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Re: Screenshots
Posted: Sun May 08, 2011 5:55 am
by EmeraldTiger
Lemme guess... Frenzy?
Re: Screenshots
Posted: Sun May 08, 2011 12:50 pm
by sst13
@EmeraldTiger: It's Agony. But Frenzy is also on my todo list.

Re: Screenshots
Posted: Mon May 09, 2011 3:15 am
by EmeraldTiger
Some people have understandably been inpatient (I know who you are

...no hard feelings though man just messin` around with ya!) with my really slow progress on my upcoming map, so I`m going to post a really early, crappy and leaked (as in whole map being drawn) preview shot:
http://dl.dropbox.com/u/27277779/redsna ... akpeek.jpg
Trying to be a bit more adventerous with architecture. Got almost all the rooms done.
Re: Screenshots
Posted: Wed May 18, 2011 8:12 pm
by geX
Re: Screenshots
Posted: Wed May 18, 2011 11:58 pm
by nitin77
looks great, I will bookmark this project
Re: Screenshots
Posted: Thu May 19, 2011 1:39 am
by fKd
lookin good there geX. eta on a release?
Re: Screenshots
Posted: Thu May 19, 2011 4:15 pm
by ShadoW_86
Sweet!
Re: Screenshots
Posted: Thu May 19, 2011 6:59 pm
by Eraser
Looks good. Would expect some more pronounced lighting effects though.
Re: Screenshots
Posted: Fri May 20, 2011 12:42 am
by j3st3r
Doom 3 stuff looks great! Any idea on release date? Would love to play some sp stuff again.
Re: Screenshots
Posted: Mon May 23, 2011 8:55 am
by geX
Thanks guys!
Well, we will release when its done. We dont have any real deadline, but we want to release in 2012. We dont want to ever go over in 2013. So whatever happens we will release what we have in late 2012 if we havent finished earlier.
Right now it looks like we can do it. Its much harder than it seems though!

Re: Screenshots
Posted: Tue May 31, 2011 6:24 pm
by InsaneKid
for a seminar about roman temples! :>

Re: Screenshots
Posted: Wed Jun 01, 2011 12:43 am
by fKd
nice one! looks cool
Re: Screenshots
Posted: Thu Jun 09, 2011 10:36 am
by cityy
Re: Screenshots
Posted: Thu Jun 09, 2011 10:54 am
by Eraser
InsaneKid wrote:for a seminar about roman temples! :>
A seminar? Really? Tell us more. How exactly are you using Quake 3 in your seminar? You're building roman architecture in GtkRadiant and use Q3 to show that? That's a neat idea I think.
Re: Screenshots
Posted: Fri Jun 10, 2011 12:35 pm
by fKd
my current mess for the comp

Re: Screenshots
Posted: Sat Jun 11, 2011 7:10 am
by DaEngineer
Looks pretty awesome. But what about the glass? No lightmap stage?
Re: Screenshots
Posted: Sat Jun 11, 2011 8:09 am
by Eraser
Awesome. Love all the extraneous geometry. Really makes it look like it's a real place.
Re: Screenshots
Posted: Sun Jun 12, 2011 10:33 am
by GODLIKE
Man, it's nice to see cool stuff still goes on in here..
D3: Phobos .. bookmarked.
Re: Screenshots
Posted: Sun Jun 12, 2011 4:00 pm
by g0th-
nice fdk youre certainly in for a good start
Re: Screenshots
Posted: Sun Jun 12, 2011 7:55 pm
by ^Ghost
defrag map..
[lvlshot]http://img51.imageshack.us/img51/2982/shot0171e.jpg[/lvlshot]
[lvlshot]http://img844.imageshack.us/img844/1489/shot0170k.jpg[/lvlshot]
Re: Screenshots
Posted: Mon Jun 13, 2011 5:37 am
by fKd
few little update shots:

Re: Screenshots
Posted: Mon Jun 13, 2011 6:27 am
by EmeraldTiger
^ Looks nice! Good sense of architecture.
Alpha 1 of Tactical Assault screenie:

Re: Screenshots
Posted: Mon Jun 13, 2011 12:16 pm
by Kaz
Ghost: Like that skybox! Might want to try rotating the tree around to get the branches to not be obviously stuck in the rock. The lighting could be more varied, it looks sort of washed out in places.
EmeraldTiger: Looks "expansive." Will have to dl soon...
Been doing some work here and there on Putrefactory, the neverending map. I think the delay is worth it, however, because through slow accretion it's looking cooler and cooler
[lvlshot]http://www.freemancw.com/junk/shot0301.jpg[/lvlshot]
Re: Screenshots
Posted: Tue Jun 14, 2011 11:29 am
by nitin77
kaz and fkd,
both looking good.
Re: Screenshots
Posted: Wed Jun 15, 2011 8:31 am
by fKd
zug zug. dabu
*edit and the other side
