Player Limit

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fs
Posts: 12
Joined: Mon Oct 24, 2005 3:22 am

Player Limit

Post by fs »

I've noticed on a server browser some being even /64 o_O

how is that possible?
Last edited by fs on Wed Oct 26, 2005 12:57 pm, edited 4 times in total.
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Foo
Posts: 13840
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Location: New Zealand

Post by Foo »

Supposedly it's 16.
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fs
Posts: 12
Joined: Mon Oct 24, 2005 3:22 am

Post by fs »

that is why i find it odd
RooKie
Posts: 71
Joined: Fri Oct 21, 2005 5:11 pm

Post by RooKie »

i have a high ping, im only aloud 4 :(
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Eraser
Posts: 19174
Joined: Fri Dec 01, 2000 8:00 am

Post by Eraser »

Foo wrote:Supposedly it's 16.
Maybe the UI only goes to 16.
Like with Quake 3, you can set sv_maxclients to values higher than 16 and it works, but the menu only goes up to 16 I think (or 12 even?)
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MKJ
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Post by MKJ »

indeed
i remember playing q3dm7 (well.. in one of the first test builds) on a server with a 99 player limit - it was full, too :o

the rocketlauncherbridge room had a sea of rocketlauncers bobbing up and down :olo:
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fs
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Joined: Mon Oct 24, 2005 3:22 am

Post by fs »

MKJ wrote:i remember playing q3dm7 (well.. in one of the first test builds) on a server with a 99 player limit - it was full, too :o
oh crap, why did I miss that :confused:

pure spamage :icon25:
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