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Re: Reflex
Posted: Mon Sep 29, 2014 2:58 pm
by Don Carlos
It would appear that Q3Ws very own Fjoggs is part of the team

Re: Reflex
Posted: Mon Sep 29, 2014 3:05 pm
by MKJ
fuck that guy.
Re: Reflex
Posted: Mon Sep 29, 2014 3:49 pm
by seremtan
Don Carlos wrote:It would appear that Q3Ws very own Fjoggs is part of the team

source?
Re: Reflex
Posted: Mon Sep 29, 2014 5:49 pm
by Don Carlos
The kickstarter page
Re: Reflex
Posted: Mon Sep 29, 2014 6:14 pm
by seremtan
inb4 Q3W-related easter egg
Re: Reflex
Posted: Mon Sep 29, 2014 7:43 pm
by xer0s
Don Carlos wrote:It would appear that Q3Ws very own Fjoggs is part of the team

Then he should show himself and respond to these devilish allegations...
Re: Reflex
Posted: Tue Sep 30, 2014 7:49 am
by Ryoki
Fucking Norwegians and their ignoring their old dying forum culture.
Re: Reflex
Posted: Tue Sep 30, 2014 9:07 am
by Don Carlos
He is quite active in LM
Re: Reflex
Posted: Tue Sep 30, 2014 4:47 pm
by seremtan
there's more to Q3W than just Gaynerd Dicksuction, peasants
Re: Reflex
Posted: Tue Sep 30, 2014 6:07 pm
by xer0s
Fjoggs, I see you down there, lurking...
Re: Reflex
Posted: Tue Sep 30, 2014 6:19 pm
by Fjoggs
Quite active meaning 1 post a year or what? I'm not part of the team, but I'm one of the testers. What do you want to know?
Oh and fuck you mkj

Re: Reflex
Posted: Tue Sep 30, 2014 6:39 pm
by Don Carlos
Very good
How CPMA-ish is it?
Re: Reflex
Posted: Wed Oct 01, 2014 12:16 am
by Tsakali
looks like he already used his 1 post

Re: Reflex
Posted: Wed Oct 01, 2014 8:20 am
by Fjoggs
Aircontrol is very similar to CPMA. Triple jumping is awesome.
Weapons are slightly different. Starter weapon is a projectile based shotgun (it has traveltime), and the plasmagun is hitscan (not travel time). Stake gun hasn't made it into the build yet, but it looks amazing so far, and there's plans for grappling hook.
The map editor is pretty damn fun. You can edit the map while people are playing on it. (Bribing for quad damage anyone?)
All in all, it's a very fun game that I hope will reach its goal.
Re: Reflex
Posted: Wed Oct 01, 2014 12:13 pm
by LawL
Yeah? Well fuck you...
Re: Reflex
Posted: Wed Oct 01, 2014 12:45 pm
by Don Carlos
Big old goal...fingers crossed it happens but I'm expecting it to hit 150k at most
Re: Reflex
Posted: Wed Oct 01, 2014 1:51 pm
by Eraser
Don Carlos wrote:Big old goal...fingers crossed it happens but I'm expecting it to hit 150k at most
Have you backed it? I'm tempted. A little afraid it'll die a quick death due to lack of player base.
Re: Reflex
Posted: Wed Oct 01, 2014 2:23 pm
by Fjoggs
I think it stands a good chance of keeping a healthy playerbase. Due to the CPMA/QW playerbase being so interested, and the recent changes to QL, a lot of people will migrate to this when it hits open beta.
Re: Reflex
Posted: Wed Oct 01, 2014 7:27 pm
by Don Carlos
Eraser wrote:Don Carlos wrote:Big old goal...fingers crossed it happens but I'm expecting it to hit 150k at most
Have you backed it? I'm tempted. A little afraid it'll die a quick death due to lack of player base.
Yeah - $50 backed
Re: Reflex
Posted: Thu Oct 02, 2014 8:50 am
by Don Carlos
[youtube]Brg5eiOzIIU[/youtube]
Yeah....looks awesome!
Re: Reflex
Posted: Thu Oct 02, 2014 12:02 pm
by Eraser
lol, his keyboard sounds like one of those old IBM clicketyclick keyboards.
Re: Reflex
Posted: Thu Oct 02, 2014 12:31 pm
by Eraser
Those real time lightmap calculations are really cool
Re: Reflex
Posted: Thu Oct 02, 2014 1:09 pm
by LawL
You fags mad it's Australian?
Re: Reflex
Posted: Thu Oct 02, 2014 1:50 pm
by xer0s
Not really. Considering this game will be beautiful, solid, and tight in all the right places...
Re: Reflex
Posted: Thu Oct 02, 2014 1:50 pm
by Eraser
lol xer0s