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Re: BioShock Infinite
Posted: Mon Sep 27, 2010 8:01 am
by Eraser
Wow, after seeing Ken Levine talk about his game like that, CliffyB looks like an even bigger moron with his "bigger better more badass" type of oneliners.
Re: BioShock Infinite
Posted: Fri Jul 08, 2011 9:33 am
by brisk
Full 12 minute E3 trailer
here (skip to the first marker in the video timeline)
Absolutely jaw dropping. 2012 is a fair way away, but it's hard to predict a better game than this coming next year. Wowzers.
Re: BioShock Infinite
Posted: Fri Jul 08, 2011 9:37 am
by Eraser
I closed the window after the horsy bit because that was enough to make me soil my pants and I don't want to spoil the game any further.
Re: BioShock Infinite
Posted: Fri Jul 08, 2011 12:10 pm
by U4EA
brisk wrote:2012 is a fair way away, but it's hard to predict a better game than this coming next year. Wowzers.
When are Arkham City and Uncharted 3 out? This year or 2012? But yea, this looks absolutely stunning.
Re: BioShock Infinite
Posted: Fri Jul 08, 2011 12:13 pm
by Eraser
Arkham City is October 2011 and Uncharted 3 is November 2011, so both still this year.
Re: BioShock Infinite
Posted: Fri Jul 08, 2011 12:31 pm
by brisk
Skyrim and Uncharted 3 in the same month. My god, I may as well throw away my key.
Re: BioShock Infinite
Posted: Wed Mar 27, 2013 12:53 am
by bitWISE
This game is fucking ace so far

Re: BioShock Infinite
Posted: Wed Mar 27, 2013 1:48 am
by U4EA
That's what I wanted to ask

Re: BioShock Infinite
Posted: Wed Mar 27, 2013 4:08 am
by Scarface
Agreed, just finished playing a 3hr stint and it's awesome
Re: BioShock Infinite
Posted: Thu Mar 28, 2013 7:13 pm
by DooMer
i like it
Re: BioShock Infinite
Posted: Thu Mar 28, 2013 11:23 pm
by vesp
Pre-loaded on Steam but still not had a chance to play this yet!
Re: BioShock Infinite
Posted: Fri Mar 29, 2013 4:26 pm
by Pauly
vesp wrote:Pre-loaded on Steam but still not had a chance to play this yet!
Thanks for telling us you haven't played it.
Re: BioShock Infinite
Posted: Fri Mar 29, 2013 8:23 pm
by Mogul
The gameplay is pretty fun, especially as you're learning the sky hang system, and as you acquire more and more interesting armor pieces and superpowers.
MINOR SPOILER ALERT:
The part where you go to find Lin and he's dead, then you enter a tear where he's alive, but his tools are gone, so you go to find his tools, then when you get there, you realize you can't take them with you, at which point yet another tear opens up where our protagonists just assume both Lin's safety and his tools' location seems contrived, to say the least. This tear business is something which I wish didn't enter the storyline. It's too convoluted, poorly explained ("a kind of wish-fulfillment," really?), and muddies the amazing alternate history of America the game was pulling off SO WELL until that shit entered the picture.
Still a great game, but I wouldn't say it's the leap forward in gaming narrative that some suggest it to be.
Re: BioShock Infinite
Posted: Fri Mar 29, 2013 11:21 pm
by vesp
Pauly wrote:vesp wrote:Pre-loaded on Steam but still not had a chance to play this yet!
Thanks for telling us you haven't played it.
np - still haven't btw
Re: BioShock Infinite
Posted: Fri Mar 29, 2013 11:45 pm
by Captain
How about now?
Re: BioShock Infinite
Posted: Sat Mar 30, 2013 7:12 am
by DooMer
Mogul wrote:The gameplay is pretty fun, especially as you're learning the sky hang system, and as you acquire more and more interesting armor pieces and superpowers.
MINOR SPOILER ALERT:
The part where you go to find Lin and he's dead, then you enter a tear where he's alive, but his tools are gone, so you go to find his tools, then when you get there, you realize you can't take them with you, at which point yet another tear opens up where our protagonists just assume both Lin's safety and his tools' location seems contrived, to say the least. This tear business is something which I wish didn't enter the storyline. It's too convoluted, poorly explained ("a kind of wish-fulfillment," really?), and muddies the amazing alternate history of America the game was pulling off SO WELL until that shit entered the picture.
Still a great game, but I wouldn't say it's the leap forward in gaming narrative that some suggest it to be.
There's a universe for everything so I assume it was showing her what she wants to to see before she became omnipotent. Still, like most media that deals with time/space there's some logic holes.
Re: BioShock Infinite
Posted: Sat Mar 30, 2013 9:26 am
by Mogul
Major spoilers in this post
Yeah, when I wrote that post, I was still about two hours from completing the game and whole lighthouse/infinite universe thing hadn't opened up yet. I still have some unanswered questions, such as:
If Booker is Comstock, how are they two different ages in the same universe?
Doesn't that imply that one of them crossed over from a different universe? When? How? Why?
How are they two different ages? They both know it's 1912 so presumably, neither character is aware of any time travel hijinx. This also raises questions about Elizabeth's age. I must have missed something.
Is there any good reason (lore-wise) that tears opened up at just the right time, or is it just really cheap storytelling?
I could probably think of more but I'm showing higher traces than usual of turbovirgin so I'll stop there.
Re: BioShock Infinite
Posted: Sat Mar 30, 2013 7:55 pm
by DooMer
Yeah, I was thinking the same things. Booker crossed over, not sure if it was when he entered the lighthouse or if the twins dragged him through like it showed in the end which is why he couldn't remember that he had daughter for some stupid reason... Like that was the only thing he forgot. The city didn't exist in his world because comstock didn't exist to create it.
Comstock knew about the whole time/ space thing cuz he used it to kidnap the girl. There's some audio logs saying that the experimentations made him fertile and gave him cancer among other things, so he might just look older than he is?
The tears are just the will of the girl, but its really just a gamey thing
Re: BioShock Infinite
Posted: Mon Apr 01, 2013 6:23 am
by Mogul
If you can manage to orchestrate all of this information in your head, it helps with some of the questions. Sorry for the image size; this is the lvlshot format, too.
[lvlshot]http://i.imgur.com/uTXdy0C.jpg[/lvlshot]
Re: BioShock Infinite
Posted: Tue Apr 02, 2013 1:35 pm
by Plan B
When you need a diagram for a game, it's usually not a good sign

In this case though, I don't really mind.
I loathe using superlatives, but the way this game is put together is truly superb.
So yes, it's the best game I've played in 5 years.
And I didn't even like BS1 and BS2.
Everything clicks in Bioshock Infinite.
I can't fault it on a single aspect but one: dynamic shadows look wank on ultra, so I set it to high.
Re: BioShock Infinite
Posted: Tue Apr 02, 2013 7:21 pm
by Mogul
It really is a stunning combination of immersion and setting, music, gameplay, narrative, art direction, and apparently programming (Elizabeth is reportedly an amazing piece of code). Truly a great game.

Re: BioShock Infinite
Posted: Tue Apr 02, 2013 8:36 pm
by xer0s
Damn, looks like I need this...
Re: BioShock Infinite
Posted: Tue Apr 02, 2013 10:25 pm
by GONNAFISTYA
Mogul wrote:It really is a stunning combination of immersion and setting, music, gameplay, narrative, art direction, and apparently programming (Elizabeth is reportedly an amazing piece of code). Truly a great game.

You don't think for 2 seconds that you're overthinking this?
I mean...a chart? Really?
Re: BioShock Infinite
Posted: Tue Apr 02, 2013 10:51 pm
by bitWISE
Mogul wrote: and apparently programming (Elizabeth is reportedly an amazing piece of code)
Source?
They did a good job as far as game logic programming goes to make her the best escort character ever, but I'm not sure that translates into amazing code.
Re: BioShock Infinite
Posted: Tue Apr 02, 2013 11:13 pm
by Unisaw
For those of us who haven't played the series, can we start off with BioShock 2 and slide into Infinite?