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Re: Screenshots
Posted: Thu Feb 25, 2010 12:16 pm
by Foo
You can cheat and add 8u steps with clip. Still looks a bit wonky though.
Re: Screenshots
Posted: Thu Feb 25, 2010 3:00 pm
by Pat Howard
I also don't like 16u steps. They look too large and blocky. Lookin' good otherwise, Shadow.
Re: Screenshots
Posted: Thu Feb 25, 2010 4:31 pm
by ShadoW_86
Thanks, as I mentioned earlier, it's an old map, from times when I still did such big stairs

. And I don't really want to change it now.
Re: Screenshots
Posted: Thu Feb 25, 2010 4:49 pm
by Silicone_Milk
I've always liked 10-12u stairs.
Re: Screenshots
Posted: Thu Feb 25, 2010 5:05 pm
by TRaK
Here's something I'm working on for
Weaver:
(still seeking artists btw)
[lvlshot]http://i231.photobucket.com/albums/ee138/2xG/xreal-20100225-094035-000small.jpg[/lvlshot]
Re: Screenshots
Posted: Fri Feb 26, 2010 7:43 am
by ^Ghost
new defrag map i started workin on today
[lvlshot]http://img291.imageshack.us/img291/9011/shot0028e.jpg[/lvlshot]
[lvlshot]http://img514.imageshack.us/img514/4898/shot0029f.jpg[/lvlshot]
ill prob end up detailing this area more
[lvlshot]http://img98.imageshack.us/img98/25/shot0030.jpg[/lvlshot]
it should snow more often, i get more accomplished when i got nothing to do lol
Re: Screenshots
Posted: Fri Feb 26, 2010 10:25 am
by jal_
TRaK, weren't you at quake2world team?
Re: Screenshots
Posted: Fri Feb 26, 2010 2:12 pm
by TRaK
Yeah, I'm still part of the quake2world team, but at this point q2w is near enough to a proper release that there really isn't much left for me to work on. Basically, all we need is a a decent playermodel, ctf sounds, and some relatively minor code fixes/stabilization.
Speaking of which, if you're a character artist or musician/sound designer,
http://www.quake2world.net/ 
Re: Screenshots
Posted: Fri Feb 26, 2010 3:57 pm
by g0th-
very nice shadow, I'm digging the atmosphere
Re: Screenshots
Posted: Sat Feb 27, 2010 12:22 am
by spookmineer
ShadoW_86 wrote:Screenshots
Just... wow...
Re: Screenshots
Posted: Sat Feb 27, 2010 4:05 pm
by monaster
The monthly maps are out on lvl-world including 7(!) maps this time featuring sock's, dONKEY's, InsanKid's, Kell's, Mink's, NoVA's and elpibewer's works.
My personal favourite (waited a long time for this to come out):
http://lvlworld.com/#c=m2&i=2083&d=27%2 ... =InsaneKid, great map, dONKEY!
Re: Screenshots
Posted: Sat Feb 27, 2010 6:39 pm
by obsidian
Woot! Birthday present!
Re: Screenshots
Posted: Sun Feb 28, 2010 3:20 am
by fKd
meep meep
[lvlshot]http://img528.imageshack.us/img528/7182/shot0046f.jpg[/lvlshot]
Re: Screenshots
Posted: Sun Feb 28, 2010 4:17 am
by obsidian
Nice!
Re: Screenshots
Posted: Sun Feb 28, 2010 4:30 am
by Silicone_Milk
jesus fkd.... that detail o_o
Re: Screenshots
Posted: Sun Feb 28, 2010 9:15 am
by cityy
fKd wrote:meep meep
Wow, that's looking nice! I assume it is a ctf map!?

Re: Screenshots
Posted: Sun Feb 28, 2010 10:56 am
by jal_
Heh, that's very nice. Did you get the inspiration while checking maps with r_lightmap 1? Sometimes I felt tempted by those looks

Re: Screenshots
Posted: Sun Feb 28, 2010 11:07 am
by fKd
yep, ctf... getting back into the mode

Re: Screenshots
Posted: Sun Feb 28, 2010 11:42 am
by cityy
You should make the RA area larger then. Many fights will take place there

Re: Screenshots
Posted: Wed Mar 03, 2010 8:50 pm
by sock
Medieval Courtyard (a doodle map only)
[lvlshot]http://www.simonoc.com/images/design/maps_q3/mcourt1l.jpg[/lvlshot]
There are plenty more
screenshots on my website if you are interested in seeing other angles. The images are designed to be darkish and moody and could appear too dark for some people. I tested them with several friends and this was the most popular brightness setting. If you have any favourite images or feedback on screenshot brightness levels, please let me know. The map is just a visual doodle with absolutely no gameplay ... screenshots only!
Re: Screenshots
Posted: Wed Mar 03, 2010 9:19 pm
by cityy
These shadows on the floor are nice. I looked at the other screenshots on your site before I read your full post and first thing I thought was "it is too dark". I know the map's theme is "darkish and moody" as you said but I think there should be at least some more light sources.
Maybe it is just me..

Still looking awesome.
Re: Screenshots
Posted: Wed Mar 03, 2010 10:29 pm
by sock
@cityy, yep the lighting is very hit or miss. I have 3 monitors at home and it looks amazing on 2 and completely black rubbish on the 3rd. Some people are going to love it for mood and lighting, others will just think it is too dark and I am crazy! :P I spent a while trying out different light styles and this one got the most votes of 'wow, nice and moody'. If enough people request it I can do a special lighter set.
Re: Screenshots
Posted: Wed Mar 03, 2010 10:30 pm
by Pat Howard
Them be some nice textures, Sock. I checked out all the other screens of course. I had at least five
"Is that Quake?" moments. Turn it into a real map, you know you want to.

Re: Screenshots
Posted: Wed Mar 03, 2010 10:47 pm
by neoplan
Sock, are there some evil bats living in your castle?
Re: Screenshots
Posted: Wed Mar 03, 2010 10:57 pm
by Chretien
@fkd: O_O