frame rate isn't capped at 60 is it?
Posted: Wed Oct 19, 2005 3:01 pm
cuz it seems to be stuck at 60-65 at all times no matter what setting r...is there a command homos or what?
Your world is waiting...
https://www.quake3world.com/forum/
Holy shit Shiznit good call! I'm hoping that will fix the tearing. :icon31:shiznit wrote:Try Com_Fixedtic -1 - Removes 60 FPS Limit, this from http://www.gamespot.com/pc/action/doom3/hints.html could work.
no reason for u...for me...yes theres a reason...MKJ wrote:theres no reason for it not to be capped sir. in q3 there were some magic numbers (eg 125) but the way movement is handled here is different, ergo theres no advantage in having more fps whatsoever
And that would be what?Freakaloin wrote:
no reason for u...for me...yes theres a reason...
Others answer, is this an issue?nomadimage wrote:The only downside is the screen tearing. :icon33:
ITS A LITTLE OVER UR HEAD...JUST TRUST ME ON THIS ONE...Tormentius wrote:And that would be what?Freakaloin wrote:
no reason for u...for me...yes theres a reason...
Yeah...Freakaloin wrote:
ITS A LITTLE OVER UR HEAD...JUST TRUST ME ON THIS ONE...