Mat Linnett wrote:I really like Act V, much better than Act IV.
But then at the end of the day, the campaign is just the prelude for Adventure Mode these days.
Adventure mode is where the fun is at now.
Oh i see. I should check that out. Is that a multiplayer online thing or can I play that single player?
edit: this is the first diablo game I've really played, so I'm still learning things.
Adventure Mode's basically the "End Game", what comes after completing the campaign, and is a way to continually progress your characters. It can be played single or multiplayer, just like the campaign.
It gives you free reign over the entire world, and sets you quests called Bounties, where maybe you'll have to kill a boss or clear an area.
On top of that, you have Vanilla and Greater Rifts. A Rift is a series of levels populated by monsters picked randomly from the tables. In normal Rifts, you have to kill a certain amount of monsters, then a boss appears.
Greater Rifts work similarly, but there are no loot drops from monsters before the boss, and it's timed. Additionally, the difficulty level of a Greater Rift is determined by completing a brief precursory horde-mode style map. If you complete a Greater Rift within the time limit, you can choose to either upgrade a Legendary gem or try the next level of difficulty. If you complete it over the time limit, it still gives you the opportunity to upgrade a Legendary gem.
The higher the level of a Legendary gem, the lower the chance to upgrade it is, but that chance increases as the difficulty level of the Greater Rift does. It's a really good risk/reward mechanism.
All these things are tailored to keep you coming back for more, but it's all so polished, fun and gratifying, you don't resent it. Let alone which, most activities in Adventure mode take between 10-15 minutes once you know what you're doing, making it a perfect way to fill spare but limited time.
Never got that far in Torchlight; it bored me senseless after a while. Don't know exactly why; the look was great, performance was smooth, there were some very cool ideas... but I'd just get bored incredibly quickly while playing.
Mat Linnett wrote:Adventure Mode's basically the "End Game", what comes after completing the campaign, and is a way to continually progress your characters. It can be played single or multiplayer, just like the campaign.
It gives you free reign over the entire world, and sets you quests called Bounties, where maybe you'll have to kill a boss or clear an area.
On top of that, you have Vanilla and Greater Rifts. A Rift is a series of levels populated by monsters picked randomly from the tables. In normal Rifts, you have to kill a certain amount of monsters, then a boss appears.
Greater Rifts work similarly, but there are no loot drops from monsters before the boss, and it's timed. Additionally, the difficulty level of a Greater Rift is determined by completing a brief precursory horde-mode style map. If you complete a Greater Rift within the time limit, you can choose to either upgrade a Legendary gem or try the next level of difficulty. If you complete it over the time limit, it still gives you the opportunity to upgrade a Legendary gem.
The higher the level of a Legendary gem, the lower the chance to upgrade it is, but that chance increases as the difficulty level of the Greater Rift does. It's a really good risk/reward mechanism.
All these things are tailored to keep you coming back for more, but it's all so polished, fun and gratifying, you don't resent it. Let alone which, most activities in Adventure mode take between 10-15 minutes once you know what you're doing, making it a perfect way to fill spare but limited time.
Thanks for taking the time to explain that. I'll give it a whirl after I finish Act 5 (whenever that happens.)
Anyone playing in Season 4? I didn't really put that much time into the earlier seasons [would get bored pretty quick], but I'm having a lot of fun this time around. I've pushed harder this time than any previous season and even further than non-season. Currently at 328 paragon clearing tier 46 grifts quite easily. Trying to get an ancient weapon before aiming higher.