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Flag return

Posted: Sun Dec 04, 2005 9:09 pm
by dilithium
Good evening people,

I've created a large Trigger_Hurt causing dmg of 999, instantly killing the player, as desired. However, if the player is carrying the flag, it sits on the bottom of the map (the bottom brush that seals in the map and makes up the surrounding box) for an undetermined amount of time.

Is there any Target or Trigger that will make the map return immediately back to it's home?

Thank you kindly,

Neil

Posted: Sun Dec 04, 2005 9:11 pm
by Survivor
I believe something called nodrop exists in the common texture folder. Apply it to a big brush and put the brush in the void. I can't remember if this is exactly it :icon32:

Posted: Sun Dec 04, 2005 9:31 pm
by o'dium
Make your trigger_hurt brush and then just below it add a brush with the texture "noDrop". Thats all there is to it.

Posted: Mon Dec 05, 2005 10:10 pm
by dilithium
Excellent. Thank you both. That's done the trick.

Regards,

Neil