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glossy... (or any other php coder)
Posted: Tue Feb 22, 2005 11:31 pm
by Turbanator
Want to attempt program the gameservers php?
Posted: Wed Feb 23, 2005 1:36 am
by bitWISE
I would be interested but I don't know what the gameservers php would need to do...
Posted: Wed Feb 23, 2005 1:42 am
by PhoeniX
To do what? I programmed a simple PHP Q3 server query thing a while ago. Probably can be ported into it easilly.
Posted: Wed Feb 23, 2005 1:46 am
by Turbanator
click the link, opens a window, pops up a box, closes the window, in the popped box there's some sort of useful shit about the q3w game server... ya know...
Posted: Wed Feb 23, 2005 1:49 am
by Turbanator
need it to take an address parameter too...
ie: gameservers.php?ip=123.123.123.123:12345
which will attempt to query the game server at the input ip opposed to the default ip (default ip being the q3w server).
Posted: Wed Feb 23, 2005 1:50 am
by Turbanator
Quake3World.com @clanservers.net | 69.12.14.156:27960
Hosted by Viruseater, andh ttp://
www.clanservers.net.
?
Posted: Wed Feb 23, 2005 1:52 am
by Bdw3
Why not just flat out use Qplug? :icon16:
Posted: Wed Feb 23, 2005 1:54 am
by Turbanator
well you still need all the bullshit javascript to popup windows and stuff... but i thought someone might want to make it more interesting... i dunno.
even if you opt for qplug, you need it to readparse the address and decide if it's gonna be the default server or an input server and do the js html code to do the popup stuff crap.
Posted: Wed Feb 23, 2005 2:50 am
by SoM
why isnt everyone who plays q3 use ASE ffs..
Posted: Wed Feb 23, 2005 2:58 am
by AmIdYfReAk
we do, but its nice to have that nice little menu.
Posted: Wed Feb 23, 2005 7:57 am
by glossy
how do you want it setup? do you want the .php to manually connect to the q3 server, retrieve data, cache it and display it?
i'll get looking for resources on the q3 protocol i'll need to use to find out the num. players, map, etc; and give it a shot.
Posted: Wed Feb 23, 2005 9:27 am
by Pauly
Don't worry, I will take care of this
Posted: Wed Feb 23, 2005 10:44 am
by glossy
okay, i have it working for the most part, i just need a server with players on it so i can test the player listing.
if someone could hook me up with a well-populated server i would be thankful

Posted: Wed Feb 23, 2005 12:43 pm
by glossy
Quake3world clanservers q3 server
give it a whirl, suggestions / critique / bashing welcome.
Posted: Wed Feb 23, 2005 12:48 pm
by Turbanator
nmm... nice...
layout needs a little refining but works very well

Posted: Wed Feb 23, 2005 12:51 pm
by reefsurfer
Turbanator wrote:click the link, opens a window, pops up a box, closes the window, in the popped box there's some sort of useful shit about the q3w game server... ya know...
Would be nice with other games than Q3A.
Posted: Wed Feb 23, 2005 1:04 pm
by glossy
turb, i didn't know what you wanted with the layout so i just set it into a basic, generic thing so you can tinker with it if you like or tell me what to do with it.
reefsurfer, it runs on the basic q3a ping protocol, so theoretically any other games that run on a similar protocol should work with it (although the player listing may be a little whack -- SoF2 for example returns 4 player fields[ping,score,deaths,name] instead of three[ping,score,name])
if you list any other games you'd like to see support for, i'll look into the protocol for it and see what i can do