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Re: Screenshots

Posted: Sun Apr 07, 2013 4:01 am
by Silicone_Milk
obsidian wrote:"surfaceparm anus".
:olo:

Cannot unsee.

Re: Screenshots

Posted: Sun Apr 07, 2013 4:15 am
by GONNAFISTYA
Didn't that game "Prey" feature a bunch of anus and vagina doors?

Yep...

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Re: Screenshots

Posted: Sun Apr 07, 2013 6:52 am
by Eraser
Those are the kind of things that you remember of games, eh

Re: Screenshots

Posted: Sun Apr 07, 2013 3:08 pm
by Infernis
Eraser wrote:Those are the kind of things that you remember of games, eh
Come on, as if you don't remember the same thing and though exactly the same thing ;)

Re: Screenshots

Posted: Sat Apr 13, 2013 5:49 pm
by seremtan
GONNAFISTYA wrote:Image
i don't know what's more disturbing about this pic - the poop-stained anal door or the blood-stained wrench about to attack it

Re: Screenshots

Posted: Tue Apr 23, 2013 9:36 am
by geX
WIP Mars City Reception.

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Re: Screenshots

Posted: Tue Apr 23, 2013 9:11 pm
by obsidian
Is that The Villiage People I see riding on unicorns?

(looks good, but maybe tone down saturation on the rainbows or experiment with analogous color schemes)

Re: Screenshots

Posted: Wed Apr 24, 2013 9:35 pm
by camel
my gallery of the first map for the q3a stargate project
http://www.camelplus.tv/stargate-project/gallery.php

Re: Screenshots

Posted: Thu Apr 25, 2013 11:33 am
by geX
We are a bit on a steam here, so here is another WIP.

Mars City Living Quarters

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Re: Screenshots

Posted: Sun May 05, 2013 6:03 am
by Eraser
My map has a bunch of entities in it...

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Re: Screenshots

Posted: Wed May 08, 2013 7:59 am
by cityy
Already said it on IRC but damn nice shot Eraser! :p
My 2011 duel map cure was eventually added to QuakeLive yesterday.

[lvlshot]https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-ash4/466988_10151606244184600_115911282_o.jpg[/lvlshot]
Screenshot from the QuakeLive facebook page

You should check out the other maps, Repent and Arcane Citadel, as well - they are astonishing!

Re: Screenshots

Posted: Wed May 08, 2013 1:37 pm
by Bliccer
cityy wrote:Already said it on IRC but damn nice shot Eraser! :p
My 2011 duel map cure was eventually added to QuakeLive yesterday.
You should check out the other maps, Repent and Arcane Citadel, as well - they are astonishing!
Nice map, but this trailer rocks your pants :DDD
http://www.youtube.com/watch?v=xToW_k8XSP4 (Arcane Citadel)

@Eraser: Ingame \o/

Re: Screenshots

Posted: Wed May 08, 2013 2:28 pm
by Eraser
Bliccer wrote:@Eraser: Ingame \o/
Soon. Be patient :)

Re: Screenshots

Posted: Wed May 08, 2013 10:58 pm
by lightmill
geX wrote:We are a bit on a steam here, so here is another WIP.

Mars City Living Quarters

Image

Oh very nice and geat lighting for doom3! Is it 4+ lights per face?

Re: Screenshots

Posted: Thu May 09, 2013 10:12 am
by Bliccer
geX wrote:We are a bit on a steam here, so here is another WIP.
Mars City Living Quarters
The still looks good, except that fence/grid texture the soldier stands on. Is it a selfmade or an original? It looks way too comicish.
And cables to the neon lights "A2" would be nice.

Re: Screenshots

Posted: Tue May 28, 2013 6:06 am
by EmeraldTiger
New Cerberon:

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Re: Screenshots

Posted: Tue May 28, 2013 6:24 am
by themuffinman
@Emerald: I posted a comment in the thread on the QL forums a while back but some slimy mod went and deleted it. That map is truly outstanding. I prefered the first alpha layout to the later versions but that's just me. It certainly stacks up with the best CTF maps out there. Well done. Now how about entering the competition...?

Re: Screenshots

Posted: Tue May 28, 2013 6:28 am
by themuffinman
Also, contrary to popular belief those textures are almost all copied directly from diffuse textures in Quake 4, not made by cityy. Kind of disappointed he doesn't correct this perception, it kind of borders of plagiarism.

Re: Screenshots

Posted: Tue May 28, 2013 6:34 pm
by cityy
Me having made those textures is more of a general assumption than anything else as I never pretended being involved with the creation.
I simply did some shadow painting on the diffuse maps and addes some of my own textures (barely any).

I will comment on the shots when I got more than a smartphone to view them. Looks good here already though!

Re: Screenshots

Posted: Tue May 28, 2013 10:51 pm
by Bliccer
@Emerald: Awesome. But what about good old rockwalls instead of a brush with a rock texture (first pic)?
It's super interesting to see your progress from the first map you posted here on q3w to this one above.

Re: Screenshots

Posted: Tue May 28, 2013 11:18 pm
by fKd
@ET Damn man, that's looking great. good job man! :up:

Re: Screenshots

Posted: Wed May 29, 2013 1:04 am
by WendyB
Very nice, EmeraldTiger! I really like how those colors work together.

Re: Screenshots

Posted: Thu May 30, 2013 9:00 pm
by D-Meat
Hello people ! I saw That Tigger over at Lvl updated the page for my map "Lo Sota Olt" ! I don't think he'll be updating the screenshots, so here you go.

You can also check out the article I wrote about what changed on my blog !

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Re: Screenshots

Posted: Sun Jun 02, 2013 1:52 pm
by cityy
So I am finally back home now, able to see the shots on a propper display!
The level of detail looks really good in your shots, EmeraldTiger. In the second pic, is that pipe a dropdown from the pre base high level? \o/
I'm curious to see the red base, I bet it looks even better. :) The only thing that bugs me right now in those pics is the rockwall around the flag. Btw, are you still using minlight in those shots?

@D-Meat: I remember this one, time for a revisit!

Edit: Emeraldtiger, go sign up for the mapping competition!

Re: Screenshots

Posted: Sun Jun 02, 2013 10:51 pm
by Bliccer
@D-Meat: Nice to see you back here!
Write me on msn, please (if this thing is still online), I think I want to talk to you about a tiny thingy =)