nomip values

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itlurks
Posts: 2
Joined: Wed Nov 30, 2005 9:07 pm

nomip values

Post by itlurks »

what number would i use to have lg, rg, gl, sg, mg, and blood, all nomip'd..?

if you could give a list of what everything is worth individually...that would be great.
prince1000
Posts: 1892
Joined: Sun Jan 07, 2001 8:00 am

Post by prince1000 »

Code: Select all


cg_nomip <bitmask> (default = 0 - all gfx follow r_picmip)
      Allows changing graphics to picmip 1 setting, regardless of
      current r_picmip setting.  The parameter for this setting
      is a bitmask:
           1 - LightningGun shaft
           2 - PlasmaGun bolt
           4 - Rocket Launcher explosions
           8 - Grenade Launcher explosions
          16 - Bullets (machinegun and shotgun)
          32 - Railgun
          64 - BFG
         128 - Blood marks
         256 - Smoke puffs

          Note: If you use marks, the marks for each weapon are
                also set to picmip level 0.

from osp client-readme
Last edited by prince1000 on Wed Nov 30, 2005 9:29 pm, edited 1 time in total.
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Foo
Posts: 13840
Joined: Thu Aug 03, 2000 7:00 am
Location: New Zealand

Post by Foo »

cg_nomip <bitmask> (default = 0 - all gfx follow r_picmip)
Allows changing graphics to picmip 1 setting, regardless of
current r_picmip setting. The parameter for this setting
is a bitmask:
1 - LightningGun shaft
2 - PlasmaGun bolt
4 - Rocket Launcher explosions
8 - Grenade Launcher explosions
16 - Bullets (machinegun and shotgun)
32 - Railgun
64 - BFG
128 - Blood marks
256 - Smoke puffs

Note: If you use marks, the marks for each weapon are
also set to picmip level 0.

The docs for this are found in osp\docs\
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
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Foo
Posts: 13840
Joined: Thu Aug 03, 2000 7:00 am
Location: New Zealand

Post by Foo »

Time paradox. I win.
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
Cooldown
Posts: 660
Joined: Mon Jun 05, 2000 7:00 am

Post by Cooldown »

itlurks wrote:what number would i use to have lg, rg, gl, sg, mg, and blood, all nomip'd..
/cg_noMip 185
Last edited by Cooldown on Fri Dec 02, 2005 4:31 am, edited 1 time in total.
DRuM
Posts: 6841
Joined: Mon Oct 28, 2002 8:00 am

Post by DRuM »

mine:
seta r_subdivisions "12"
seta r_vertexLight "1"
seta r_mode "4"
seta r_gamma "1.2"
seta cg_nomip "63"
seta cg_enemyColors "4123"
seta r_mapOverBrightBits "2"
seta r_picmip "5"
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