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Beta: Cajun Hell q4 edition
Posted: Tue Nov 08, 2005 3:27 pm
by StormShadow
Ive ported storm3tourney5: Cajun Hell over to q4. This is the same basic map, with a few alterations. So, check it out and give me some feedback
The new map file name is storm4dm1
Screens:
Dl here:
http://www.planetquake.com/stormshadow/storm4dm1.zip
Extract the zip to your q4base folder. You can load the map via the menu (create server, select map from list).
Posted: Tue Nov 08, 2005 3:43 pm
by Foo
Fuck me that looks great.
Posted: Tue Nov 08, 2005 3:44 pm
by reefsurfer
SWEET!
Posted: Tue Nov 08, 2005 4:12 pm
by waY2Kool
wow, excellent, we'll be getting this on our server asap!
thanks storm!!!
Posted: Tue Nov 08, 2005 4:20 pm
by sumatra
Just technical things I have noticed:
- Make your weaponmarkers Nonsolid
- Clip your stairs, especially the staircase
- I got some performance hits, must be the high amount of lights
sum
P.S. Great to see you starting to make maps for Q4 :icon31:
Posted: Tue Nov 08, 2005 4:21 pm
by sumatra
sumatra wrote:Just technical things I have noticed:
- Make your weaponmarkers Nonsolid
- Clip your stairs, especially the staircase
- I got some performance hits, must be the high amount of lights
sum
P.S. Great to see you starting to make maps for Q4 :icon31:
EDIT: I miss the green touch of the original!
Posted: Tue Nov 08, 2005 4:23 pm
by o'dium
I get no performance hit at all, good job. 63 stuck all the way around, no matter what im doing/looking at.
I noticed you could do with a few clip spots, and that skybox really sucks ass because of the 16bitness and the lower part not matching at all.
Not bad. A decent frame rate makes all the difference.
Posted: Tue Nov 08, 2005 5:01 pm
by StormShadow
ill probably reduce the number of lights and jack up the ambient a bit - it will look a little worse, but the performance will increase.
Ill also increase the green lighting to make it more true to the original
Clipping issues, and the skybox will be fixed as well.
Some of the jumps possible in q3 cpma are still possible in q4, believe it or not. Ill make a demo or take some screenies if anyone is interested.
Thanks for the feedback so far!
Posted: Wed Nov 09, 2005 2:00 am
by Hex
Another vote for missing the greenness.

Posted: Wed Nov 09, 2005 2:04 am
by Denz
Nice
