com_maxfps 125
sv_fps 30
g_synchronousclients 0
pmove_fixed 0.
I use sv_fps 30 because it's the quakecon official settings. I usually get 570-590 ups at the end of the second jump, but I can make it at 570 only when I do it perfectly, as in, when I'm moving straight towards the ledge.
Till recently I thought that my own incompetence was the reason for inconsistency. However, in a recent demo from cyberfight.org, I saw someone make the jump with 542ups...
I'd be grateful if anyone could tell me the cvars that major LAN tourneys use, because I've been attempting the jump and getting killed too many times of late
