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Posted: Mon May 01, 2006 5:18 pm
by INIMINI
foralarx2k3 wrote:Until The End Of Time - alkdm08 - Kona
OMG ... I can't stop playing this level all of a sudden. Totally forgot just how good this level is. The map comes with two versions .. obviously I'm playing the duel version.
Yea a cool Die hard Old shool map. :icon25:
thx i didnt know that one.

it plays really fast also.
Re: Until The End Of Time - alkdm08 - Kona
Posted: Mon May 01, 2006 7:35 pm
by foralarx2k3
INIMINI wrote:Yea a cool Die hard Old shool map. :icon25:
thx i didnt know that one.

it plays really fast also.
Man that's true. I just love that strogg base feel to it and the q2 strogg war battle sounds that all add to the ambience of the map.
Posted: Tue May 02, 2006 5:36 am
by prince1000
Oeloe wrote:[xeno]Julios wrote:haven't had much experience with many other maps.
You haven't played Quake.

I'll never understand all those people that insist on always playing the same maps that they know through and through, just in order to polish their skills a little bit. They just don't don't realize on how much fun they're missing out.

it just depends on what maps were popular when. when's the last time hubtourney was played in a tournament?
Q3 maps
Posted: Sat May 13, 2006 9:27 pm
by Unisaw
With some repeats:
MonoLith
Shakedown (rdogdm2)
Trial by Error (rpg3dm2)
Gloom (storm3tourney1)
Out on a Limb (tig_out) again
Coitus Interuptus (69 Pickup1)
Golconda (bal3dm2)
Great thread. Where do folks find the most complete source of maps. LvL??
Re: Q3 maps
Posted: Sat May 13, 2006 10:27 pm
by foralarx2k3
Unisaw wrote:Great thread. Where do folks find the most complete source of maps. LvL??
I pretty much guess so.
LvL is about the best one out there these days. I sometimes use
Rail And Rebels as a backup if I can't find something I'm looking for at
LvL.
Gonna take a look at....
MonoLith
Shakedown (rdogdm2)
Trial by Error (rpg3dm2)
Not sure I've seen those, at the names don't ring any bells.
Fora.
EDIT:-
MonoLith - Couldn't find it ... you don't happen to mean the RA3 map do you ?
Shakedown (rdogdm2) - Great map ... makes for a fine TDM / FFA map.
Trial by Error (rpg3dm2) - Not bad ...certainly better than a lot I've seen ... have my reservations on if it's a keeper though.
Posted: Sun May 14, 2006 9:54 am
by INIMINI
Shakedown (rdogdm2)
:icon25: Cool map,the textures remind me of h2s04.
any more maps with those tech textures that are really cool to play?
:lub:
Re: Q3 maps
Posted: Sun May 14, 2006 1:23 pm
by Unisaw
foralarx2k3 wrote:
MonoLith - Couldn't find it ... you don't happen to mean the RA3 map do you ?
Nope. It's a DM/tourney. Took a while but I found it
[url=http://simland.planetquake.gamespy.com/pages/q3maps/monolith.htm]
here
[/url]
Posted: Sat Jun 03, 2006 1:32 pm
by INIMINI
Ok, the mappacks I have made contain the followig maps:
Mappack 1:
17+
Alkdm08
asnatourney1
Bal3dm3
ChiropteraDM
Davinci
Devdm3
FFF
Fr3dm1
Hub3aeroq3a
Hub3dm1
Ik3dm1
Jaxdm7
Necro8
Polo3dm4
Rcq3dm1
Rdogdm2
Tymo3dm3
Ztn3dm1
Ztn3dm2
Mappack 2:
Arena66
Atrocity
Bubdm1
Bubtny1
Ktsdm3v2
Lun3dm1
Lun3dm3
Charon3dm12
Minimanq3
Mjkq3adm4
Mjkq3adm5
Mrcq3t6
Necro6
Polo3dm5
Q3tbdm3
:icon25:
And I want that map of fjoggs also in the maprotation if its finished.......... :lub:
Posted: Tue Jun 06, 2006 3:58 am
by ActionBallMan
How about reqkitchen?
Posted: Tue Jun 06, 2006 7:07 am
by c0ld
ztn3tourney1
hub3aeroq3
pro-q3tourney4
Loved q3dm13 in the past, never gave pro-q3dm13 much play...
Also loved dc_map07(remake of it pro-dcmap07 is also quite fun)
Actually I'm suprised to say that I liked and miss a lot of the Dreamcast q3 maps.
mmm memmories.

Posted: Fri Jun 09, 2006 9:23 pm
by foralarx2k3
Transversing through lvlworld earlier on I came across this little gem.....
Dotyk mierci by ShadoW..... go get it now if you don't have it ... awsome map.
Fora.
Posted: Fri Jun 09, 2006 9:56 pm
by Foo
PLDuel1 to 4 are fucking brilliant tourney maps BTW.
Posted: Fri Jun 09, 2006 10:13 pm
by foralarx2k3
Foo wrote:PLDuel1 to 4 are fucking brilliant tourney maps BTW.
As is the hidden map included in that pack

Posted: Fri Jun 09, 2006 10:14 pm
by Foo
I don't like it, too tight for a decent game.
Posted: Fri Jun 09, 2006 10:36 pm
by foralarx2k3
Tight it certainly is ... I will say this .... it's very dark in lightmap mode which is a shame, as these days I like maps that look as good as they play.....I'm getting long in the tooth

.... anyways of the 4 actual pl maps I'd go .... 4,2,1,3 in order of personal preference .... just a shame that the bot play on all of the maps is pretty poor.
Posted: Sat Jun 10, 2006 12:44 am
by Foo
foralarx2k3 wrote:Tight it certainly is ... I will say this .... it's very dark in lightmap mode which is a shame, as these days I like maps that look as good as they play.....I'm getting long in the tooth

.... anyways of the 4 actual pl maps I'd go .... 4,2,1,3 in order of personal preference .... just a shame that the bot play on all of the maps is pretty poor.
I'm with you on looks. Picmip 0 and the full works is wonderful, and it doesn't impact the game as long as there's brightskins.
We're playing a lot of PLDuel 3 here - The layout is really unique. PLDuel 2 is weaker - Too rail oriented and although the architecture is well done, it's quite bland colourwise.
4 is very well done visually but weaker on gameplay. The RA area is too strong and overall the map's a bit too small to get away with that imbalance.