problem setting up an online server
Posted: Fri Feb 25, 2005 4:28 am
[EDIT]woops I think I posted this in the wrong section..!
I was trying to set up an 'internet' server for Q3 to do some online testing of a beta map when I ran into this peculiar problem. It's been a few years since I tried this and I was on 56k modem at the time but it worked, I'm now on ADSL (UK).. I go through the usual 'setup' screens in Quake3, set the server for the 'net' and then set it to dedicated. The game restarts and the console appears and this is where it gets a little odd. The server apparently (according to the console readout) pings that master server and the same IP address I had from wayyy back years ago is assigned (they must have a record somewhere?). Now on my other PC, I can see the server as a 'LAN' connection, which is fine, but as a test I tried to 'specify' the IP... nadda... not a dicky bird.
If I enter net_ip and net_port in the console both return with 'localhost' unless I set the IP given and restart the server, it's this that's puzzling me, the console says it's pinged the master and an IP assign and yet the return in the console suggests it's not even left the network (I do access the net via an ADSL router that does have a 'localhost' IP number).
Just to check the IP I installed QTracker and did a trace route and that returns the default 30 hops and times out.
Any suggestions as to what's going on?
[EDIT]Quake3 has permissions to pass via ZoneAlarm so isn't being blocked there, the ADSLrouter firewall is disabled as well.
I was trying to set up an 'internet' server for Q3 to do some online testing of a beta map when I ran into this peculiar problem. It's been a few years since I tried this and I was on 56k modem at the time but it worked, I'm now on ADSL (UK).. I go through the usual 'setup' screens in Quake3, set the server for the 'net' and then set it to dedicated. The game restarts and the console appears and this is where it gets a little odd. The server apparently (according to the console readout) pings that master server and the same IP address I had from wayyy back years ago is assigned (they must have a record somewhere?). Now on my other PC, I can see the server as a 'LAN' connection, which is fine, but as a test I tried to 'specify' the IP... nadda... not a dicky bird.
If I enter net_ip and net_port in the console both return with 'localhost' unless I set the IP given and restart the server, it's this that's puzzling me, the console says it's pinged the master and an IP assign and yet the return in the console suggests it's not even left the network (I do access the net via an ADSL router that does have a 'localhost' IP number).
Just to check the IP I installed QTracker and did a trace route and that returns the default 30 hops and times out.
Any suggestions as to what's going on?
[EDIT]Quake3 has permissions to pass via ZoneAlarm so isn't being blocked there, the ADSLrouter firewall is disabled as well.