Some weird Open-GL funkyness
Posted: Tue Nov 01, 2005 11:04 pm
My open-gl games sometimes have a problem with brightness/gamma. They start up realy dark, but just touchig the brightness slider seems to solve that. To come to the point, i just saw axbaby post the following:
How come that fi Q3 sometimes gets confused over HW-, and SW- gamma?axbaby wrote:type that in the console
r_ignorehwgamma 1
if that doesn't work type
r_ignorehwgamma 0