Foo wrote:I'm looking at Quake 1 levels which haven't been sucessfully ported to Q3.
Such as:
Dapak1-12
Punish
Ultrav
Very interesting thread (even for a non-mapper such as myself). A few observations:
Some of the levels listed above appear to have already been remade for Half-life.
http://dmc-central.com/Downloads-index- ... d-12.phtml
The readmes credit the original author(s) but I don't know if they were made with their advance permission. It seems ironic that the levels are available for Half-life but not Quake 3.
Incidentally, the Half-life mod they were made for (Deathmatch classic) is a remake of Q1 multiplayer including maps. This mod was developed by Valve and is distributed through Steam.
http://en.wikipedia.org/wiki/Deathmatch_Classic
I don't know the history but if there were legal obstacles preventing such remakes, I would not expect this mod to be available. (Someone correct me if I'm wrong).
Using the term 'theft' normally implies the victim has suffered a loss. It could be argued that the original (custom) map authors have gained by these remakes as:
- their maps will be enjoyed by new players (in the same way as a remade song introduces that song to a new generation of listeners).
- they have been given credit, so more people will find out about the original mapper.
Even if the remake was without their permission, perhaps the author would lose more if their map had never been remade and a great design / layout drifted into obscurity. To continue the music analogy, what use is a great song if no-one ever listens to it?
(In the case of the maps listed above, it's clear that the authors won't be converting the maps themselves.)
More generally, the issue about asking for permission before attempting a remake seems to be one of etiquette. An artist creates a song through a creative process - in many ways, the artist may be more emotionally attached to the song than a mapper is to their map. If an artist doesn't need to obtain permission to remake someone else's songs, maybe this is acceptable in the music industry but viewed as disrespectful in the mapping community.
Just a few thoughts I had when reading the thread...