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Re: q3dmp15- electrical substation 30
Posted: Fri Dec 31, 2010 7:29 am
by fKd
nice tutorial. cheers
hand drawn grate:

Re: q3dmp15- electrical substation 30
Posted: Fri Dec 31, 2010 7:41 am
by Kaz
Definitely look into grabbing a grunge brush pack or three - and you might want to play around with the dodge/burn tool - an alternative to obsidian's method (which might be less flexible). Other things to consider are playing around with customizing brushes - you can get alot out of giving a brush a texture and some random opacity/size changes, then creating a bunch of layers where you just paint in a few different shades of a color.
I just scrolled down and saw the grate: nice! A definite improvement - I'd wonder if it's too bright in-game?
Re: q3dmp15- electrical substation 30
Posted: Fri Dec 31, 2010 9:53 am
by Noruen
I do my textures very simmilary like Obsidian - but bright lines I often let very bright to create contrast (in-game). And definitely, fKd's last texture WILL be very bright in game, but I think it is only some type of overlay mask in Ps
Obsdidian - you have beautiful manuscript! It must be abused!

Re: q3dmp15- electrical substation 30
Posted: Fri Dec 31, 2010 4:18 pm
by obsidian
fKD: Some small overlapping issues on that grate where you copied and pasted the grate. There are some "lines" running horizontally halfway and 3/4 down across. It just needs a little touch up to clean it up.
The texture is a little black and white contrasty, so it'll work great as a filter to another metal texture. Make a generic metal texture (like my basic texture above), and use your grate as a detail layer...
Finally, use my original technique above and add some specular worn bits for extra effect.
Re: q3dmp15- electrical substation 30
Posted: Sun Jan 02, 2011 7:38 pm
by fKd
great help. thought of putting em together and making some kinda tut? its helping me heaps. im sure it could help others.
Re: q3dmp15- electrical substation 30
Posted: Mon Jan 03, 2011 2:03 am
by obsidian
Maybe, but tutorials take a long time to write. I have so many different techniques that I've picked up over the years, it's not really something I can explain from beginning to end because there isn't really a beginning or end to speak of. Just little tidbits of things that I'll throw together depending on what I want to achieve.
Re: q3dmp15- electrical substation 30
Posted: Sat Jan 29, 2011 6:42 pm
by roughrider
Though I would bring this to the front again as it has potentially brought up another aspect to the stale maps I was working on, that sit idle on my hard drive. Was thinking on newly created textures and got to wondering. What is that program you are using there obsidian?
Re: q3dmp15- electrical substation 30
Posted: Sat Jan 29, 2011 7:11 pm
by Hipshot
It's called "Photoshop" by a company called "Adobe".
Re: q3dmp15- electrical substation 30
Posted: Sat Jan 29, 2011 7:40 pm
by roughrider
I have photoshop and mine doesn't look like that.
Re: q3dmp15- electrical substation 30
Posted: Sat Jan 29, 2011 8:50 pm
by Hipshot
There's several versions of them too.
The difference between version 1 and 12 is not only user interface.
Re: q3dmp15- electrical substation 30
Posted: Sun Jan 30, 2011 3:22 am
by obsidian
Be nice to your long lost moderator, Hipshot! Bow before your evil overlords!
I'm using Photoshop CS5. The only thing that is relatively new illustrated above is the adjustment layers palette (I think introduced sometime between CS2 to CS4). You can still do levels adjustments on older versions, though it will be rasterized on the layer itself rather than being able to freely adjust values at any point of time.
Re: q3dmp15- electrical substation 30
Posted: Sun Jan 30, 2011 7:37 pm
by deqer
so what, you have to redo the textures now? lol, pfft. alright, you have an ETA on that, your next release?
Re: q3dmp15- electrical substation 30
Posted: Tue Feb 08, 2011 9:00 pm
by Bonnebez
I am currently searching for textures like the one in your map. Is your texture pack free ? Where can we download it ?
Re: q3dmp15- electrical substation 30
Posted: Tue Feb 08, 2011 11:58 pm
by mrd
Bonnebez wrote:I am currently searching for textures like the one in your map. Is your texture pack free ? Where can we download it ?
Go back and read the thread and you will see that most (perhaps all?) of the textures are from another game. fKd is facing the same predicament that you are facing with your Doom 3 textures. If you haven't already, seek out evil_lair's textures. He made about nine texture packs for Quake 3 that were all quite well done.
Re: q3dmp15- electrical substation 30
Posted: Wed Feb 09, 2011 2:27 am
by fKd
na just about 12 or so of em, the rest were from speedy's andromedia set. but this thread just makes me sad

Re: q3dmp15- electrical substation 30
Posted: Thu Feb 10, 2011 8:22 pm
by fsad
Running around your map for a while (before you took it down) quickly brought another map to mind:
"Aussenposten 08". Was thinking maybe some of the textures from that map would work for yours.
And you shouldn't feel sad. I can think of only a few Quake mappers who manage to consistently release balanced maps that are still beautiful while innovating without resorting to gimmicks. You're one of them, and you haven't even been around for very long.

Still holding out hope that you might experiment with a Quake 4 map one of these days...
Re: q3dmp15- electrical substation 30
Posted: Wed Mar 02, 2011 10:46 pm
by fKd
if any texture artists wanna help out by making some textures to replace the bad ones id be very appreciative. drop me a pm or reply here. cheers
Re: q3dmp15- electrical substation 30
Posted: Wed Mar 02, 2011 10:53 pm
by fKd
on a side note, with said company now dead it seems. who owns the copyright on those ef2 textures? a long shot i was just thinking was to email and ask to use em... they might be cool about it. its a damn old game. cant hurt to try i guess. wonder if ill even get past some kinda auto fuck off message

Re: q3dmp15- electrical substation 30
Posted: Thu Mar 03, 2011 7:01 pm
by seremtan
looks sweet
i wonder if future mars bases will include lots of exposed pipes and jauntily-stacked crates as a visual tribute to the world of fps level design?
Re: q3dmp15- electrical substation 30
Posted: Thu Mar 03, 2011 7:06 pm
by Hipshot
fKd wrote:on a side note, with said company now dead it seems. who owns the copyright on those ef2 textures? a long shot i was just thinking was to email and ask to use em... they might be cool about it. its a damn old game. cant hurt to try i guess. wonder if ill even get past some kinda auto fuck off message :D
Don't go against Activision, they are very much alive and suing.
Re: q3dmp15- electrical substation 30
Posted: Thu Mar 03, 2011 7:24 pm
by obsidian
... and if they sue they will harvest your soul and feed it to their unholy lord and master, Bobby Kotick.