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Re: Diablo III

Posted: Tue Jun 19, 2012 3:43 am
by mrd
Holy fuck, batman. Only read about 5% of that, but the first point was why I never even bothered to try D3. The first two games were dark, sick, twisted things. D3 looks like a cartoon made by a bunch of new-age fucktard game designers that get boners from looking at WoW.

Re: Diablo III

Posted: Tue Jun 19, 2012 7:10 am
by MKJ
> 'parenthetically'
> 'sounds like pseudo-intellectual
trailer-trash pretentiousness'

Re: Diablo III

Posted: Tue Jun 19, 2012 8:34 am
by U4EA
Kripparrian and Krippi are currently in 50% on Diablo phase 2 hardcore inferno. Hours before the servers go down for the upcoming inferno nerf. Stream link: http://www.twitch.tv/nl_kripp

edit: They got it.

Re: Diablo III

Posted: Tue Jun 19, 2012 2:10 pm
by Mogul
The critique of the story is way too harsh in my opinion. The guy obviously knows a couple of things about writing, but his critique seems so misplaced in the context of D3. D3 isn't Dostoyevsky. It's more or less a dumb comic book story. Even there, we're not talking Watchmen; it's just a cartoon. I am a little taken aback that someone would put so much analysis and writing time into critiquing what is essentially a video game equivalent Teenage Mutant Ninja Turtles: The Movie. Who gives a shit?

I found the way the story was presented to be very compatible with the game's pacing and gameplay. I admire the way storytelling and gameplay were sort of interwoven. They managed to preserve Diablo's gameplay style and tell a story right in the midst of that gameplay. Even if the story itself isn't that great, I admire the novel way in which it was told.

That said, Jay Wilson's comment about receiving great feedback on the story is a joke. No honest person that had a clue about writing would call the story "great," or whatever adjective he used.

1.03 is today. Maybe I don't have to kill the Butcher for the thousandth time and I can actually complete the rest of the game on Inferno with a reasonable amount of farming. Also grats to Kripp; that's quite a feat. Wonder how many hours he's chalked up in total.

Re: Diablo III

Posted: Tue Jun 19, 2012 2:22 pm
by bitWISE
There's a story in this game?

Image

Re: Diablo III

Posted: Tue Jun 19, 2012 4:55 pm
by scared?
So when is a good time to buy this game?...

Re: Diablo III

Posted: Tue Jun 19, 2012 5:05 pm
by xer0s
lol, you couldn't handle this game...

Re: Diablo III

Posted: Tue Jun 19, 2012 5:39 pm
by scared?
Oh I can handle any and all games...more WWF chump?...

Re: Diablo III

Posted: Tue Jun 19, 2012 5:42 pm
by xer0s
lol, WWF is almost as old as you...

Re: Diablo III

Posted: Tue Jun 19, 2012 5:48 pm
by scared?
U lose...next...

Re: Diablo III

Posted: Tue Jun 19, 2012 8:57 pm
by SoM

Re: Diablo III

Posted: Tue Jun 19, 2012 10:01 pm
by U4EA
scared? wrote:So when is a good time to buy this game?...
Now would be a good time if you're interested. More than a month after release, so stability/server issues are under control, latency is solid and most of the major issues have been fixed. Patch 1.0.3 was released today and it makes the highest difficulty a bit more accessible to the general population, as well as having tons of other improvements. So, if you like clicking a lot, then go for it.

.. unless ur a moran

Re: Diablo III

Posted: Tue Jun 19, 2012 10:40 pm
by mrd
They nerfed Inferno? Pussies.

Re: Diablo III

Posted: Wed Jun 20, 2012 3:39 am
by bitWISE
They nerfed some things and buffed others. The nerf to IAS was very brutal. I went from 83k dps to 50k dps but I've been selling my old gear for crit and picked up another 10k so far.

Think I'm up to $150 or so in item sales since it opened.

Re: Diablo III

Posted: Wed Jun 20, 2012 5:55 am
by Turbanator
Ok, so I finally reached inferno tonight.

I've got 12k damage and 45k health and rare/champion packs just laugh at me in act 1... it's quite soul destroying.

bitWISE and others who punch through Inferno regularly... whats your health/armour/damage?

Who here has killed Diablo on Inferno?

Re: Diablo III

Posted: Wed Jun 20, 2012 6:00 am
by U4EA
What class are you playing? Given the high hp and low damage, I assume it's a melee class? You need a fair amount of defensive stats [armour and all resists] to be able to survive. For barbarians, a tanky build with defensive passives also helps a lot.

If you play a barbarian, I can write up some general tips and suggestions from my own recent experiences.

Re: Diablo III

Posted: Wed Jun 20, 2012 6:02 am
by Turbanator
Oh, my resist all's suck...

Image

Any advice would be appreciated.

Re: Diablo III

Posted: Wed Jun 20, 2012 6:06 am
by Turbanator
My passives are Nerves of Steel, Tough as Nails and Superstition.

Re: Diablo III

Posted: Wed Jun 20, 2012 8:29 am
by U4EA
OK, so first off, dual wield is not great. Here's how it works:

o It AVERAGES the damage of your two weapons
o You strike alternately between main and off hand [for stuff like life on hit]
o You get a flat 15% attack speed modifier

Unless your two weapons are within 15% dps to one another, it will be a dps loss to dual wield [other stats notwithstanding]. You basically spend twice as much getting the same dps as you would from a 2h. Conventional wisdom: for dps go 2h, otherwise 1h/shield.

Try something, check the dps on both your weapons and see how close to each other they are. Unequip your offhand and see if your dps goes up. Then search the AH for two 1h weapons of comparable dps. See what kind of 2h you can get for the same price. Realize that you would spend twice as much on the two 1h weapons.

Starting out in inferno, I would absolutely recommend 1h/shield for the extra defense. It's slower going, but more stable, and with repair costs going up I think the stability is worth it. Shield is possible the most important part of gear. You want to get a good shield with decent stats, but by far the most important thing is that it be a Sacred Shield type model with a high block %. This is what the icon/shape should look like:

Image

This shield has the highest block amount in the game [higher than the legendary Stormshield]. It has the potential to roll up to 29% block, so try to get something with 25% or higher. The +26% chance to block that you see is what you get. The +9% block attribute in blue below is already baked into this +26%. Try getting a shield with all resist and Life% or vitality. Sacred Shields are currently priced very high because everyone has figured out that this is what barbarians and monks want. Getting something with a low block %, even as an interim solution, is probably not worth it. At an absolute bare minimum, aim for 22%. Your shield will be expensive, so be ready to spend a bit.

Next, all resists. Aim for 400 unbuffed all resists, it's roughly what I had when I found I could cruise through act 1. Aside from all resists, try to get the odd stray bit of physical or fire resist over any other type of specific resist. Physical resist should be obvious, but fire resist is very important because molten, fire chains and desecrate are amongst the more deadly affixes for melee.

Prefer items with bonus armour as well. Your armour is very low.

Your hp is fine, if not a bit high. You could potentially lower it a bit to go for more all resists and armour. Your dps could also stand to lose quite a bit in exchange for gobs of survivability. Go no lower than 40k hp and 8k dps though, just some rough numbers.

Gearing up, the big vitality items are chest and pants. They have the potential to roll the highest values of vitality. Don't be afraid of getting blues with super high vitality and all resists with no strength on them. The big strength items are shoulders and belts, likewise, don't be afraid of getting big values of strength with no vitality. "Perfect" pieces with healthy amounts of strength and vitality and all resists are absurdly overpriced. You don't need all on all pieces of gear, just a good balance across the sum of your gear.

Your spec is solid and is essentially one of the variants of the cookie cutter defensive barb build. I can't see what runes you are using though, here's what I use:
Frenzy/Sidearm: overall it's better than Maniac
Charge/Dreadnought: on demand heal, great mobility
Revenge/Provocation: mandatory
Ignore Pain/Iron Hide: the extra 7 seconds is super useful
War Cry/Impunity: the bonus resists here are mandatory

For the final skill, WotB is a solid option, but I personally prefer Leap/Iron Impact. Not only does your mobility shoot up tremendously having both charge and leap in the same build, but you get a very very solid defensive cooldown: leap, 4 seconds of iron impact, chain into 7 seconds ignore pain, by this time leap is off cooldown, leap again. This gives you 15 seconds of near invulnerability with which to kill stuff. After this you can asses, finish them off, or charge heal and kite for a bit until ignore pain is nearly up again.

WotB is a great burst cooldown, but starting out I would go for the extra mobility and utility. It's a personal thing, but I don't like being a 2 minute wonder and then being useless while WotB is on cooldown. I prefer the consistency of skills that are up more often.

Your passives are fine too.

Companion. I hope you are using the enchantress. She has a passive skill which gives a 15% armour boost. The other skills to use on her would be charm on the first tier, then the aoe arcane pool spell and haste for the final tier. Gear her up in cheap AH blues with the most intellect. Don't worry about her vitality, anything that would kill her with 20k hp will kill her only marginally slower with 50k hp. Followers get a 2.5 multiplier with raw stats so they are easy to gear. Get the biggest dps 2h with the highest intellect possible. Get blue amulet, rings and focus with the highest intellect possible. Spent no more than 100k and you can easily beast her up to something like 4000 dps.

Zrave is one of the best softcore barbarians out there and I highly recommend his videos. Here are some to get you started:

Common barbarian gearing mistakes: http://www.youtube.com/watch?v=hJ3eR1E960g
Million gold challenge intro: http://www.youtube.com/watch?v=nb8syAXN9OQ
Million gold challenge shopping: http://www.youtube.com/watch?v=ORN9vp2wZ8Q
Million gold challenge Act 1: http://www.youtube.com/watch?v=1xq_S8UKS5U

Hope this helps.

Re: Diablo III

Posted: Wed Jun 20, 2012 11:44 am
by scared?
NERD ALERT!!!...

Re: Diablo III

Posted: Wed Jun 20, 2012 1:41 pm
by bitWISE
Turbanator wrote:Ok, so I finally reached inferno tonight.

I've got 12k damage and 45k health and rare/champion packs just laugh at me in act 1... it's quite soul destroying.

bitWISE and others who punch through Inferno regularly... whats your health/armour/damage?

Who here has killed Diablo on Inferno?
I run a wizard so I don't have specific advice for you aside from saying that for you, dps is a last thought and your primary tools are all res, vitality, and armor. And that blizzard hates you for being melee unless you're rich. I'm currently running roughly 37k hp, 4k armor, 300 all res, and 60k dps. Diablo is the only thing I haven't killed in inferno yet. I got Izual on Monday night just before they nerfed me but Diablo was still way too hard.

This is the tool I use to calculate which items are better from an effective health standpoint, so it should be very helpful for you.
http://rubensayshi.github.com/d3-ehp-calculator/#intro

Re: Diablo III

Posted: Wed Jun 20, 2012 1:51 pm
by scared?
Lol ur a tool for using a tool like that...

Re: Diablo III

Posted: Wed Jun 20, 2012 2:05 pm
by shaft
U4EA wrote:
This shield has the highest block amount in the game [higher than the legendary Stormshield].

Hope this helps.
every Stormshield has +7% block. +30% rolls are common, ive seen 34%.
always resist all
always reduce dmg from melee
always reduce dmg from elites


Stormshield > *

Re: Diablo III

Posted: Wed Jun 20, 2012 3:07 pm
by Tsakali
Seriously, you are all homos for playing this retarded button smasher.
15 pages of premium uncut homo.

Re: Diablo III

Posted: Wed Jun 20, 2012 6:11 pm
by Turbanator
@bitwise: Thanks dude :)

I read your advise, didn't reply as I ran to go test it out and have been playing with the tips you suggested. My "pre-bitwise" barb was:
  • 44k Health
  • 12.5k DPS
  • 5.8k Armor
  • 155 Resist All
Then I tried to customise that barb with your tips, but didn't change any core elements from what I was trying to achieve. I spent around 200k in doing so and I ended up with:
  • 39k Health 5k hit!
  • 10k DPS 2.5k hit!
  • 5.6k Armor 0.2k hit as I lost vit which boosted my armor :(
  • 300 Resist All Doubled!
I still got merked by champions and elites when solo'ing :( So... I went and did my taxes and had a think... and I've bit the bullet. I've bought a shield and taken a big health hit! Now I'm
  • 32k Health 12k hit!
  • 8k DPS 4.5k hit!
  • 6.5k Armor 700 boost!
  • 415 Resist All 260 boost!
The shield gives me 22% block and cost me around 50k, when I buff with War Cry I get around 622 resist all. My next step is to hire an Enchantress...