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Disable blood/gibs?
Posted: Tue Oct 25, 2005 9:58 am
by Mogul
Is there a way to disable blood/gibs in mp? Heck, while I'm at it, is there a way to disable rocjet trails?
Posted: Tue Oct 25, 2005 10:07 am
by o'dium
Are you joking? Bloods already sparse as it is. To little of it. If I gib somebody, nothing comes from him, compared to how it looks in SP.
If anything here should be MORE blood.
Posted: Tue Oct 25, 2005 10:26 am
by MKJ
i dont know what game you are playing odium, but if i railgib someone the entire wall behind him get repainted

Posted: Tue Oct 25, 2005 10:31 am
by o'dium
MKJ wrote:i dont know what game you are playing odium, but if i railgib someone the entire wall behind him get repainted

I seem to recall gibbing people, but no blood coming out... Hmmm...
I shall test this after afternoon breakfast. :icon32:
Posted: Tue Oct 25, 2005 10:40 am
by Eraser
heck yea, if you shoot someone with the nailgun and deal enough damage to gib it's a big fountain spray of goo.
Posted: Tue Oct 25, 2005 5:46 pm
by Mogul
OK, so can you disable it?
Posted: Tue Oct 25, 2005 5:55 pm
by AmIdYfReAk
i am seconding Mogule, i have it so its a little splash , it wont mark the walls.. but there are still body parts.
Posted: Tue Oct 25, 2005 6:04 pm
by Cynips
Maybe this has to do with high quality effects and decals?

Posted: Tue Oct 25, 2005 6:11 pm
by shiznit
I'm not sure there is a command to disable gibs, I don't recall seeing them. Probally not paying attention.
See if g_decals "0" disables them, yes I know it's for decals.
Posted: Tue Oct 25, 2005 6:19 pm
by waY2Kool
pardon the noobism here, what exactly is meant by 'decal' - i haven't messed with this setting.
Posted: Tue Oct 25, 2005 6:36 pm
by Cynips
Decals are temporary items like bullet marks on the walls. Usually you can turn them off, set how long they'll stay or how many you'll keep at any time. The more you have the more your client will have to deal with. Well, that's how I understand them anyway.
Posted: Tue Oct 25, 2005 6:54 pm
by shiznit
Yeah decals are basicly bullet/burn marks your weapon leaves, I'm just wondering if they also stop blood/gibs since I cannot find any other command.
Also g_decals has little to no performance loss, but I still turn them off.
Posted: Tue Oct 25, 2005 6:55 pm
by waY2Kool
ah, thx.
Posted: Tue Oct 25, 2005 7:00 pm
by Eraser
shiznit wrote:Yeah decals are basicly bullet/burn marks your weapon leaves, I'm just wondering if they also stop blood/gibs since I cannot find any other command.
Also g_decals has little to no performance loss, but I still turn them off.
technically speaking decals are not limited to that, but that's one way of how decals are used dynamically