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frame rate isn't capped at 60 is it?

Posted: Wed Oct 19, 2005 3:01 pm
by Freakaloin
cuz it seems to be stuck at 60-65 at all times no matter what setting r...is there a command homos or what?

Posted: Wed Oct 19, 2005 3:08 pm
by MKJ
theres no reason for it not to be capped sir. in q3 there were some magic numbers (eg 125) but the way movement is handled here is different, ergo theres no advantage in having more fps whatsoever

Posted: Wed Oct 19, 2005 3:11 pm
by shiznit
Try Com_Fixedtic -1 - Removes 60 FPS Limit, this from http://www.gamespot.com/pc/action/doom3/hints.html could work.

Posted: Wed Oct 19, 2005 3:13 pm
by nomadimage
The only downside is the screen tearing. :icon33:
But like MKJ said its capped at 60 for Q4's movement and physics.

Posted: Wed Oct 19, 2005 3:14 pm
by nomadimage
shiznit wrote:Try Com_Fixedtic -1 - Removes 60 FPS Limit, this from http://www.gamespot.com/pc/action/doom3/hints.html could work.
Holy shit Shiznit good call! I'm hoping that will fix the tearing. :icon31:

Posted: Wed Oct 19, 2005 3:15 pm
by Freakaloin
MKJ wrote:theres no reason for it not to be capped sir. in q3 there were some magic numbers (eg 125) but the way movement is handled here is different, ergo theres no advantage in having more fps whatsoever
no reason for u...for me...yes theres a reason...

Posted: Wed Oct 19, 2005 3:41 pm
by Tormentius
Freakaloin wrote:
no reason for u...for me...yes theres a reason...
And that would be what?

Posted: Wed Oct 19, 2005 3:47 pm
by Massive Quasars
nomadimage wrote:The only downside is the screen tearing. :icon33:
Others answer, is this an issue?

Posted: Wed Oct 19, 2005 4:02 pm
by Freakaloin
Tormentius wrote:
Freakaloin wrote:
no reason for u...for me...yes theres a reason...
And that would be what?
ITS A LITTLE OVER UR HEAD...JUST TRUST ME ON THIS ONE...

Posted: Wed Oct 19, 2005 4:08 pm
by Tormentius
Freakaloin wrote:
ITS A LITTLE OVER UR HEAD...JUST TRUST ME ON THIS ONE...
Yeah...

:icon27: