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Fav custom Q3 maps you would like to see remade for Q4.
Posted: Wed Oct 26, 2005 2:24 pm
by reefsurfer
With Q4 textures.
Here are some i would like to see:
blood run a.k.a ztn
Natestah's Beotch
meat map series
Ancient Archipelago
Posted: Wed Oct 26, 2005 2:26 pm
by CrinklyArse
ra3map1, or especially the main bit:
(ospra3map1)

love that map.
Oh yeah and Overkill and 6++.
Posted: Wed Oct 26, 2005 2:27 pm
by Grudge
heh, I've been thinking about doing a remake of Whitemeat
Posted: Wed Oct 26, 2005 2:28 pm
by axbaby
q3w2 ..ctf map
Posted: Wed Oct 26, 2005 3:02 pm
by MKJ
EYE WOULD LIEK TO SEE A REMAEK OF Q3Q2KILL3 WHICH IS A REMAEK OF Q2KILL3 - A REMAK OF Q1KILL3 !!11one
EYE DONT LIEK NOO MAPS!
Posted: Wed Oct 26, 2005 3:33 pm
by Oeloe
OKHAY TEH FUUNY SPELIING CAPPSLOC TROLS AER GETING OLDE NWO!!!!EXCLAMATIONMARKS :icon30:
Remakes i'd like to see:
ztn3tourney1 and the cpm version nodm19 (by Swelt)
rpg3dm1
hub3aeroq3 (or better: cpm22)
cpm3a
charon3dm12
q3shw19
jug3dm1 (would fit the Q4 theme nicely)
ztn2dm3
A number of the 3wave maps like q3wcp1 (Japanese Castles) and q3wcp9 (spider crossings) but also the fun ones like q3wxs1, q3wcp17 and q3wcp23 (bubctf).
And a small ctf map for 2v2/3v3 like q3ctf1.
Overkill and 6++ would be nice. Some good TDM maps (cpm18i, cpm4a, cpm21 when CPMA for Q4 comes out).
Posted: Wed Oct 26, 2005 3:35 pm
by DRuM
ZTN
Posted: Wed Oct 26, 2005 3:42 pm
by Fjoggs
cpm22 for q4?

Posted: Wed Oct 26, 2005 3:43 pm
by o'dium
Lun's "sandstorm" from Q3. Rocked.
Posted: Wed Oct 26, 2005 4:30 pm
by Doomcore
ztn3tourney1
ztn3dm2
charon3dm5/dm7/dm10/dm12
Posted: Wed Oct 26, 2005 4:54 pm
by PhantomLORD
burning reminders (burning1)
dead souls (gm3tourney2)
Posted: Wed Oct 26, 2005 5:32 pm
by Doomcore
I kinda agree with Riddla....

People need and want new maps....

Posted: Wed Oct 26, 2005 6:09 pm
by axbaby
q3wca2

should i ?
or make a new map
Posted: Wed Oct 26, 2005 6:11 pm
by AmIdYfReAk
new one axboobie.
Posted: Wed Oct 26, 2005 6:16 pm
by axbaby
okay Amidah .. i already have q4wca2 all laid out but i started a fresh map as well.
expect it in a few months

Posted: Wed Oct 26, 2005 6:17 pm
by AmIdYfReAk
woot!
*waits to kick ax's ass at his own map*
Posted: Wed Oct 26, 2005 6:22 pm
by axbaby
*makes secret spot no one will find again
Posted: Wed Oct 26, 2005 6:23 pm
by AmIdYfReAk
hey, i found it no problemo last time
the only ones that i dident find where the Roof Clipping Spots

Posted: Wed Oct 26, 2005 6:48 pm
by waY2Kool
i agree with a lot of the above. esp bloodrun.
i'd like to see a remake of two underrated Q3 maps: miket2 and bubdm1. those were always favorites on our servers.
Posted: Wed Oct 26, 2005 6:51 pm
by MKJ
Oeloe wrote:OKHAY TEH FUUNY SPELIING CAPPSLOC TROLS AER GETING OLDE NWO!!!!EXCLAMATIONMARKS :icon30:
Remakes i'd like to see:
ztn3tourney1 and the cpm version nodm19 (by Swelt)
rpg3dm1
hub3aeroq3 (or better: cpm22)
cpm3a
charon3dm12
q3shw19
jug3dm1 (would fit the Q4 theme nicely)
ztn2dm3
A number of the 3wave maps like q3wcp1 (Japanese Castles) and q3wcp9 (spider crossings) but also the fun ones like q3wxs1, q3wcp17 and q3wcp23 (bubctf).
And a small ctf map for 2v2/3v3 like q3ctf1.
Overkill and 6++ would be nice. Some good TDM maps (cpm18i, cpm4a, cpm21 when CPMA for Q4 comes out).
cpm3a got cancelled

Posted: Wed Oct 26, 2005 7:11 pm
by CrinklyArse
waY2Kool wrote:
i'd like to see a remake of two underrated Q3 maps: bubdm1.
i know that one, quite a nice map, bit small but good for freeze.
Posted: Wed Oct 26, 2005 8:11 pm
by [TJD]Rico
Spider Crossings, Camper Crossings, Divided Crossings, Cement Concrete and Stone, and a whole load I don't know the name of. I have started learning how to map.
Here's a video of my effort so far.

I can't even do basic things like make items hang in mid-air, or make anything other than rectangles, but at least I worked out how to make jump pads work. =)
Posted: Wed Oct 26, 2005 8:16 pm
by iTG-Blankz
Q4CTF!!!!!
FLAME ON!
Posted: Wed Oct 26, 2005 8:23 pm
by trend
I would like to see these maps (from QW not Q3)
DM2
DM3
DM4
DM6
ZTNDM3
AEROWALK
SKULL
PKEG1
ULTRAV
QCON1
E1M2
CMT4
E2M2
DM6 and DM2 would be my first pick

Posted: Wed Oct 26, 2005 8:37 pm
by axbaby
[TJD]Rico wrote:Spider Crossings, Camper Crossings, Divided Crossings, Cement Concrete and Stone, and a whole load I don't know the name of. I have started learning how to map.
Here's a video of my effort so far.

I can't even do basic things like make items hang in mid-air, or make anything other than rectangles, but at least I worked out how to make jump pads work. =)
select entity
press N
create key
nodrop with a value of 1
nice testbigbox map