://ws.q3df.org/]Q3 Map Archive[/url]
[url=https://defrag.racing/]Defrag[/url]
[url=http://ws.q3df.org/]Q3 Map Archive[/url]
Re: Screenshots
TRaK, weren't you at quake2world team?
Re: Screenshots
Yeah, I'm still part of the quake2world team, but at this point q2w is near enough to a proper release that there really isn't much left for me to work on. Basically, all we need is a a decent playermodel, ctf sounds, and some relatively minor code fixes/stabilization.
Speaking of which, if you're a character artist or musician/sound designer, http://www.quake2world.net/
Speaking of which, if you're a character artist or musician/sound designer, http://www.quake2world.net/
[url=http://trak.mercenariesguild.net/]Website[/url]
-
spookmineer
- Posts: 506
- Joined: Fri Nov 29, 2002 8:00 am
Re: Screenshots
Just... wow...ShadoW_86 wrote:Screenshots
Re: Screenshots
The monthly maps are out on lvl-world including 7(!) maps this time featuring sock's, dONKEY's, InsanKid's, Kell's, Mink's, NoVA's and elpibewer's works.
My personal favourite (waited a long time for this to come out): http://lvlworld.com/#c=m2&i=2083&d=27%2 ... =InsaneKid, great map, dONKEY!
My personal favourite (waited a long time for this to come out): http://lvlworld.com/#c=m2&i=2083&d=27%2 ... =InsaneKid, great map, dONKEY!
If you are caught on a golf course during a storm and are afraid of lightning, hold up a 1-iron. Not even God can hit a 1-iron.
-Lee Trevino, golfer who actually has been struck by lightning.
-Lee Trevino, golfer who actually has been struck by lightning.
Re: Screenshots
Woot! Birthday present!
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
Re: Screenshots
meep meep
[lvlshot]http://img528.imageshack.us/img528/7182/shot0046f.jpg[/lvlshot]
[lvlshot]http://img528.imageshack.us/img528/7182/shot0046f.jpg[/lvlshot]
Re: Screenshots
Nice!
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
-
Silicone_Milk
- Posts: 2237
- Joined: Sat Mar 12, 2005 10:49 pm
Re: Screenshots
jesus fkd.... that detail o_o
Re: Screenshots
Wow, that's looking nice! I assume it is a ctf map!?fKd wrote:meep meep
www.ferdinandlist.de/leveldesign
Re: Screenshots
Heh, that's very nice. Did you get the inspiration while checking maps with r_lightmap 1? Sometimes I felt tempted by those looks 
Re: Screenshots
yep, ctf... getting back into the mode 
Re: Screenshots
You should make the RA area larger then. Many fights will take place there 
www.ferdinandlist.de/leveldesign
Re: Screenshots
Medieval Courtyard (a doodle map only)
[lvlshot]http://www.simonoc.com/images/design/maps_q3/mcourt1l.jpg[/lvlshot]
There are plenty more screenshots on my website if you are interested in seeing other angles. The images are designed to be darkish and moody and could appear too dark for some people. I tested them with several friends and this was the most popular brightness setting. If you have any favourite images or feedback on screenshot brightness levels, please let me know. The map is just a visual doodle with absolutely no gameplay ... screenshots only!
[lvlshot]http://www.simonoc.com/images/design/maps_q3/mcourt1l.jpg[/lvlshot]
There are plenty more screenshots on my website if you are interested in seeing other angles. The images are designed to be darkish and moody and could appear too dark for some people. I tested them with several friends and this was the most popular brightness setting. If you have any favourite images or feedback on screenshot brightness levels, please let me know. The map is just a visual doodle with absolutely no gameplay ... screenshots only!
Well he was evil, but he did build alot of roads. - Gogglor
My [url=http://www.simonoc.com/]Website[/url] & [url=http://twitter.com/SimsOCallaghan]Twitter[/url]
My [url=http://www.simonoc.com/]Website[/url] & [url=http://twitter.com/SimsOCallaghan]Twitter[/url]
Re: Screenshots
These shadows on the floor are nice. I looked at the other screenshots on your site before I read your full post and first thing I thought was "it is too dark". I know the map's theme is "darkish and moody" as you said but I think there should be at least some more light sources.
Maybe it is just me..
Still looking awesome.
Maybe it is just me..
www.ferdinandlist.de/leveldesign
Re: Screenshots
@cityy, yep the lighting is very hit or miss. I have 3 monitors at home and it looks amazing on 2 and completely black rubbish on the 3rd. Some people are going to love it for mood and lighting, others will just think it is too dark and I am crazy! :P I spent a while trying out different light styles and this one got the most votes of 'wow, nice and moody'. If enough people request it I can do a special lighter set.
Well he was evil, but he did build alot of roads. - Gogglor
My [url=http://www.simonoc.com/]Website[/url] & [url=http://twitter.com/SimsOCallaghan]Twitter[/url]
My [url=http://www.simonoc.com/]Website[/url] & [url=http://twitter.com/SimsOCallaghan]Twitter[/url]
-
Pat Howard
- Posts: 494
- Joined: Tue Mar 31, 2009 11:14 am
Re: Screenshots
Them be some nice textures, Sock. I checked out all the other screens of course. I had at least five "Is that Quake?" moments. Turn it into a real map, you know you want to. 
Re: Screenshots
Sock, are there some evil bats living in your castle?