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Enlargement?

Posted: Thu Dec 29, 2005 2:15 pm
by primaltheory
No this is not a viagra ad!

So I made this map, and it has an ok layout and everything, (untextured as of now just brushed out nice), but its wayy too small, is there a way to take all the brushes and make them bigger by like 500%? (by like stretching them or somthing?) i've been trying but have had no luck.

Posted: Thu Dec 29, 2005 2:25 pm
by Grudge
I think you'd pretty much have to resize every brush separately by hand. Just selecting all of them and stretching them at once may cause some unpredictable results.

Posted: Thu Dec 29, 2005 2:32 pm
by corsair
Place a huge brush that covers every existant brush in its volume, press on the button "select inside" (or go to "selection > select > select inside")
Then use "selection > scale... " , and eplace all ones with fives, and you'll have it 500% enlarged. Without viagra!

Posted: Thu Dec 29, 2005 2:32 pm
by primaltheory
Ok, this works, but I have a leak, and it starts ouside the level and ends outside the level...no idea how to fix it! :confused:

Posted: Thu Dec 29, 2005 3:54 pm
by Geit
primaltheory wrote:Ok, this works, but I have a leak, and it starts ouside the level and ends outside the level...no idea how to fix it! :confused:
The leak 'line' always starts at an entity so there may be an entity outside of your hull.

Posted: Thu Dec 29, 2005 3:59 pm
by primaltheory
this is creepy, the only entities besides the brushes (and it doesnt start at that) are the 2 lights and the spawn, and those are inside?!?

Posted: Thu Dec 29, 2005 5:37 pm
by pjw
Are you sure you don't have anything hidden/filtered? (Menu-->View-->Show)

When you scaled the brushwork did you have entities selected too? If so, that might have done something weird with their origins. Just for a test, try deleting the entities and re-adding your spawn and see if that fixes it.

Posted: Thu Dec 29, 2005 5:39 pm
by primaltheory
Ok, I gave up on this map as I didn't like the layout, it was the stretched entites though, look at my skybox thread i'm having some issues there!

Posted: Thu Dec 29, 2005 6:59 pm
by SonicClang
Week!! You have to learn to troubleshoot problems like this. :) You can't give up so easily. It's ALWAYS fixable.

Posted: Thu Dec 29, 2005 7:02 pm
by primaltheory
isn't it weak? Well it's fixed now but I don't like the layout of this map...

Posted: Thu Dec 29, 2005 7:46 pm
by seremtan
if you made your map at 20% of the size it should have been you'd be better off learning about map scale first

Posted: Thu Dec 29, 2005 11:37 pm
by primaltheory
I wasn't used to the scale...