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Enemy model question in RA.Rocket Arena 3 v1.76

Posted: Thu Oct 13, 2005 10:09 am
by Zu Bat
I made the following settings in RA config, only the enemy color appeared correct.
Both enemy and team models do not reflect the settings.
cg_customColors "1"
cg_enemyColor "FFF000:FFF000:FFF000"
cg_enemyModel "tankjr/PM"
cg_teamModel "bones/default"
cg_forcemodel "0"
model "bones/default"

I do not have this issue with the OSP mode.
Any help will be appreciated. Thanks.

Posted: Thu Oct 13, 2005 11:17 am
by Fjoggs
I had the same problem a long time ago. The only way I managed to solve it was to reinstall RA3.

Posted: Thu Oct 13, 2005 11:20 am
by ^misantropia^
What happens if you delete your q3config.cfg? Maybe you'll need to delete the config in your baseq3/ directory as well, since cvars have a tendency to leak into the main q3config.cfg.

Posted: Thu Oct 13, 2005 2:20 pm
by Zu Bat
I have deleted both q3config.cfg files in baseq3 and OSP. Redo the one in RA but results is still the same.

I will try the reinstall of RA 3 as suggested by Fjoggs.

Thanks.

Posted: Thu Oct 13, 2005 5:24 pm
by Foo
I thought forcemodel had to be set to 1 for them to take effect?

Posted: Thu Oct 13, 2005 6:05 pm
by Fjoggs
nop, no need.

Posted: Fri Oct 14, 2005 7:31 pm
by Cooldown
// rocket arena 3
seta cg_customColors "1"
seta cg_enemyColor "00FF00:00FF00:00FF00"
seta cg_forceSkins "1"
seta cg_teamColor "FFFFFF:FFFFFF:FFFFFF"

// player setup
seta color "y"
seta color1 "yyyy"
seta color2 "y"
seta cg_deferPlayers "1"
seta cg_forceModel "1"
seta model "keel/pm"
seta headModel "keel/pm"
seta team_model "keel/pm"
seta teamHead_model "keel/pm"
seta cg_enemycolors "iiii"


[White teammates (Keel) + Green enemies (TankJr) works for me in OSP/CPMA/3wave/RA3]

Change according to your preferences. Open and close scoreboard a couple times and try /vid_restart :icon27: