Quake 3 Sky-Texture is missing?

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Turrican
Posts: 3
Joined: Thu Sep 15, 2005 3:12 am

Quake 3 Sky-Texture is missing?

Post by Turrican »

Hi

I've a problem with Sky, it looks like this:



Image

:puke:



In the console:

Image


plz help, i've re-installed the game but the sky is still missing


thx Turrican
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Foo
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Joined: Thu Aug 03, 2000 7:00 am
Location: New Zealand

Post by Foo »

Do you have any custom level (.pk3) files installed into the game?

Is this a legitimate copy of the game, and not some knock-off?
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
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Bacon
Posts: 1477
Joined: Sat Jul 31, 2004 7:00 am

Re: Quake 3 Sky-Texture is missing?

Post by Bacon »

Turrican wrote:Hi

I've a problem with Sky, it looks like this:



Image

:puke:



In the console:

Image


plz help, i've re-installed the game but the sky is still missing


thx Turrican

Just a tip:

you can take JPEG screenshots from the game:

In the console type:

/bind P screenshotJPEG

Push P to take the picture.

;)
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axbaby
Posts: 3424
Joined: Wed Dec 22, 1999 8:00 am

Post by axbaby »

can you tell us the name of the map

i may be wrong but tim_km2 might be one of those textures that were never included in the original game and were fixed with an improved shader when you install GTK or qradiant fellas.



textures/skies/tim_km2
{
q3map_lightimage textures/skies/stars_red.tga
qer_editorimage textures/skies/killsky_1.tga
surfaceparm noimpact
surfaceparm nomarks
surfaceparm nolightmap

q3map_sun .5 .37 .19 90 315 40
q3map_surfacelight 80
skyparms - 512 -

{
map textures/skies/killsky_1.tga
tcMod scroll 0.05 .1
tcMod scale 2 2
depthWrite
}
{
map textures/skies/killsky_2.tga
blendfunc GL_ONE GL_ONE
tcMod scroll 0.05 0.06
tcMod scale 3 2
}
}
Last edited by axbaby on Thu Sep 15, 2005 4:06 am, edited 1 time in total.
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Foo
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Joined: Thu Aug 03, 2000 7:00 am
Location: New Zealand

Post by Foo »

I'm pretty sure that's Tourney3
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
blood.angel
Posts: 871
Joined: Sat Jun 10, 2000 7:00 am

Post by blood.angel »

It is tourney 3, the shader is in pak0.pk3

Try to manually copy pak0.pk3 from the CD to your baseq3 folder. A friend had a similar problem but with sounds, and he copied it over and it worked fine.
Turrican
Posts: 3
Joined: Thu Sep 15, 2005 3:12 am

Post by Turrican »

ok, thx for the answers :icon31:


First, this is a legitimate copy of the game, bought around 2000

Yes,i've installed some custom Paks

This Sky-missing error is in every map, except 2 or 3 if i remember correctly

the map is Q3DM1

In the map Q3DM17 i can see the sky

And, Bacon thanks for the tip with p (to make a screenshot)
I didn't know that :icon25:



bloodangel: I've done that, but nothing changed :icon23:
axbaby
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Joined: Wed Dec 22, 1999 8:00 am

Post by axbaby »

those custom pak's are the problem .. some map builder has a texture or shader with the same name or an error in the shader as the default quake3 paks and it's being used instead of the default texture or shader.

backup and remove a few paks and test till you find the offending pak "pk3" file.
Turrican
Posts: 3
Joined: Thu Sep 15, 2005 3:12 am

thx

Post by Turrican »

@ axbaby

I've removed the paks, and now i can see the sky in every map




Thank you very much

:icon31: :icon31: :icon31:
axbaby
Posts: 3424
Joined: Wed Dec 22, 1999 8:00 am

Post by axbaby »

Foo nailed your problem right from the start :)
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