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Okay, what the heck is this "sliding" thing?
Posted: Fri Oct 28, 2005 9:44 am
by Eraser
If seen people refer to this (or Crouch sliding) more than once now. What the hell is it and how do I do it?
Posted: Fri Oct 28, 2005 9:53 am
by ppp
hit 'crouch' (and keep the key down) + forward just before you land
best experienced when landing from a ramp
Posted: Fri Oct 28, 2005 9:54 am
by neh
doing planning work 0- though I am now strangely compelled to try this out 0 0 bugger
Posted: Fri Oct 28, 2005 10:00 am
by Foo
Can you transfer this move into a strafe jump at the end? I've been trying and I stall as soon as I let go of crouch or hit jump...
Posted: Fri Oct 28, 2005 10:00 am
by DooMer
You can make sharp turns without losing speed. Lay off the forward key when you land and hit crouch and strafe, while moving your mouse in the direction you want.
Posted: Fri Oct 28, 2005 3:53 pm
by rgoer
Yeah you can keep 100% of your strafe-jumping speed while making a 90-degree (or greater than 90-degree) turn via the crouch slide. I'm glad people have discovered (and mastered) this technique so quickly--we weren't quite sure how long it would take people to figure it out.
Posted: Fri Oct 28, 2005 5:57 pm
by MKJ
rgoer wrote:Yeah you can keep 100% of your strafe-jumping speed while making a 90-degree (or greater than 90-degree) turn via the crouch slide. I'm glad people have discovered (and mastered) this technique so quickly--we weren't quite sure how long it would take people to figure it out.
in other words, its a bug like strafejumping was and you guys thought it was fixed

Re: Okay, what the heck is this "sliding" thing?
Posted: Fri Oct 28, 2005 6:11 pm
by FragZilla!
Eraser wrote:Okay, what the heck is this "sliding" thing?
Whew. From the title, I thought that Quake1 had just been released.
Nevermind me :icon28:
Posted: Fri Oct 28, 2005 9:17 pm
by spookmineer
rgoer wrote:Yeah you can keep 100% of your strafe-jumping speed while making a 90-degree (or greater than 90-degree) turn via the crouch slide. I'm glad people have discovered (and mastered) this technique so quickly--we weren't quite sure how long it would take people to figure it out.
Are there any more special hidden moves?

Posted: Sat Oct 29, 2005 12:07 am
by Grandpa Stu
i figured out how to do the backflip.
Posted: Sat Oct 29, 2005 1:49 am
by Death_Gun
looks nice. i think its the same thing that we do on that hole on the wall of b2 on dust2 in cs. but as q4 have tons of more frames per movement, q4 one must be prettyer
Posted: Sat Oct 29, 2005 1:15 pm
by brisk
An example of how crouch jumping can be effective in maps:
http://www.esreality.com/?a=post&id=920537