Note the three additional fuel tanks right above the solid booster rockets. I needed the additional fuel for the second-to-last stage, so I simply slapped 'em on like that.
Launch started off well, until I detached my first set of boosters and this happened:
[lvlshot]http://cloud-2.steampowered.com/ugc/903252542558669201/C6C2419259F676442DF39E3A12C6341A835B8DDC/[/lvlshot]
Oh shit, there went my fuel tanks!
In the end I built two new rockets from scratch and with the most recent one I actually got a Kerbal to land on the moon and.... well... get stuck there. And he forgot to pack lunch as well
edit:
judging by a thread on the KSP forums, you can build a rocket with a 3 seater command module, do an EVA with one of the Kerbals while still on the launch pad and do "end mission" on him. He'll return to base and you can launch the rocket with 2 Kerbals in it, leaving space for my stranded Kerbal to get in and return. That will be my next goal!
Re: Anyone play Kerbal Space Program?
Posted: Sat Jun 29, 2013 12:51 am
by losCHUNK
Excellent, I like the landing leg in the background
I always go straight for sandbox :]
Managed to get a Satellite in orbit after peppering most of the US East coast and Russia with debris. Woop woop !
After my initial success of nearly failing to place a tiny satellite in a shit orbit I decided to build a new rocket from the ground up, capable of returning the Kerbals safely after visiting any planet in our solar system. I called her the 'Holy Shit' -
Only to have a malfunction that came close to causing a new big bang and stranding them in the Suns orbit. 1 Kerbal pussy even tried running for his life out the door and ended up being a bit lonely
Not to let a tragic event such as this cause an upset to my space program, we persevered with a rescue mission. Using the same set up with some re-enforcement, which was applied in much the same way that you would with cellotape on a cardboard box to give it back some of its rigility, a test mission was organised to work out some tweaks. Upon exiting the vehicle back on earth and a successful flight Bob seemed to neglect the lack of a step, tripped and fell to his death. I think.
Oh I found there's floodlights under the utilities section. You can mount these on your vehicle and turn them on and off, which, for some odd reason, is awesome.
Re: Anyone play Kerbal Space Program?
Posted: Sat Jun 29, 2013 9:02 pm
by Eraser
So I've been trying to build rockets for the command module that has room for 3 Kerbals, ejecting one of 'em before launch. None of my designs were very succesful at reaching a stable orbit let alone reach the moon.
Then it dawned on me that I could make this an unmanned mission! So I slapped a remote control pod on my existing rocket design, leaving the original 1 person cms module in tact as well. Kick out the Kerbal and it's suddenly a remote controlled rocket with an empty seat.
On my first try, I totally forgot about energy needs though, and only while on my transfer orbit to the Mun I realized I ran out of power and I had just slingshotted 10 tonnes of metal and fuel into space with no way to control it. Dammit.
Second try I installed solar panels and a battery (just to be sure) which worked excellent. Well, except for the part where the lander crashed into the Mun's surface at 100m/sec due to errr, pilot error.
Third attempt though, was a succesful landing, but guess what, my fuel has drained so far that I'm pretty sure there's no way to reach Kerbin again and I don't want to take the risk of running out of fuel while setting up a transfer orbit.
So a 4th attempt is in order. I have "enhanced" my design by strapping solid fuel boosters to the sides of the rocket. Hope that works out ok!
Re: Anyone play Kerbal Space Program?
Posted: Sat Jun 29, 2013 9:08 pm
by Eraser
Yeah it worked out great
(no it didnt )
Re: Anyone play Kerbal Space Program?
Posted: Sat Jun 29, 2013 9:09 pm
by Eraser
*adds more boosters*
There! Success guaranteed!
Re: Anyone play Kerbal Space Program?
Posted: Sat Jun 29, 2013 10:53 pm
by losCHUNK
lol keep going, mine got to that size from approaching every problem by adding weight. What could go wrong ?, If I was running NASA I'd be sending rocks to the moon.
So after some more test flights, which cost the lives of many, many kerbals, they now have a 1 in 10 chance that they'll make it out of Kerbans orbit.
So what better way to approach this achievement with a trip to the moon !
As it turns out, the entire of the 1st stage gets me placed into the moons orbit. Well I say placed, I put myself in the moons path, slowed to a stop then waited . So after dumping stage 1, 2, 3 and 4 at the same time I approached with caution.
Great success !. Wish I didn't spend 20 mins gliding over the moons surface, trying to get rid of sideways momentum. May be needing all that fuel I left in orbit
Next trip needs lights and longer landing legs, lol.
Using this set up I could probaly dump sections on the moons surface and join them together, would only need to replace the capsule for cargo. Do what NASA promised but didn't and get me a moon base (if i can be arsed).
Re: Anyone play Kerbal Space Program?
Posted: Sun Jun 30, 2013 5:30 am
by Eraser
lol, makes me feel like such a fool dicking around with tiny moon landers. If those fuel tanks you got left there are filled with fuel, then you've got more than enough to return to Kerbin. That takes very little thrust to do.
Re: Anyone play Kerbal Space Program?
Posted: Sun Jun 30, 2013 5:59 am
by losCHUNK
They would've been if I never spent 20mins dicking about, I was about 5 seconds of burn short
But yea I wouldn't be too upset I bet you have more success than me. If all goes well, which it rarely does, that thing is like tryna handle an elephant in jelly, then when you get to the moon it's like threading the elephant through a needle. I'm gonna start renaming the stranded Kerbals to space debris.
Yessss, I landed my rescue vehicle on the moon with quite a bit of fuel left. Had to do the landing in the dark which means I had to fully trust my instruments because my eyes were pretty much worthless. Bitter thing is that i mounted a light on the original lander but took it off because I didn't want to waste electricity or have the additional weight. I feel like such a fool for that right now.
Here's a screenshot I took after touchdown:
[lvlshot]http://cloud.steampowered.com/ugc/903252542591245989/EB64FFAA20ECDF618C10E1FCCC242774F857EB1F/[/lvlshot]
Yes, it was that dark.
Hope the two landing sites aren't too far apart. I got pretty close but I mistimed my descend burns and veered off course a bit...
Re: Anyone play Kerbal Space Program?
Posted: Sun Jun 30, 2013 4:08 pm
by Tsakali
nice monolith picture
Re: Anyone play Kerbal Space Program?
Posted: Tue Jul 02, 2013 11:07 am
by Eraser
lol, want your own 3D printed Kerbal figurine? You can order them here. At €43 ($47 USD) kind of pricey though!
I know how to fix that, he needs more weight. Try adding winglets =p
Re: Anyone play Kerbal Space Program?
Posted: Tue Jul 02, 2013 8:35 pm
by Eraser
Little update about my Kerbal that's stuck on the Mun. The rescue pod landed about 12km away from him, which is waayy too far to walk. So I built a remote controlled Rover of sorts, put a seat on it, stuck it on the pointy end of a rocket and tried to land it on the moon. So far two attempts have failed during the landing phase. It's tricky business. But I'll keep going! I will save my Kerbal no matter what!
Re: Anyone play Kerbal Space Program?
Posted: Tue Jul 02, 2013 10:52 pm
by Tsakali
lol saw that the other day. this 'violent burst of energy' deal with getting to space is really not gonna fly for any commercial applications..... we are so fucking far from that right now