Hi all
I've just tried the ZeroRadiant and i encountered a bug ... problem .... dunno
My 3D view camera rotate with no-sense in free looking mode ... no way to eliminate this rotation even changing the globalpref.
This never happen in years using Gtk Radiant 1.4.
Any idea how to eliminate ??? My os is Xp
Thanks for all the answerz
how hard would it be to recompile this in linux? I've been doing a lot of work with NetRadiant in linux lately and it'd be cool to have an alternative once in a while.
Neither of them directly supports quakelive. You gotta decrypt their pk3s and create your own QL mapping workspace. The game files are the same as in q3.
Looks like in new version my textures problem is no longer appear. Thats awesome, tnx a lot.
But now i have another silly question! Where or how i can get q4pack?
I found something in google, but looks like its not what i need. https://zerowing.idsoftware.com/svn/rad ... ks/Q4Pack/
It has been so long since I've done this stuff. I unzipped the file into my quake dir. I run radiant.exe and it asks:
Failed to load project file, please select project file and it gives me a dialog box. Where is this project file? I'm such a nub.
I unzipped ZeroRadiant. I didn't install any game packs. Sounds like installing the game pack would help! All I did was select Quake 3 Arena when setting up. I'm trying out ZeroRadiant because I would like to mess with my old map on my Windows 7 machine.
Crisis averted. When I first loaded ZeroRadiant, I selected the wrong dir. I deleted all of the files, extracted ZeroRadiant to my Program Files (x86), ran Radiant.exe (as admin) then selected the correct Quake dir.
The empty model entity needs a selection box around it like the other entities so that you can select it. Also useful when you have a model missing from a map. Noted for issue tracker.
For the time being, you can drag a selection box around it (1.5) or do a select-tall operation (1.4/1.6).