Multiple Weapon Bind Syntax
Posted: Fri Oct 21, 2005 4:12 pm
Normally, you would bind a weapon like this:
bind "c" "_impulse6"
However, I want to bind multiple weapons to a single bind. Something like this:
bind "c" "_impulse6, _impulse7"
So, when "c" is pushed, it switches to weapon "impulse6", if i do not have the "impulse6" weapon, it will go to "impulse7". I have done this in Half-Life/Counter-Strike using the above syntax. I'm pretty sure you are able to do it in Quake, just not quite sure about the syntax.
bind "c" "_impulse6"
However, I want to bind multiple weapons to a single bind. Something like this:
bind "c" "_impulse6, _impulse7"
So, when "c" is pushed, it switches to weapon "impulse6", if i do not have the "impulse6" weapon, it will go to "impulse7". I have done this in Half-Life/Counter-Strike using the above syntax. I'm pretty sure you are able to do it in Quake, just not quite sure about the syntax.