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Posted: Fri Nov 04, 2005 11:03 pm
by Tormentius
MidnightQ4 wrote:A lot of players seek out servers without view bob. I have "NO VIEW BOB" in my server name, and a lot of ppl comment on how they are so happy to find a server with this turned off.
My whole point is that there is zero reason to force people to play with view bob. Therefore it should be turned off on the server and if people prefer it then they can turn it on. Basically some ppl are saying "If you want to play on my server you are going to have to play with view bob cause I like it and so should you." That's just an assanine thing to do.
This is just going in circles. The vars a server runs with are the choice of it's admin and if you choose to turn that particular one off on your server then great, we're all very proud for you. Now for the love of fuck do everyone a favor and shut up about it.
Posted: Fri Nov 04, 2005 11:41 pm
by tequila!
This is merely a theory, but I wonder if issues such as 'bob and pitch' need to be synched between server and client due to the skeletal animation system.
I'm thinking this may have been required for D3, as there were no bounding boxes required for hit detection - so all the skeleton info needed to be passed back n forth between clients and servers to register hits and misses appropriately.
If that is the case, Q4 *shouldn't* need to, as bounding boxes for MP weapons fire are back a la Q3.
Dunno if I'm right tho.

Posted: Fri Nov 04, 2005 11:43 pm
by Foo
Doubtful, because bob/pitch is an effect applied to the client's view only. It's just the way your screen moves, not your actual model.
Posted: Fri Nov 04, 2005 11:46 pm
by tequila!
Good point. I still hope it is fixable, as it is a rather silly issue to divide the playerbase over, unless there's a damn good reason.
Posted: Fri Nov 04, 2005 11:46 pm
by MidnightQ4
a good theory, but that sounds like a horribly inefficient thing to do with valuable network bandwidth. also you can play without bob in q4 so it definitely doesn't need it.
Posted: Fri Nov 04, 2005 11:53 pm
by Foo
tequila! wrote:Good point. I still hope it is fixable, as it is a rather silly issue to divide the playerbase over, unless there's a damn good reason.
Yarr :icon14:
Posted: Sat Nov 05, 2005 12:03 am
by MidnightQ4
Of course it is fixable, all that is needed is to make the settings be controlled client side.
Posted: Sat Nov 05, 2005 1:28 am
by kispun
Who is this Bob guy?

and why do I want to view him? How about we talk about viewing some sweetass candy bitches, eh

Posted: Sat Nov 05, 2005 2:27 am
by Oeloe
Tormentius wrote:This is just going in circles. The vars a server runs with are the choice of it's admin and if you choose to turn that particular one off on your server then great, we're all very proud for you. Now for the love of fuck do everyone a favor and shut up about it.
You're missing the point. :icon29:
Posted: Sat Nov 05, 2005 2:31 am
by SOAPboy
hate wrote:what are you running..
hes right tho.. kinda sucks balls.. 2.4 p4. i mean, really..
tho low detail you shouldnt have a ton of studder...
Posted: Sat Nov 05, 2005 2:34 am
by Krazy_K
I don't see what this whole 'bobbing' thing is. Ive never noticed it or gotten sick from playing the game. Seems perfectly fine to me.(just an opinion...don't flame me)
Posted: Sat Nov 05, 2005 2:36 am
by SOAPboy
Krazy_K wrote:I don't see what this whole 'bobbing' thing is. Ive never noticed it or gotten sick from playing the game. Seems perfectly fine to me.(just an opinion...don't flame me)
you can turn off "bob" in almost every MP game anymore.. alot of us, hate it.. They really need to make that client side, because well, i cant stand the bob while im busting ass around a map, and im not alone evidently....
Posted: Sat Nov 05, 2005 2:49 am
by pookie
Krazy_K wrote:I don't see what this whole 'bobbing' thing is. Ive never noticed it or gotten sick from playing the game. Seems perfectly fine to me.(just an opinion...don't flame me)
Look at the outside of your screen and pick a fixed point to observe. Now run to it and you will notice it bobs up and down and rolls a bit side to side, as will your weapon.
If you are used to not having the picture move, it's distracting. Particularly, as the eye is very sensitive to movement. So more movement means you may not pick up a target on your periphery of vision.
In the past, the option has been up to the player to choose whether the player wants it. Personally, I play on non-bob servers. If these are more popular, the others will follow.
Posted: Sat Nov 05, 2005 3:03 am
by Cyper
I don't think they have ever had it to be a client side option. Normally it's server side.
In other games I've played, if one person is able to turn bob off, and others arn't, it's considered an advantage to the person without bob.
But I understand what you are saying make the option to turn it on or off, so everyone can get what they want.
Posted: Sat Nov 05, 2005 3:04 am
by SOAPboy
Cyper wrote:I don't think they have ever had it to be a client side option. Normally it's server side.
In other games I've played, if one person is able to turn bob off, and others arn't, it's considered an advantage to the person without bob.
But I understand that you are saying make it server side so people can adjust as needed/wanted.
In Quake 4 no, its server side only.. in other quakes its been client side..
Posted: Sat Nov 05, 2005 3:14 am
by SOAPboy
jester! wrote:Not resolution, refresh rate.
I was in the same boat, mad headaches after 10 minutes of play, maxed out my refresh rate on my monitor and now its fine. I have also tweaked other things but it was the refresh rate that was the killer I think.
Refresh rate is there.. fucking noobs i swear.. wtf do you think 100hz means
Posted: Sat Nov 05, 2005 3:18 am
by Foo
No flaming soapboy you fucking asshole.
?
Posted: Sat Nov 05, 2005 3:42 am
by pookie
SOAPboy wrote:
In Quake 4 no, its server side only.. in other quakes its been client side..
And not just other quakes, other quake engine games. So those of us who are used to the family of engines get v. crabby when our favorite cvars, learned by trial and error, stop working.
It's discrimination against the elderly. :icon33:
(Documenting available player cvars would be frigging nice though.)
Posted: Sat Nov 05, 2005 7:01 am
by SOAPboy
Foo wrote:No flaming soapboy you fucking asshole.
?
Cocksucker!!!!
*wubs
Posted: Sat Nov 05, 2005 7:27 am
by jester!
SOAPboy wrote:jester! wrote:Not resolution, refresh rate.
I was in the same boat, mad headaches after 10 minutes of play, maxed out my refresh rate on my monitor and now its fine. I have also tweaked other things but it was the refresh rate that was the killer I think.
Refresh rate is there.. fucking noobs i swear.. wtf do you think 100hz means
Learn to read cum bubble he didnt have that in there when I answered him fuck your hopeless... :icon29:
Posted: Sat Nov 05, 2005 8:24 am
by zolborg
Tormentius wrote:Freakaloin wrote:
moron alerts?...
Be a good housewife and do the dishes goof.

Posted: Sat Nov 05, 2005 8:30 am
by SOAPboy
jester! wrote:SOAPboy wrote:jester! wrote:Not resolution, refresh rate.
I was in the same boat, mad headaches after 10 minutes of play, maxed out my refresh rate on my monitor and now its fine. I have also tweaked other things but it was the refresh rate that was the killer I think.
Refresh rate is there.. fucking noobs i swear.. wtf do you think 100hz means
Learn to read cum bubble he didnt have that in there when I answered him fuck your hopeless... :icon29:
Booo Hoooo its there.. cry
and btw mr GF3, Bob has nothing to do with refresh.. chumpo
Posted: Sat Nov 05, 2005 12:46 pm
by hate
quit fagging up my thread homo
Posted: Sat Nov 05, 2005 12:49 pm
by hate
it makes no sense to not carry over all the commands we know
they can always add more
but don't fucking disable or not include commands
wtf
Posted: Sat Nov 05, 2005 12:50 pm
by o'dium
hate wrote:it makes no sense to not carry over all the commands we know
they can always add more
but don't fucking disable or not include commands
wtf
Its not as easy as you think sir
