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Re: Watch Dogs
Posted: Tue Jul 10, 2012 3:08 pm
by Don Carlos
Re: Watch Dogs
Posted: Sat Jul 14, 2012 1:29 pm
by Underpants?
THIS. Definitely looks worth a left nut. Oh wait.
Re: Watch Dogs
Posted: Tue Nov 06, 2012 8:42 pm
by Don Carlos
http://www.joystiq.com/2012/11/06/guill ... -for-2013/
Launch title for the Next-Box?
GFY...any comment on that?
Re: Watch Dogs
Posted: Tue Nov 06, 2012 8:59 pm
by GONNAFISTYA
I have no idea and even if I did I wouldn't say publicly. Ubi guards their info religiously and pay other people to make those announcements.
Re: Watch Dogs
Posted: Tue Nov 06, 2012 9:00 pm
by Don Carlos
Thanks for that
Re: Watch Dogs
Posted: Tue Nov 06, 2012 9:16 pm
by GONNAFISTYA
Sorry man. I'd lose my job.
Re: Watch Dogs
Posted: Tue Nov 06, 2012 9:35 pm
by Don Carlos
It's what you said dude, seriously, thanks

Re: Watch Dogs
Posted: Fri Feb 01, 2013 3:21 pm
by GONNAFISTYA
Gametrailers gives their
predictions as to how the gameplay in Watch_Dogs might play out by analyzing the E3 footage.
Re: Watch Dogs
Posted: Fri Feb 01, 2013 3:37 pm
by Don Carlos
Well I look forward to seeing that when I get home
Re: Watch Dogs
Posted: Thu Feb 21, 2013 5:28 pm
by GONNAFISTYA
Re: Watch Dogs
Posted: Thu Feb 21, 2013 7:13 pm
by Eraser
GFY, what's it like working on what might just be the hottest game of 2013?

Re: Watch Dogs
Posted: Thu Feb 21, 2013 7:21 pm
by Captain
Saw that yesterday, GTA V can fuck off.
Re: Watch Dogs
Posted: Thu Feb 21, 2013 8:00 pm
by Psyche911
I wonder how the PS4 and PC versions will compare. When he talks about the number of NPCs increasing on the PS4 and all that. It would be really interesting if that could scale with your hardware. If you have a high end CPU, you could increase the number of them.
Depending on just what kinds of things you can do, if that train could be derailed and you could watch hundreds of people react. Imagine the kind of scenarios you could construct with that.
You could even follow a single individual around and cause these events to shape their life, their personality. Use those tools to create villains or heroes of them. Maybe it doesn't fit into this game, but I think that would be an incredible game in itself. A massive social experiment.
Re: Watch Dogs
Posted: Thu Feb 21, 2013 8:41 pm
by Doombrain
discounted signed games all round.
Re: Watch Dogs
Posted: Thu Feb 21, 2013 8:50 pm
by Don Carlos
I might pick this up
Re: Watch Dogs
Posted: Thu Feb 21, 2013 9:39 pm
by seremtan
mmmmmmm Deus Ex Absolution City
i won't be picking this up
Re: Watch Dogs
Posted: Fri Feb 22, 2013 12:05 am
by GONNAFISTYA
Eraser wrote:GFY, what's it like working on what might just be the hottest game of 2013?

TBH it's no different working on a game nobody's heard of: 99% of the time I'm having fun while always trying to blow everyone away.

Re: Watch Dogs
Posted: Fri Feb 22, 2013 12:08 am
by LawL
You accidentally typed "away" at the end of your sentence.
Re: Watch Dogs
Posted: Fri Feb 22, 2013 12:20 am
by GONNAFISTYA
That's the coffee-bitch's job.
Re: Watch Dogs
Posted: Fri Feb 22, 2013 7:18 am
by MKJ
LawL wrote:You accidentally typed "away" at the end of your sentence.

Re: Watch Dogs
Posted: Fri Feb 22, 2013 8:21 am
by Eraser
This sounds interesting:
Kotaku: I seem to remember that you guys talked about asynchronous multiplayer design at E3. Is that what we saw at the end of the demo, where the camera was being hacked?
Morin: Yeah, that's a nice observation. Not everybody picked that up. Watch Dogs is all about hyperconnectivity. To me, that has to mean all the time and anywhere. So yes, other people are out there all the time, when you don't expect it. Whether you're playing single-player or multiplayer, it's happening. You're saying asynchronous but it's much more real-time than that…
http://kotaku.com/5986057/hey-watch-dog ... last-night
Re: Watch Dogs
Posted: Fri Feb 22, 2013 7:58 pm
by GONNAFISTYA
Following up Eraser's post, here's IGN's breakdown of the latest demo and how the little details hint at what gameplay might be.
Demo Breakdown...with a heap of speculation
Re: Watch Dogs
Posted: Fri Feb 22, 2013 8:47 pm
by obsidian
GONNAFISTYA needs to add some Q3W easter eggs in the game. How about a few character profiles that matches members here? Examples...
Hack into the iPhone of the stay at home dad and alter his grocery shopping list so that he forgets the milk which will cause an argument with his wife who will leave him, take the kids and all the money.
Hack the Dutch guy's phone to send an email to all the women he's impregnated with his full contact details so that they can find him and get him to pay child support.
Leak the Star Trek nerd's personal sexting history with his boyfriend (who eats deer penis and somehow got poison ivy on his balls) to his wife so that she'll take off with the black guy.
Make it so!
Re: Watch Dogs
Posted: Fri Feb 22, 2013 9:51 pm
by Don Carlos
Epic idea!!!
Re: Watch Dogs
Posted: Fri Feb 22, 2013 10:13 pm
by MKJ
indeed. surely names are needed for all npcs.
Jake McShaft should defo be in there, as should a certain Mr Leach.